Player Matchup

Gilgamesh
Gilgamesh
Six_path361
Gilgamesh
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
139W - 153L
1,353 Elo+
Party 1
Fafnir
Fafnir
SupportDemon
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 207L
1,591 Elo+
Solo
Artemis
Artemis
aquatic-awe9
Artemis
Level 7
God Stats
4W - 1L
1,564 SR
Queue Stats
40W - 25L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
iz_whoa55
Baba Yaga
Level 27
God Stats
3W - 3L
1,737 SR
Queue Stats
160W - 149L
1,514 Elo+
Solo
Guan Yu
Guan Yu
milo777gamer
Guan Yu
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 16L
1,570 Elo+
Solo
Team Averages
Level 31
1,603 SR
1,518 Elo+

VS

Team Averages
Level 21
1,514 SR
1,444 Elo+
Odin
Odin
EValHalcyon
Odin
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 32L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Hankloolo
Cthulhu
Level 21
God Stats
25W - 28L
1,487 SR
Queue Stats
27W - 30L
1,388 Elo+
Solo
Ra
Ra
Kabitsu
Ra
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
72W - 52L
1,609 Elo+
Solo
Hou Yi
Hou Yi
Mk-yacine
Hou Yi
Level 27
God Stats
42W - 46L
1,396 SR
Queue Stats
135W - 140L
1,451 Elo+
Solo
Fenrir
Fenrir
killer36512
Fenrir
Level 21
God Stats
26W - 25L
1,463 SR
Queue Stats
93W - 121L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Six_path361
Gilgamesh
12
2 / 1 / 7
6,921
532
7,650
11,077
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
11
5 / 2 / 7
7,449
573
5,709
10,973
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
aquatic-awe9
Artemis
13
8 / 0 / 2
7,804
600
7,951
6,028
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
iz_whoa55
Baba Yaga
12
4 / 0 / 6
7,120
548
7,175
3,814
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
milo777gamer
Guan Yu
11
1 / 2 / 4
6,574
506
1,206
5,536
3,290
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,354
489
3,523
5,003
3,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Hankloolo
Cthulhu
9
2 / 6 / 1
5,891
453
3,314
9,514
3,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 3 / 0
7,136
549
5,447
9,217
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Mk-yacine
Hou Yi
8
0 / 6 / 2
5,413
416
5,431
8,529
1,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
8
0 / 3 / 3
5,435
418
1,573
9,054
2,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
5
5
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Cthulhu
Hankloolo
Cthulhu
2
6
1
0.42
L
1
3
0
0.33
L
Hou Yi
Mk-yacine
Hou Yi
0
6
2
0.17
W
Gilgamesh
Six_path361
Gilgamesh
2
1
7
5.5
W
Fafnir
5
2
7
4.25
W
Artemis
aquatic-awe9
Artemis
8
0
2
9
W
Baba Yaga
iz_whoa55
Baba Yaga
4
0
6
7
L
Fenrir
0
3
3
0.5
W
Guan Yu
milo777gamer
Guan Yu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,691
Damage
19,288
37,428
Taken
41,317
19,880
Mitigated
15,037
18,530
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,523
1,310
0
575
5,003
3,884
368
1,031
3,946
0
18,592
L
Cthulhu
Hankloolo
Cthulhu
3,314
162
297
1,621
9,514
3,773
448
2,338
7,101
13,883
0
L
5,447
557
40
3,025
9,217
3,054
0
4,885
4,040
49,441
0
L
Hou Yi
Mk-yacine
Hou Yi
5,431
1,965
0
1,706
8,529
1,770
0
1,936
6,583
0
23,965
W
Gilgamesh
Six_path361
Gilgamesh
7,650
2,087
0
5,292
11,077
4,417
0
3,297
7,780
0
45,066
W
Fafnir
5,709
1,342
688
4,667
10,973
8,792
0
3,002
7,971
18,695
0
W
Artemis
aquatic-awe9
Artemis
7,951
3,011
0
4,077
6,028
2,065
534
1,308
4,720
0
47,276
W
Baba Yaga
iz_whoa55
Baba Yaga
7,175
254
0
2,230
3,814
1,316
0
992
2,822
40,631
0
L
Fenrir
1,573
496
441
3,886
9,054
2,556
0
2,217
6,763
0
19,260
W
Guan Yu
milo777gamer
Guan Yu
1,206
163
200
1,376
5,536
3,290
22
162
5,374
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
30,229
307
Minions Killed
255
0
Camps Cleared
0
1,237,642
Distance Traveled
1,183,655
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,354
489
50
4
0
220,873
1
L
Cthulhu
5,891
453
24
2
0
224,916
1
L
Ra
7,136
549
101
8
0
239,335
4
L
Hou Yi
5,413
416
44
3
0
223,092
0
W
Gilgamesh
6,921
532
83
6
0
277,517
1
W
Fafnir
7,449
573
26
2
0
260,864
5
W
Artemis
7,804
600
85
7
0
240,706
0
W
Baba Yaga
7,120
548
67
5
0
234,513
4
L
Fenrir
5,435
418
36
3
0
275,439
2
W
Guan Yu
6,574
506
46
4
0
224,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role