Player Matchup

Neith
Neith
DoctorGroges
Neith
Level 20
God Stats
7W - 2L
1,583 SR
Queue Stats
131W - 114L
1,535 Elo+
Solo
Hercules
Hercules
Dracuux
Hercules
Level 27
God Stats
2W - 2L
1,721 SR
Queue Stats
73W - 86L
1,416 Elo+
Solo
Loki
Loki
LeMecDeMiaKalifa
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,165 Elo+
Solo
Poseidon
Poseidon
Mooneyed
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Thor
Thor
xCrazyLemon
Thor
Level 15
God Stats
9W - 9L
1,521 SR
Queue Stats
161W - 160L
1,422 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,356 Elo+

VS

Team Averages
Level 31
1,563 SR
1,465 Elo+
Medusa
Medusa
Hungryhugoo
Medusa
Level 27
God Stats
63W - 46L
1,630 SR
Queue Stats
134W - 115L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
MLBL2004
Gilgamesh
Level 67
God Stats
6W - 6L
1,622 SR
Queue Stats
240W - 194L
1,592 Elo+
Party 1
Thanatos
Thanatos
Thanananatos
Thanatos
Level 4
God Stats
4W - 2L
1,334 SR
Queue Stats
8W - 6L
1,307 Elo+
Party 1
Sobek
Sobek
iDontSimpiDrink
Sobek
Level 28
God Stats
16W - 14L
1,635 SR
Queue Stats
84W - 90L
1,474 Elo+
Solo
Merlin
Merlin
noodlebot10
Merlin
Level 28
God Stats
2W - 0L
1,592 SR
Queue Stats
119W - 153L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,625
508
9,541
8,979
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Dracuux
Hercules
11
0 / 4 / 0
6,551
437
4,587
9,850
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 9 / 2
6,141
409
2,838
10,455
2,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mooneyed
Poseidon
14
5 / 6 / 0
8,197
546
6,907
9,744
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 3
7,019
468
5,594
12,319
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
9 / 2 / 0
8,566
571
7,086
10,009
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MLBL2004
Gilgamesh
16
7 / 0 / 2
9,545
636
9,923
9,484
8,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Thanananatos
Thanatos
16
9 / 1 / 5
9,543
636
8,644
12,139
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 10
7,921
528
4,589
11,681
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
3 / 4 / 3
8,471
565
6,438
7,582
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
29
29
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Hercules
Dracuux
Hercules
0
4
0
0
W
Medusa
9
2
0
4.5
L
2
9
2
0.33
W
Gilgamesh
MLBL2004
Gilgamesh
7
0
2
8
L
Poseidon
Mooneyed
Poseidon
5
6
0
0.83
W
Thanatos
Thanananatos
Thanatos
9
1
5
11.5
W
1
2
10
3
W
Merlin
3
4
3
1.13
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
36,680
51,347
Taken
50,895
20,091
Mitigated
27,768
11,828
Healing
29,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,541
3,880
0
3,631
8,979
2,780
50
2,117
6,862
0
55,273
L
Hercules
Dracuux
Hercules
4,587
1,854
0
3,267
9,850
7,986
0
0
9,850
0
28,087
W
Medusa
7,086
3,222
0
4,540
10,009
3,147
18
795
9,128
0
58,407
L
2,838
1,092
246
2,327
10,455
2,183
0
2,204
8,185
0
15,851
W
Gilgamesh
MLBL2004
Gilgamesh
9,923
2,942
0
4,419
9,484
8,736
0
442
8,656
0
58,773
L
Poseidon
Mooneyed
Poseidon
6,907
1,164
0
959
9,744
2,714
140
4,077
5,355
39,617
0
W
Thanatos
Thanananatos
Thanatos
8,644
3,557
0
13,484
12,139
4,761
0
713
11,340
0
63,801
W
4,589
454
0
5,576
11,681
8,475
266
1,826
9,787
22,497
0
W
Merlin
6,438
1,570
0
1,826
7,582
2,649
836
2,718
4,682
50,642
0
L
5,594
2,331
0
1,398
12,319
4,428
0
2,131
10,068
0
28,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
44,046
332
Minions Killed
500
0
Camps Cleared
0
1,317,229
Distance Traveled
1,415,531
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,625
508
103
7
0
226,149
7
L
Hercules
6,551
437
67
4
0
272,248
3
W
Medusa
8,566
571
98
7
0
252,210
0
L
Loki
6,141
409
26
2
0
284,605
2
W
Gilgamesh
9,545
636
131
9
0
319,208
4
L
Poseidon
8,197
546
94
6
0
280,318
3
W
Thanatos
9,543
636
123
8
0
320,864
5
W
Sobek
7,921
528
44
3
0
307,868
4
W
Merlin
8,471
565
104
7
0
215,381
4
L
Thor
7,019
468
42
3
0
253,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role