Player Matchup

Janus
Janus
Dalindur
Janus
Level 129
God Stats
12W - 23L
1,336 SR
Queue Stats
620W - 609L
1,505 Elo+
Solo
Merlin
Merlin
OJBK
Merlin
Level 128
God Stats
12W - 17L
1,478 SR
Queue Stats
350W - 351L
1,523 Elo+
Solo
Medusa
Medusa
Pushechka
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Savvasp
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,674 Elo+
Party 2
Xing Tian
Xing Tian
bustibasti
Xing Tian
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,537 Elo+
Party 2
Team Averages
Level 109
1,463 SR
1,548 Elo+

VS

Team Averages
Level 106
1,664 SR
1,594 Elo+
He Bo
He Bo
Belda013
He Bo
Level 58
God Stats
13W - 14L
1,574 SR
Queue Stats
136W - 111L
1,611 Elo+
Party 1
Chronos
Chronos
Calinutzu22
Chronos
Level 82
God Stats
3W - 2L
1,725 SR
Queue Stats
237W - 228L
1,571 Elo+
Solo
Sylvanus
Sylvanus
SucharxDD
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,457 Elo+
Solo
Hou Yi
Hou Yi
ViThos
Hou Yi
Level 154
God Stats
13W - 9L
1,701 SR
Queue Stats
571W - 390L
1,678 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WIzKush
Kumbhakarna
Level 149
God Stats
48W - 29L
1,821 SR
Queue Stats
466W - 287L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dalindur
Janus
16
2 / 5 / 3
10,166
924
14,981
8,715
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
OJBK
Merlin
17
2 / 4 / 5
10,506
955
12,895
11,277
5,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Pushechka
Medusa
12
0 / 0 / 0
8,110
737
0
0
0
Gilgamesh
Savvasp
Gilgamesh
16
1 / 4 / 4
9,759
887
11,401
14,140
13,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
bustibasti
Xing Tian
16
3 / 2 / 2
10,180
925
7,499
18,296
20,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

193

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Belda013
He Bo
17
2 / 1 / 10
10,468
952
10,987
5,888
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Calinutzu22
Chronos
16
2 / 0 / 8
9,974
907
10,610
4,811
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
SucharxDD
Sylvanus
16
2 / 4 / 7
10,106
919
7,592
16,806
12,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ViThos
Hou Yi
17
9 / 3 / 3
11,800
1,073
13,973
11,763
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
WIzKush
Kumbhakarna
16
0 / 0 / 12
10,668
970
4,600
12,533
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
8
Kills
15
15
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
Belda013
He Bo
2
1
10
7
W
Chronos
Calinutzu22
Chronos
2
0
8
6
L
Janus
Dalindur
Janus
2
5
3
0.7
L
Merlin
OJBK
Merlin
2
4
5
1.13
L
Medusa
Pushechka
Medusa
0
0
0
0
L
Gilgamesh
Savvasp
Gilgamesh
1
4
4
0.75
W
Sylvanus
SucharxDD
Sylvanus
2
4
7
1.38
W
Hou Yi
ViThos
Hou Yi
9
3
3
3.5
W
Kumbhakarna
WIzKush
Kumbhakarna
0
0
12
6
L
Xing Tian
bustibasti
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
47,762
52,428
Taken
51,801
43,333
Mitigated
35,503
1,011
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Belda013
He Bo
10,987
932
0
477
5,888
2,694
0
3,646
2,206
33,371
0
W
Chronos
Calinutzu22
Chronos
10,610
2,922
0
1,026
4,811
2,050
0
2,370
2,383
23,911
0
L
Janus
Dalindur
Janus
14,981
163
0
28
8,715
4,011
0
4,618
4,027
38,857
0
L
Merlin
OJBK
Merlin
12,895
606
0
431
11,277
5,385
0
7,712
3,341
37,135
0
L
Medusa
Pushechka
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Savvasp
Gilgamesh
11,401
2,952
0
389
14,140
13,294
0
8,352
5,394
0
29,146
W
Sylvanus
SucharxDD
Sylvanus
7,592
1,643
4,650
4,996
16,806
12,134
0
12,449
4,066
26,730
0
W
Hou Yi
ViThos
Hou Yi
13,973
8,025
0
1,067
11,763
5,643
0
7,320
4,197
0
33,623
W
Kumbhakarna
WIzKush
Kumbhakarna
4,600
367
0
1,296
12,533
12,982
0
8,604
3,574
11,154
0
L
Xing Tian
bustibasti
Xing Tian
7,499
885
0
163
18,296
20,643
0
11,655
5,877
21,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
53,016
193
Minions Killed
198
6
Camps Cleared
6
835,407
Distance Traveled
1,003,346
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,468
952
61
6
3
198,727
1
W
Chronos
9,974
907
35
3
2
216,810
0
L
Janus
10,166
924
64
6
2
203,621
0
L
Merlin
10,506
955
62
6
1
196,419
0
L
Medusa
8,110
737
0
0
0
0
0
L
Gilgamesh
9,759
887
40
4
3
212,283
0
W
Sylvanus
10,106
919
32
3
1
181,308
0
W
Hou Yi
11,800
1,073
53
5
0
175,464
0
W
Kumbhakarna
10,668
970
17
2
0
231,037
0
L
Xing Tian
10,180
925
27
2
0
223,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role