Player Matchup

Gilgamesh
Gilgamesh
Ad4msito
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 121L
1,462 Elo+
Party 4
Thanatos
Thanatos
VxBanxV
Thanatos
Level 69
God Stats
1W - 1L
1,661 SR
Queue Stats
34W - 42L
1,481 Elo+
Party 1
Anhur
Anhur
exczk77
Anhur
Level 38
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 26L
1,530 Elo+
Party 1
Yemoja
Yemoja
fingerofd00m
Yemoja
Level 16
God Stats
1W - 2L
1,472 SR
Queue Stats
2W - 7L
1,365 Elo+
Party 1
Freya
Freya
nikillo
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 221L
1,497 Elo+
Party 4
Team Averages
Level 37
1,483 SR
1,467 Elo+

VS

Team Averages
Level 56
1,474 SR
1,467 Elo+
Ganesha
Ganesha
 
Ganesha
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Aradusa
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Kane4iki
Athena
Level 47
God Stats
124W - 110L
1,667 SR
Queue Stats
284W - 324L
1,486 Elo+
Party 2
Set
Set
Pipyao
Set
Level 28
God Stats
1W - 2L
1,391 SR
Queue Stats
37W - 46L
1,418 Elo+
Party 2
Apollo
Apollo
VonEine
Apollo
Level 62
God Stats
10W - 12L
1,315 SR
Queue Stats
223W - 271L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ad4msito
Gilgamesh
15
7 / 8 / 5
10,036
502
16,614
17,432
17,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
VxBanxV
Thanatos
16
9 / 5 / 3
10,824
541
12,539
16,527
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
exczk77
Anhur
16
3 / 5 / 2
10,208
510
7,107
14,555
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
0 / 7 / 12
8,754
438
5,252
18,937
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
nikillo
Freya
13
3 / 11 / 8
8,778
439
6,773
19,681
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 22
9,764
488
10,214
13,240
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
Aradusa
Baba Yaga
20
16 / 3 / 8
13,102
655
30,744
11,352
6,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Kane4iki
Athena
17
7 / 6 / 17
10,854
543
8,194
20,180
22,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
Pipyao
Set
16
7 / 6 / 8
10,714
536
12,020
16,246
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
VonEine
Apollo
18
6 / 4 / 5
11,177
559
8,105
10,729
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
22
Kills
36
36
Deaths
22
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
22
3.67
L
Gilgamesh
Ad4msito
Gilgamesh
7
8
5
1.19
W
Baba Yaga
Aradusa
Baba Yaga
16
3
8
6.67
W
Athena
Kane4iki
Athena
7
6
17
2.58
W
Set
Pipyao
Set
7
6
8
1.83
W
Apollo
VonEine
Apollo
6
4
5
2.13
L
Thanatos
VxBanxV
Thanatos
9
5
3
2.1
L
Anhur
exczk77
Anhur
3
5
2
0.8
L
Yemoja
0
7
12
0.86
L
Freya
nikillo
Freya
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,285
Damage
69,277
87,132
Taken
71,747
46,328
Mitigated
55,114
27,753
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,214
724
0
1,928
13,240
13,523
150
3,423
9,817
21,764
0
L
Gilgamesh
Ad4msito
Gilgamesh
16,614
5,237
0
436
17,432
17,480
582
7,977
9,455
0
50,298
W
Baba Yaga
Aradusa
Baba Yaga
30,744
2,105
845
3,536
11,352
6,194
2,240
1,566
9,786
103,024
0
W
Athena
Kane4iki
Athena
8,194
2,733
464
4,783
20,180
22,175
671
3,488
16,692
50,201
0
W
Set
Pipyao
Set
12,020
6,208
0
3,951
16,246
8,940
0
1,234
15,012
0
52,953
W
Apollo
VonEine
Apollo
8,105
5,105
0
250
10,729
4,282
2,582
1,979
8,750
0
72,609
L
Thanatos
VxBanxV
Thanatos
12,539
2,343
0
13,447
16,527
5,990
0
8,016
8,511
0
59,274
L
Anhur
exczk77
Anhur
7,107
2,816
0
3,440
14,555
4,903
1,008
5,205
9,350
0
65,815
L
Yemoja
5,252
1,632
2,481
2,134
18,937
10,681
0
12,427
6,510
16,890
0
L
Freya
nikillo
Freya
6,773
2,510
937
4,878
19,681
7,274
555
15,527
4,154
24,664
2,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
55,611
354
Minions Killed
465
0
Camps Cleared
0
1,771,230
Distance Traveled
1,827,203
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,764
488
7
0
0
359,305
6
L
Gilgamesh
10,036
502
64
3
0
362,454
4
W
Baba Yaga
13,102
655
169
8
0
349,746
1
W
Athena
10,854
543
77
4
0
377,394
2
W
Set
10,714
536
85
4
0
379,654
0
W
Apollo
11,177
559
127
6
0
361,104
4
L
Thanatos
10,824
541
92
5
0
404,450
0
L
Anhur
10,208
510
130
7
0
313,418
8
L
Yemoja
8,754
438
19
1
0
373,743
6
L
Freya
8,778
439
49
2
0
317,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role