Player Matchup

Hel
Hel
KrisIsHidden
Hel
Level 27
God Stats
10W - 16L
1,344 SR
Queue Stats
122W - 122L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
SaucySanders I
The Morrigan
Level 22
God Stats
14W - 5L
1,742 SR
Queue Stats
41W - 34L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SolidLobster238
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 91L
1,356 Elo+
Solo
Neith
Neith
Surmouted
Neith
Level 16
God Stats
21W - 19L
1,629 SR
Queue Stats
31W - 32L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
faarenz
Baba Yaga
Level 29
God Stats
6W - 3L
1,672 SR
Queue Stats
74W - 76L
1,485 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,450 Elo+

VS

Team Averages
Level 17
1,581 SR
1,378 Elo+
Chaac
Chaac
EvadeKin
Chaac
Level 9
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 39L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
MooreYup
Gilgamesh
Level 23
God Stats
14W - 6L
1,946 SR
Queue Stats
125W - 106L
1,715 Elo+
Solo
Poseidon
Poseidon
iNagxtoGotBanned
Poseidon
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,011 Elo+
Solo
Medusa
Medusa
jusduz
Medusa
Level 26
God Stats
17W - 17L
1,458 SR
Queue Stats
95W - 129L
1,299 Elo+
Solo
Da Ji
Da Ji
koyjinn
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 18
10,827
492
6,396
20,462
23,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
SaucySanders I
The Morrigan
16
3 / 3 / 10
10,468
476
9,662
15,903
20,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
SolidLobster238
Gilgamesh
16
2 / 8 / 6
11,169
508
6,152
14,628
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Surmouted
Neith
20
11 / 2 / 5
13,523
615
13,521
15,813
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
faarenz
Baba Yaga
18
11 / 4 / 12
12,574
572
17,011
20,160
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvadeKin
Chaac
14
2 / 4 / 3
8,971
408
17,627
18,703
13,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MooreYup
Gilgamesh
18
13 / 7 / 4
12,248
557
26,182
24,041
26,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 3 / 1
6,472
294
920
2,003
439
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
jusduz
Medusa
15
3 / 7 / 3
9,358
425
8,951
16,109
5,989
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
koyjinn
Da Ji
15
3 / 8 / 2
10,027
456
9,129
16,045
6,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
29
Kills
21
21
Deaths
29
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
EvadeKin
Chaac
2
4
3
0.88
W
2
4
18
2.75
L
Gilgamesh
MooreYup
Gilgamesh
13
7
4
2.14
W
The Morrigan
SaucySanders I
The Morrigan
3
3
10
2.67
W
Gilgamesh
SolidLobster238
Gilgamesh
2
8
6
0.63
W
Neith
Surmouted
Neith
11
2
5
6.75
W
Baba Yaga
faarenz
Baba Yaga
11
4
12
4.25
L
0
3
1
0.17
L
Medusa
jusduz
Medusa
3
7
3
0.64
L
Da Ji
koyjinn
Da Ji
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
62,809
86,966
Taken
76,901
73,330
Mitigated
53,005
36,853
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EvadeKin
Chaac
17,627
2,459
254
6,394
18,703
13,085
10
9,216
9,111
7,845
56,966
W
6,396
437
12,315
11,759
20,462
23,892
1,424
872
19,590
13,806
0
L
Gilgamesh
MooreYup
Gilgamesh
26,182
8,904
0
4,399
24,041
26,557
352
8,573
15,206
0
79,823
W
The Morrigan
SaucySanders I
The Morrigan
9,662
1,624
0
2,830
15,903
20,457
1,288
1,028
14,875
44,686
3,243
W
Gilgamesh
SolidLobster238
Gilgamesh
6,152
1,612
0
234
14,628
10,461
2,677
226
14,402
0
48,837
W
Neith
Surmouted
Neith
13,521
8,585
73
1,741
15,813
8,457
11,576
23
15,790
0
91,460
W
Baba Yaga
faarenz
Baba Yaga
17,011
905
1,593
6,308
20,160
10,063
775
1,571
18,589
60,004
0
L
920
188
0
171
2,003
439
0
823
1,080
9,346
0
L
Medusa
jusduz
Medusa
8,951
4,244
234
3,437
16,109
5,989
1,142
7,702
8,017
0
50,834
L
Da Ji
koyjinn
Da Ji
9,129
1,851
0
0
16,045
6,935
153
4,349
11,568
0
46,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,561
Gold Earned
47,076
468
Minions Killed
359
0
Camps Cleared
0
1,889,383
Distance Traveled
1,659,498
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,971
408
78
4
0
441,604
2
W
Hel
10,827
492
17
1
0
425,940
6
L
Gilgamesh
12,248
557
118
5
0
348,718
0
W
The Morrigan
10,468
476
69
3
0
369,124
0
W
Gilgamesh
11,169
508
99
5
0
404,791
3
W
Neith
13,523
615
183
8
0
309,949
0
W
Baba Yaga
12,574
572
100
5
0
379,579
7
L
Poseidon
6,472
294
21
1
0
76,847
0
L
Medusa
9,358
425
67
3
0
376,499
0
L
Da Ji
10,027
456
75
3
0
415,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role