Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
D3nv3r4Ev3r
Kukulkan
Gold I
Level 132
God Stats
18W - 11L
1,546 SR
Queue Stats
270W - 291L
1,695 MMR
Solo
Apollo
Apollo
Platinum IV
Gollic
Apollo
Platinum IV
Level 139
God Stats
17W - 28L
1,662 SR
Queue Stats
782W - 763L
1,821 MMR
Solo
Jormungandr
Jormungandr
Gold I
SpuntCookie1017
Jormungandr
Gold I
Level 160
God Stats
16W - 27L
1,305 SR
Queue Stats
394W - 396L
1,559 MMR
Solo
Izanami
Izanami
Gold V
bearbulbs22
Izanami
Gold V
Level 154
God Stats
2W - 0L
1,793 SR
Queue Stats
10W - 6L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,561 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,734 SR
1,573 MMR
Medusa
Medusa
Gold II
JOHN-ESTEBAN
Medusa
Gold II
Level 124
God Stats
4W - 1L
1,926 SR
Queue Stats
307W - 303L
1,529 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
StaatS5
Erlang Shen
Gold I
Level 153
God Stats
44W - 29L
1,725 SR
Queue Stats
429W - 432L
1,629 MMR
Solo
Ares
Ares
Platinum V
XCommanderClamX
Ares
Platinum V
Level 148
God Stats
15W - 17L
1,813 SR
Queue Stats
197W - 182L
1,684 MMR
Solo
Agni
Agni
Gold III
van456456
Agni
Gold III
Level 146
God Stats
10W - 10L
1,620 SR
Queue Stats
1,276W - 1,284L
1,427 MMR
Solo
Cthulhu
Cthulhu
Platinum V
xFatboyTrae
Cthulhu
Platinum V
Level 155
God Stats
4W - 7L
1,586 SR
Queue Stats
241W - 219L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
6 / 4 / 5
8,016
573
5,449
14,867
10,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
D3nv3r4Ev3r
Kukulkan
12
1 / 3 / 4
7,528
538
5,682
5,486
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Gollic
Apollo
13
3 / 3 / 4
7,732
552
4,651
9,567
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
SpuntCookie1017
Jormungandr
15
4 / 0 / 2
8,971
641
6,431
11,518
6,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bearbulbs22
Izanami
14
3 / 2 / 2
8,238
588
4,777
6,487
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetTiamatAthenaJanusScylla

VS

Bans
TsukuyomiNemesisChang'eYmirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 1
8,029
574
5,513
6,614
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
StaatS5
Erlang Shen
12
4 / 5 / 2
7,450
532
4,596
10,363
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 4
6,888
492
4,793
10,768
6,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
1 / 3 / 2
6,671
477
3,776
6,843
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
xFatboyTrae
Cthulhu
10
0 / 3 / 1
6,288
449
5,499
7,651
5,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
11
12
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
4
5
2.13
W
Kukulkan
D3nv3r4Ev3r
Kukulkan
1
3
4
1
W
Apollo
Gollic
Apollo
3
3
4
1.67
L
Medusa
4
1
1
4.5
W
Jormungandr
SpuntCookie1017
Jormungandr
4
0
2
5
L
Erlang Shen
StaatS5
Erlang Shen
4
5
2
1
L
2
5
4
0.8
W
Izanami
bearbulbs22
Izanami
3
2
2
2
L
Agni
1
3
2
0.67
L
Cthulhu
xFatboyTrae
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
24,177
47,925
Taken
42,239
24,899
Mitigated
21,111
17,263
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,449
629
0
5,299
14,867
10,785
238
3,068
11,799
18,875
0
W
Kukulkan
D3nv3r4Ev3r
Kukulkan
5,682
784
0
0
5,486
1,997
773
2,057
3,429
44,642
0
W
Apollo
Gollic
Apollo
4,651
2,613
0
4,666
9,567
3,135
42
1,976
7,591
0
39,405
L
Medusa
5,513
3,019
0
3,616
6,614
2,230
797
822
5,792
0
53,572
W
Jormungandr
SpuntCookie1017
Jormungandr
6,431
1,503
0
5,623
11,518
6,611
0
5,815
5,703
58,170
0
L
Erlang Shen
StaatS5
Erlang Shen
4,596
1,763
0
1,973
10,363
4,780
394
4,225
6,138
0
40,499
L
4,793
65
0
1,670
10,768
6,333
110
5,035
5,733
20,439
0
W
Izanami
bearbulbs22
Izanami
4,777
2,720
0
1,675
6,487
2,371
1,459
1,152
5,335
0
54,810
L
Agni
3,776
231
0
1,751
6,843
2,420
0
3,223
3,620
36,979
0
L
Cthulhu
xFatboyTrae
Cthulhu
5,499
816
0
2,688
7,651
5,348
0
4,257
3,394
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,485
Gold Earned
35,326
440
Minions Killed
340
0
Camps Cleared
0
1,302,480
Distance Traveled
1,177,988
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,016
573
19
1
0
273,903
6
W
Kukulkan
7,528
538
99
7
0
248,099
2
W
Apollo
7,732
552
87
6
0
265,606
3
L
Medusa
8,029
574
98
7
0
275,929
5
W
Jormungandr
8,971
641
126
9
0
264,702
4
L
Erlang Shen
7,450
532
80
6
0
264,827
0
L
Ares
6,888
492
28
2
0
278,574
2
W
Izanami
8,238
588
109
8
0
250,170
3
L
Agni
6,671
477
79
6
0
188,804
2
L
Cthulhu
6,288
449
55
4
0
169,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role