Player Matchup

King Arthur
King Arthur
AitorDM4
King Arthur
Level 87
God Stats
18W - 25L
1,550 SR
Queue Stats
223W - 211L
1,533 Elo+
Solo
Horus
Horus
ButerBrodiik
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 183L
1,581 Elo+
Solo
Hera
Hera
Myeka
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
elcurrete22
Gilgamesh
Level 123
God Stats
8W - 8L
1,500 SR
Queue Stats
212W - 186L
1,627 Elo+
Party 3
Artemis
Artemis
fontoYT
Artemis
Level 113
God Stats
2W - 2L
1,146 SR
Queue Stats
166W - 150L
1,574 Elo+
Party 3
Team Averages
Level 121
1,439 SR
1,563 Elo+

VS

Team Averages
Level 140
1,456 SR
1,537 Elo+
Chiron
Chiron
EliteLegend03
Chiron
Level 107
God Stats
1W - 0L
1,323 SR
Queue Stats
69W - 37L
1,619 Elo+
Solo
Tiamat
Tiamat
KORDINAT
Tiamat
Level 148
God Stats
8W - 3L
1,762 SR
Queue Stats
85W - 88L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Raava
Gilgamesh
Level 160
God Stats
16W - 15L
1,310 SR
Queue Stats
284W - 261L
1,503 Elo+
Party 2
Thanatos
Thanatos
SuckPlusLieDown
Thanatos
Level 124
God Stats
19W - 9L
1,719 SR
Queue Stats
58W - 63L
1,532 Elo+
Party 1
Athena
Athena
Therapon
Athena
Level 160
God Stats
6W - 4L
1,166 SR
Queue Stats
240W - 237L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AitorDM4
King Arthur
14
3 / 4 / 4
8,664
542
9,284
16,939
12,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 9
7,179
449
4,083
17,089
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Myeka
Hera
13
2 / 6 / 3
8,185
512
5,184
9,986
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
elcurrete22
Gilgamesh
15
5 / 3 / 5
9,274
580
9,950
11,653
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
fontoYT
Artemis
14
4 / 5 / 3
8,201
513
7,010
9,548
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 6
10,091
631
17,783
11,880
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
KORDINAT
Tiamat
14
1 / 1 / 3
8,411
526
5,887
6,483
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Raava
Gilgamesh
16
2 / 3 / 4
9,039
565
9,946
14,714
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
15
6 / 3 / 3
9,042
565
5,053
10,426
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Therapon
Athena
13
4 / 6 / 16
8,987
562
10,158
17,360
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
14
Kills
24
24
Deaths
14
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AitorDM4
King Arthur
3
4
4
1.25
L
0
6
9
0.75
W
11
1
6
14
W
Tiamat
KORDINAT
Tiamat
1
1
3
2.5
L
Hera
Myeka
Hera
2
6
3
0.58
W
Gilgamesh
Raava
Gilgamesh
2
3
4
1.33
W
Thanatos
6
3
3
2.5
W
Athena
Therapon
Athena
4
6
16
2
L
Gilgamesh
elcurrete22
Gilgamesh
5
3
5
2.5
L
Artemis
fontoYT
Artemis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
48,827
65,215
Taken
60,863
33,368
Mitigated
36,290
16,862
Healing
26,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AitorDM4
King Arthur
9,284
892
0
3,845
16,939
12,896
0
1,036
15,903
0
53,095
L
4,083
2,421
908
6,402
17,089
8,475
0
4,629
12,244
0
20,794
W
17,783
8,881
1,363
6,732
11,880
4,727
2,952
626
11,243
0
77,083
W
Tiamat
KORDINAT
Tiamat
5,887
309
0
3,316
6,483
3,601
119
1,061
5,338
57,904
0
L
Hera
Myeka
Hera
5,184
1,059
0
1,769
9,986
3,332
0
4,268
5,510
51,397
0
W
Gilgamesh
Raava
Gilgamesh
9,946
3,260
0
5,450
14,714
7,990
1,194
464
14,250
0
52,264
W
Thanatos
5,053
1,164
0
7,623
10,426
4,403
170
1,097
9,257
0
53,301
W
Athena
Therapon
Athena
10,158
3,313
0
1,623
17,360
15,569
144
1,647
15,591
18,984
0
L
Gilgamesh
elcurrete22
Gilgamesh
9,950
3,525
0
800
11,653
6,117
0
2,342
9,249
0
62,491
L
Artemis
fontoYT
Artemis
7,010
3,137
0
3,138
9,548
2,548
0
3,224
6,264
0
39,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
45,570
411
Minions Killed
473
0
Camps Cleared
0
1,532,931
Distance Traveled
1,493,495
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,664
542
91
6
0
305,405
6
L
Horus
7,179
449
25
2
0
319,709
8
W
Chiron
10,091
631
132
8
0
273,614
3
W
Tiamat
8,411
526
125
8
0
301,537
5
L
Hera
8,185
512
118
7
0
286,281
0
W
Gilgamesh
9,039
565
93
6
0
313,555
3
W
Thanatos
9,042
565
101
6
0
325,867
4
W
Athena
8,987
562
22
1
0
278,922
6
L
Gilgamesh
9,274
580
121
8
0
331,812
1
L
Artemis
8,201
513
56
4
0
289,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role