Player Matchup

Tyr
Tyr
DaviidBlaanco_
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Joker56892
Cu Chulainn
Level 26
God Stats
10W - 17L
1,500 SR
Queue Stats
323W - 353L
1,422 Elo+
Solo
Cthulhu
Cthulhu
K4OS_ManuPaz
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,084 Elo+
Party 2
Da Ji
Da Ji
isaacxd24
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,103 Elo+
Party 2
Hel
Hel
miguepollo12
Hel
Level 5
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Team Averages
Level 10
1,505 SR
1,161 Elo+

VS

Team Averages
Level 20
1,492 SR
1,355 Elo+
Fenrir
Fenrir
Lemechantdu82
Fenrir
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 37L
1,242 Elo+
Party 1
Da Ji
Da Ji
SyntHecate
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,681 Elo+
Solo
Ares
Ares
THC_Plxea
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
Zabalo82
Baron Samedi
Level 34
God Stats
2W - 0L
1,685 SR
Queue Stats
38W - 55L
1,271 Elo+
Party 1
Apollo
Apollo
kenzo82240
Apollo
Level 8
God Stats
17W - 16L
1,273 SR
Queue Stats
26W - 35L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 10
13,827
864
8,722
31,233
42,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Joker56892
Cu Chulainn
20
10 / 8 / 10
16,774
1,048
32,909
46,362
54,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
K4OS_ManuPaz
Cthulhu
20
3 / 5 / 19
15,600
975
14,046
31,420
52,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
isaacxd24
Da Ji
20
2 / 10 / 10
14,038
877
8,246
22,647
14,508
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
10 / 12 / 12
15,715
982
30,002
27,282
17,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 20
18,810
1,176
22,682
12,729
10,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
20
5 / 15 / 20
15,262
954
27,430
28,636
15,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
6 / 6 / 30
15,988
999
22,662
26,676
36,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Zabalo82
Baron Samedi
20
14 / 2 / 26
18,379
1,149
51,393
17,103
12,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
kenzo82240
Apollo
20
3 / 4 / 31
15,316
957
21,034
17,302
9,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
173
27
Kills
46
46
Deaths
27
61
Assists
127
Player
Kills
Deaths
Assists
KDA
L
2
11
10
0.64
L
Cu Chulainn
Joker56892
Cu Chulainn
10
8
10
1.88
L
Cthulhu
K4OS_ManuPaz
Cthulhu
3
5
19
2.5
W
18
0
20
28
W
Da Ji
5
15
20
1
W
Ares
6
6
30
3.5
W
Baron Samedi
Zabalo82
Baron Samedi
14
2
26
13.5
L
Da Ji
isaacxd24
Da Ji
2
10
10
0.7
W
Apollo
kenzo82240
Apollo
3
4
31
4.63
L
10
12
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,925
Damage
145,201
158,944
Taken
102,446
182,305
Mitigated
84,611
21,808
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,722
4,159
0
245
31,233
42,229
0
15,986
15,247
0
24,039
L
Cu Chulainn
Joker56892
Cu Chulainn
32,909
7,072
0
9,404
46,362
54,935
0
24,045
22,317
9,396
47,269
L
Cthulhu
K4OS_ManuPaz
Cthulhu
14,046
1,278
565
2,536
31,420
52,698
0
13,825
17,548
51,716
0
W
22,682
5,946
0
750
12,729
10,360
0
5,523
7,206
0
46,218
W
Da Ji
27,430
7,733
0
835
28,636
15,538
0
15,542
13,094
0
42,871
W
Ares
22,662
3,229
0
757
26,676
36,642
0
12,443
13,999
38,021
0
W
Baron Samedi
Zabalo82
Baron Samedi
51,393
3,356
8,233
8,443
17,103
12,512
0
6,875
10,228
86,289
0
L
Da Ji
isaacxd24
Da Ji
8,246
2,824
0
0
22,647
14,508
0
10,323
12,324
0
27,648
W
Apollo
kenzo82240
Apollo
21,034
13,743
0
1,159
17,302
9,559
0
8,019
9,283
0
39,257
L
30,002
8,611
5,066
3,992
27,282
17,935
0
9,876
17,406
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,954
Gold Earned
83,755
236
Minions Killed
246
7
Camps Cleared
9
1,364,883
Distance Traveled
1,473,801
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,827
864
20
1
0
262,307
0
L
Cu Chulainn
16,774
1,048
52
3
2
297,343
0
L
Cthulhu
15,600
975
93
6
1
296,453
0
W
Fenrir
18,810
1,176
67
4
3
381,956
0
W
Da Ji
15,262
954
26
2
4
271,180
0
W
Ares
15,988
999
27
2
2
266,983
2
W
Baron Samedi
18,379
1,149
91
6
0
284,242
0
L
Da Ji
14,038
877
35
2
3
249,531
4
W
Apollo
15,316
957
35
2
0
269,440
0
L
Hel
15,715
982
36
2
1
259,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role