Player Matchup

Vamana
Vamana
ItsVega222
Vamana
Level 17
God Stats
5W - 7L
1,707 SR
Queue Stats
361W - 421L
1,309 Elo+
Party 3
Medusa
Medusa
KevinW_87
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,202 Elo+
Party 2
Nemesis
Nemesis
X-_-MILLIFUN-_-X
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Da Ji
Da Ji
alexcrack3203
Da Ji
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 404L
1,285 Elo+
Party 3
Neith
Neith
caillou-radical
Neith
Level 8
God Stats
0W - 3L
1,489 SR
Queue Stats
6W - 13L
993 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,188 Elo+

VS

Team Averages
Level 37
1,596 SR
1,461 Elo+
Izanami
Izanami
Anonym GuEk0
Izanami
Level 43
God Stats
22W - 16L
1,571 SR
Queue Stats
27W - 25L
1,436 Elo+
Party 1
Ra
Ra
Anonym Yasu
Ra
Level 15
God Stats
10W - 6L
1,587 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
EE-SAV4GE__
Gilgamesh
Level 84
God Stats
14W - 10L
1,721 SR
Queue Stats
124W - 131L
1,453 Elo+
Party 4
Cthulhu
Cthulhu
EL__Patron92
Cthulhu
Level 18
God Stats
7W - 10L
1,424 SR
Queue Stats
36W - 42L
1,416 Elo+
Party 4
Nemesis
Nemesis
Nexxus0_0
Nemesis
Level 25
God Stats
4W - 9L
1,677 SR
Queue Stats
141W - 149L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItsVega222
Vamana
20
8 / 5 / 9
15,444
533
20,215
36,761
31,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
KevinW_87
Medusa
16
1 / 12 / 4
12,529
432
5,466
21,581
7,832
13
1 / 17 / 3
9,892
341
3,883
27,514
13,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 9 / 7
15,149
522
26,023
28,418
25,489
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 16 / 8
11,929
411
13,617
23,555
8,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anonym GuEk0
Izanami
20
12 / 2 / 8
18,474
637
19,773
23,619
10,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 9
14,483
499
10,654
17,917
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
EE-SAV4GE__
Gilgamesh
20
19 / 6 / 18
17,763
613
37,027
31,199
26,213
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
EL__Patron92
Cthulhu
20
12 / 8 / 26
15,908
549
22,216
31,507
48,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Nexxus0_0
Nemesis
20
12 / 4 / 17
16,986
586
17,429
20,443
11,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
136
25
Kills
58
59
Deaths
26
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anonym GuEk0
Izanami
12
2
8
8
W
3
6
9
1.25
W
Gilgamesh
EE-SAV4GE__
Gilgamesh
19
6
18
4.67
W
Cthulhu
EL__Patron92
Cthulhu
12
8
26
3.13
L
Vamana
ItsVega222
Vamana
8
5
9
2.5
L
Medusa
KevinW_87
Medusa
1
12
4
0.25
W
Nemesis
Nexxus0_0
Nemesis
12
4
17
5.13
L
1
17
3
0.15
L
13
9
7
1.83
L
2
16
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,204
Damage
107,099
137,829
Taken
124,685
86,949
Mitigated
106,884
18,803
Healing
37,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anonym GuEk0
Izanami
19,773
15,447
918
10,339
23,619
10,863
9,313
1,294
22,300
0
189,893
W
10,654
1,226
1,018
6,099
17,917
9,068
2,363
918
16,974
74,282
0
W
Gilgamesh
EE-SAV4GE__
Gilgamesh
37,027
13,427
0
3,886
31,199
26,213
3,919
2,365
28,196
0
110,400
W
Cthulhu
EL__Patron92
Cthulhu
22,216
1,163
2,981
8,638
31,507
48,935
1,525
2,349
28,838
45,215
0
L
Vamana
ItsVega222
Vamana
20,215
10,650
0
9,481
36,761
31,903
0
8,313
28,223
7,671
91,856
L
Medusa
KevinW_87
Medusa
5,466
2,268
0
0
21,581
7,832
0
6,097
15,359
0
28,103
W
Nemesis
Nexxus0_0
Nemesis
17,429
9,600
0
3,454
20,443
11,805
2,485
1,803
18,565
0
103,842
L
3,883
1,529
0
3,369
27,514
13,195
0
4,437
22,827
0
47,287
L
26,023
9,425
0
2,950
28,418
25,489
0
6,454
21,664
0
98,586
L
13,617
5,227
0
3,003
23,555
8,530
0
6,469
16,886
0
55,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
83,614
497
Minions Killed
684
0
Camps Cleared
0
2,234,087
Distance Traveled
2,547,283
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,474
637
237
8
0
484,365
0
W
Ra
14,483
499
126
4
0
473,827
1
W
Gilgamesh
17,763
613
137
5
0
502,100
3
W
Cthulhu
15,908
549
42
1
0
471,238
2
L
Vamana
15,444
533
151
5
0
531,337
0
L
Medusa
12,529
432
38
1
0
343,200
2
W
Nemesis
16,986
586
142
5
0
615,753
2
L
Nemesis
9,892
341
64
2
0
523,657
2
L
Da Ji
15,149
522
145
5
0
421,958
0
L
Neith
11,929
411
99
3
0
413,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role