Player Matchup

Medusa
Medusa
Camii_12-
Medusa
Level 17
God Stats
6W - 4L
1,682 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
Midnight-Rain_JZ
Jormungandr
Level 18
God Stats
0W - 1L
1,470 SR
Queue Stats
4W - 10L
1,253 Elo+
Party 2
Hera
Hera
emelie0905
Hera
Level 17
God Stats
0W - 7L
1,140 SR
Queue Stats
113W - 136L
1,340 Elo+
Party 2
Awilix
Awilix
eric_-10y30
Awilix
Level 36
God Stats
0W - 4L
1,310 SR
Queue Stats
218W - 207L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
water_wendyg
Kukulkan
Level 26
God Stats
51W - 66L
1,537 SR
Queue Stats
65W - 80L
1,428 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,400 Elo+

VS

Team Averages
Level 22
1,463 SR
1,295 Elo+
Cupid
Cupid
Salznachten69
Cupid
Level 18
God Stats
3W - 2L
1,786 SR
Queue Stats
33W - 38L
1,282 Elo+
Solo
Thanatos
Thanatos
Xalien_ro
Thanatos
Level 29
God Stats
11W - 10L
1,456 SR
Queue Stats
14W - 16L
1,335 Elo+
Party 3
Discordia
Discordia
Xx-_-DARKNESS
Discordia
Level 16
God Stats
5W - 3L
1,393 SR
Queue Stats
161W - 138L
1,220 Elo+
Solo
Sobek
Sobek
complexcalculus
Sobek
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 32L
1,232 Elo+
Solo
Anubis
Anubis
gypsycrusader_88
Anubis
Level 27
God Stats
6W - 5L
1,395 SR
Queue Stats
16W - 14L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Camii_12-
Medusa
16
6 / 8 / 1
10,826
492
7,971
13,463
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Midnight-Rain_JZ
Jormungandr
14
1 / 7 / 3
8,803
400
8,626
16,801
13,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 9 / 2
8,748
398
4,999
10,871
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
4 / 8 / 3
10,190
463
8,824
19,173
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
water_wendyg
Kukulkan
12
3 / 3 / 0
8,485
386
4,133
7,735
2,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 3
11,618
528
11,353
13,731
6,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Xalien_ro
Thanatos
20
13 / 1 / 5
13,436
611
14,583
12,670
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Xx-_-DARKNESS
Discordia
17
6 / 2 / 5
11,470
521
9,559
6,407
2,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 12
10,916
496
6,092
24,389
24,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 8 / 5
11,133
506
8,751
10,906
4,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
16
Kills
35
35
Deaths
17
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
Camii_12-
Medusa
6
8
1
0.81
L
Jormungandr
Midnight-Rain_JZ
Jormungandr
1
7
3
0.36
W
8
4
3
2.38
W
Thanatos
Xalien_ro
Thanatos
13
1
5
15.5
W
Discordia
Xx-_-DARKNESS
Discordia
6
2
5
4.25
W
3
2
12
4.5
L
2
9
2
0.33
L
Awilix
4
8
3
0.69
W
5
8
5
0.94
L
Kukulkan
water_wendyg
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
50,338
68,043
Taken
68,103
28,954
Mitigated
43,414
7,212
Healing
34,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Camii_12-
Medusa
7,971
3,796
0
0
13,463
3,807
0
5,514
7,949
0
52,182
L
Jormungandr
Midnight-Rain_JZ
Jormungandr
8,626
2,704
0
0
16,801
13,794
0
4,718
12,083
43,913
0
W
11,353
9,661
523
4,979
13,731
6,351
7,653
5,229
8,376
0
58,478
W
Thanatos
Xalien_ro
Thanatos
14,583
5,968
0
15,996
12,670
5,589
1,107
1,494
11,102
0
101,081
W
Discordia
Xx-_-DARKNESS
Discordia
9,559
518
0
1,066
6,407
2,634
1,472
3,002
3,335
65,571
0
W
6,092
445
0
9,277
24,389
24,447
1,559
7,584
16,683
25,448
0
L
4,999
1,420
0
932
10,871
2,739
601
4,279
6,592
30,413
0
L
Awilix
8,824
3,208
0
3,648
19,173
6,272
0
5,824
13,349
0
39,864
W
8,751
1,352
0
2,698
10,906
4,393
1,587
57
10,849
60,748
0
L
Kukulkan
water_wendyg
Kukulkan
4,133
241
7
2,625
7,735
2,342
648
4,067
3,668
39,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
58,573
381
Minions Killed
517
0
Camps Cleared
0
1,698,098
Distance Traveled
1,996,179
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,826
492
112
5
0
374,041
1
L
Jormungandr
8,803
400
54
2
0
347,917
4
W
Cupid
11,618
528
105
5
0
369,742
0
W
Thanatos
13,436
611
161
7
0
426,669
1
W
Discordia
11,470
521
115
5
0
419,051
0
W
Sobek
10,916
496
34
2
0
392,808
5
L
Hera
8,748
398
68
3
0
310,052
6
L
Awilix
10,190
463
66
3
0
428,169
3
W
Anubis
11,133
506
102
5
0
387,909
0
L
Kukulkan
8,485
386
81
4
0
237,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role