Player Matchup

Aphrodite
Aphrodite
Freitinhas_Gamer
Aphrodite
Level 61
God Stats
20W - 23L
1,445 SR
Queue Stats
190W - 249L
1,338 Elo+
Party 2
Medusa
Medusa
Isaaac1337
Medusa
Level 114
God Stats
1W - 2L
1,544 SR
Queue Stats
245W - 223L
1,639 Elo+
Party 1
Mulan
Mulan
Keenaash
Mulan
Level 46
God Stats
10W - 12L
1,521 SR
Queue Stats
140W - 142L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
MatthewItaly
Gilgamesh
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
74W - 70L
1,557 Elo+
Party 1
Raijin
Raijin
PGoficial
Raijin
Level 27
God Stats
6W - 4L
1,772 SR
Queue Stats
96W - 143L
1,254 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,459 Elo+

VS

Team Averages
Level 68
1,553 SR
1,552 Elo+
Loki
Loki
ChickenAsesnox
Loki
Level 18
God Stats
8W - 4L
1,627 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 4
Medusa
Medusa
CrazedJellyBean
Medusa
Level 86
God Stats
1W - 0L
1,649 SR
Queue Stats
4W - 5L
1,664 Elo+
Party 3
Bellona
Bellona
XxDrogpatoxX
Bellona
Level 102
God Stats
5W - 2L
1,491 SR
Queue Stats
305W - 281L
1,511 Elo+
Solo
Ymir
Ymir
Xyron29
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
Árgah
Raijin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
1 / 7 / 4
8,515
448
5,022
15,646
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Isaaac1337
Medusa
17
3 / 5 / 1
10,635
560
11,425
14,579
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Keenaash
Mulan
14
0 / 7 / 1
8,551
450
6,527
15,341
8,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
MatthewItaly
Gilgamesh
14
4 / 7 / 1
8,829
465
6,960
16,786
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
PGoficial
Raijin
12
1 / 9 / 2
7,653
403
6,487
16,357
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,274
541
4,898
12,736
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 1 / 3
12,041
634
14,561
15,483
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
XxDrogpatoxX
Bellona
18
12 / 0 / 0
12,458
656
14,843
10,953
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Xyron29
Ymir
14
2 / 3 / 9
9,387
494
4,723
9,598
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Árgah
Raijin
20
11 / 2 / 7
12,563
661
19,883
16,645
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
35
35
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
7
1
3
8.5
L
Aphrodite
1
7
4
0.43
L
Medusa
Isaaac1337
Medusa
3
5
1
0.7
L
Mulan
Keenaash
Mulan
0
7
1
0.07
L
Gilgamesh
MatthewItaly
Gilgamesh
4
7
1
0.64
L
Raijin
PGoficial
Raijin
1
9
2
0.22
W
Bellona
XxDrogpatoxX
Bellona
12
0
0
12
W
Ymir
Xyron29
Ymir
2
3
9
2.17
W
Raijin
Árgah
Raijin
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
58,908
78,709
Taken
65,415
35,941
Mitigated
36,789
23,514
Healing
26,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,898
679
0
5,658
12,736
5,009
882
743
11,903
0
74,233
W
14,561
6,471
0
10,711
15,483
6,433
3,541
1,635
13,842
0
106,014
L
Aphrodite
5,022
507
2,013
5,387
15,646
8,524
313
7,127
8,519
28,580
0
L
Medusa
Isaaac1337
Medusa
11,425
6,093
0
5,903
14,579
5,237
470
2,408
12,171
0
78,031
L
Mulan
Keenaash
Mulan
6,527
985
0
3,328
15,341
8,947
0
2,125
13,216
6,094
44,057
L
Gilgamesh
MatthewItaly
Gilgamesh
6,960
1,408
0
4,285
16,786
7,715
282
4,529
12,257
0
53,263
L
Raijin
PGoficial
Raijin
6,487
697
0
2,598
16,357
5,518
585
8,417
7,940
33,812
0
W
Bellona
XxDrogpatoxX
Bellona
14,843
6,755
0
2,385
10,953
9,900
2,537
1,883
9,004
0
78,685
W
Ymir
Xyron29
Ymir
4,723
553
0
1,153
9,598
7,693
180
3,200
6,238
13,034
0
W
Raijin
Árgah
Raijin
19,883
2,081
0
6,110
16,645
7,754
765
4,019
12,252
102,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
56,723
463
Minions Killed
618
0
Camps Cleared
0
1,653,499
Distance Traveled
1,781,323
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,274
541
122
6
0
367,858
1
W
Medusa
12,041
634
159
8
0
338,333
4
L
Aphrodite
8,515
448
52
3
0
337,642
4
L
Medusa
10,635
560
135
7
0
310,777
3
L
Mulan
8,551
450
128
7
0
347,498
3
L
Gilgamesh
8,829
465
94
5
0
346,553
1
L
Raijin
7,653
403
54
3
0
311,029
2
W
Bellona
12,458
656
150
8
0
394,655
4
W
Ymir
9,387
494
12
1
0
321,779
2
W
Raijin
12,563
661
175
9
0
358,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role