Player Matchup

Pele
Pele
ARACT
Pele
Level 62
God Stats
16W - 10L
1,484 SR
Queue Stats
46W - 53L
1,460 Elo+
Party 2
Skadi
Skadi
Dawid26
Skadi
Level 35
God Stats
2W - 2L
1,663 SR
Queue Stats
48W - 53L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Nhoxtel
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 2
Ymir
Ymir
Skache
Ymir
Level 106
God Stats
12W - 8L
1,691 SR
Queue Stats
356W - 367L
1,504 Elo+
Party 3
Poseidon
Poseidon
pimou1810
Poseidon
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 199L
1,592 Elo+
Party 3
Team Averages
Level 63
1,568 SR
1,539 Elo+

VS

Team Averages
Level 77
1,426 SR
1,524 Elo+
Sobek
Sobek
Luckod
Sobek
Level 132
God Stats
1W - 0L
1,225 SR
Queue Stats
17W - 26L
1,406 Elo+
Solo
Ah Puch
Ah Puch
SilentStormXD
Ah Puch
Level 68
God Stats
5W - 3L
1,593 SR
Queue Stats
292W - 265L
1,488 Elo+
Solo
Rama
Rama
TrisKapDE
Rama
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,717 Elo+
Solo
Mulan
Mulan
WUTSUPMONKEE
Mulan
Level 65
God Stats
30W - 32L
1,513 SR
Queue Stats
230W - 229L
1,532 Elo+
Party 1
Mercury
Mercury
seagodwolf
Mercury
Level 46
God Stats
5W - 6L
1,299 SR
Queue Stats
54W - 64L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ARACT
Pele
11
1 / 2 / 2
6,146
559
3,970
8,718
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Dawid26
Skadi
9
0 / 1 / 0
5,273
479
2,844
5,742
1,124
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Nhoxtel
Gilgamesh
10
1 / 4 / 0
5,649
514
2,407
5,710
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Skache
Ymir
8
2 / 4 / 0
5,441
495
3,595
8,364
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
pimou1810
Poseidon
9
0 / 4 / 2
5,469
497
3,485
5,851
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Luckod
Sobek
9
1 / 0 / 6
6,070
552
3,850
7,395
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
12
2 / 2 / 1
6,921
629
7,163
6,949
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
4 / 0 / 0
6,736
612
5,802
4,962
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 1 / 1
7,730
703
3,779
6,311
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
seagodwolf
Mercury
12
4 / 1 / 4
7,105
646
3,592
5,598
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
ARACT
Pele
1
2
2
1
L
Skadi
Dawid26
Skadi
0
1
0
0
W
Sobek
Luckod
Sobek
1
0
6
4
L
Gilgamesh
Nhoxtel
Gilgamesh
1
4
0
0.25
W
Ah Puch
2
2
1
1.25
L
Ymir
Skache
Ymir
2
4
0
0.5
W
Rama
4
0
0
4
W
4
1
1
4.5
L
Poseidon
pimou1810
Poseidon
0
4
2
0.25
W
Mercury
seagodwolf
Mercury
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,301
Damage
24,186
34,385
Taken
31,215
12,105
Mitigated
13,962
8,243
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ARACT
Pele
3,970
809
0
3,713
8,718
2,860
0
2,819
5,899
0
37,310
L
Skadi
Dawid26
Skadi
2,844
1,637
0
1,712
5,742
1,124
468
504
5,238
0
28,731
W
Sobek
Luckod
Sobek
3,850
634
0
2,790
7,395
5,290
300
2,102
5,135
11,793
0
L
Gilgamesh
Nhoxtel
Gilgamesh
2,407
683
0
89
5,710
2,788
0
0
5,710
0
16,480
W
Ah Puch
7,163
393
0
2,864
6,949
1,995
50
2,405
4,368
46,594
0
L
Ymir
Skache
Ymir
3,595
875
0
1,471
8,364
3,466
0
3,769
4,595
9,193
0
W
Rama
5,802
4,867
0
3,003
4,962
1,335
0
1,375
3,587
0
33,836
W
3,779
1,274
0
1,792
6,311
3,662
1,052
0
6,311
0
37,602
L
Poseidon
pimou1810
Poseidon
3,485
188
0
1,258
5,851
1,867
0
3,921
1,930
26,131
0
W
Mercury
seagodwolf
Mercury
3,592
894
0
440
5,598
1,680
2,012
744
4,734
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
34,562
259
Minions Killed
320
0
Camps Cleared
0
1,049,845
Distance Traveled
1,095,726
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,146
559
77
7
0
230,986
2
L
Skadi
5,273
479
57
5
0
201,102
1
W
Sobek
6,070
552
14
1
0
246,593
5
L
Gilgamesh
5,649
514
43
4
0
207,999
1
W
Ah Puch
6,921
629
88
8
0
217,275
5
L
Ymir
5,441
495
12
1
0
219,136
3
W
Rama
6,736
612
60
5
0
188,500
1
W
Mulan
7,730
703
87
8
0
207,925
5
L
Poseidon
5,469
497
70
6
0
190,622
2
W
Mercury
7,105
646
71
6
0
235,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role