Player Matchup

Cthulhu
Cthulhu
ArtieCarrillo
Cthulhu
Level 49
God Stats
10W - 8L
1,843 SR
Queue Stats
273W - 273L
1,267 Elo+
Solo
Kukulkan
Kukulkan
Manavoid1020
Kukulkan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,721 Elo+
Party 2
Danzaburou
Danzaburou
Peace_Pipes_NZ
Danzaburou
Level 34
God Stats
58W - 73L
1,568 SR
Queue Stats
135W - 180L
1,395 Elo+
Solo
Bellona
Bellona
Skyram04
Bellona
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 11L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
tfrankie099
Gilgamesh
Level 84
God Stats
161W - 160L
1,633 SR
Queue Stats
483W - 560L
1,398 Elo+
Solo
Team Averages
Level 49
1,609 SR
1,486 Elo+

VS

Team Averages
Level 58
1,525 SR
1,442 Elo+
Gilgamesh
Gilgamesh
LuckyZwei
Gilgamesh
Level 46
God Stats
16W - 9L
1,740 SR
Queue Stats
23W - 24L
1,655 Elo+
Solo
Ares
Ares
Papam_7
Ares
Level 61
God Stats
1W - 2L
1,226 SR
Queue Stats
67W - 79L
1,373 Elo+
Party 1
Nike
Nike
Synxyy-60fps_-_
Nike
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
84W - 108L
1,363 Elo+
Party 1
Izanami
Izanami
fandecatnoir
Izanami
Level 46
God Stats
42W - 36L
1,464 SR
Queue Stats
828W - 829L
1,442 Elo+
Solo
Discordia
Discordia
xXYamiYaminomiXx
Discordia
Level 107
God Stats
4W - 2L
1,695 SR
Queue Stats
69W - 72L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 8 / 3
8,667
433
9,708
22,789
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Manavoid1020
Kukulkan
14
3 / 7 / 1
9,142
457
11,627
10,394
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Peace_Pipes_NZ
Danzaburou
11
0 / 11 / 2
7,350
368
2,442
13,325
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Skyram04
Bellona
16
2 / 6 / 2
10,034
502
11,677
16,848
15,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
tfrankie099
Gilgamesh
13
2 / 8 / 3
8,801
440
8,805
19,690
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuckyZwei
Gilgamesh
16
10 / 2 / 6
10,575
529
13,736
13,341
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Papam_7
Ares
14
1 / 3 / 10
10,212
511
6,572
17,436
9,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 2 / 7
10,328
516
9,548
14,744
13,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
fandecatnoir
Izanami
16
12 / 3 / 6
11,050
553
15,458
13,252
5,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
20
14 / 0 / 6
12,575
629
20,818
10,944
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
39
40
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
8
3
0.56
W
Gilgamesh
LuckyZwei
Gilgamesh
10
2
6
6.5
L
Kukulkan
Manavoid1020
Kukulkan
3
7
1
0.5
W
Ares
Papam_7
Ares
1
3
10
2
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
0
11
2
0.09
L
Bellona
Skyram04
Bellona
2
6
2
0.5
W
2
2
7
2.75
W
Izanami
fandecatnoir
Izanami
12
3
6
5
L
Gilgamesh
tfrankie099
Gilgamesh
2
8
3
0.44
W
Discordia
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
66,132
83,046
Taken
69,717
54,760
Mitigated
42,570
12,881
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,708
941
230
3,130
22,789
21,541
0
8,499
14,240
39,719
0
W
Gilgamesh
LuckyZwei
Gilgamesh
13,736
4,423
0
1,038
13,341
9,884
217
3,133
10,062
0
54,847
L
Kukulkan
Manavoid1020
Kukulkan
11,627
367
0
200
10,394
4,462
56
4,015
6,379
45,425
0
W
Ares
Papam_7
Ares
6,572
949
753
4,916
17,436
9,019
354
6,444
10,942
22,947
0
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
2,442
1,034
0
638
13,325
4,472
84
5,086
8,214
0
37,600
L
Bellona
Skyram04
Bellona
11,677
2,396
0
2,014
16,848
15,039
0
4,422
11,776
126
54,231
W
9,548
1,529
256
2,101
14,744
13,232
0
2,083
12,619
11,357
50,909
W
Izanami
fandecatnoir
Izanami
15,458
10,532
645
3,210
13,252
5,372
3,676
5,528
7,550
0
75,193
L
Gilgamesh
tfrankie099
Gilgamesh
8,805
1,583
139
6,530
19,690
9,246
140
6,423
13,242
0
42,872
W
Discordia
20,818
2,685
0
5,554
10,944
5,063
1,979
3,593
7,083
94,629
3,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
54,740
385
Minions Killed
504
0
Camps Cleared
0
1,635,706
Distance Traveled
2,021,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,667
433
52
3
0
346,579
0
W
Gilgamesh
10,575
529
78
4
0
409,507
0
L
Kukulkan
9,142
457
94
5
0
352,179
0
W
Ares
10,212
511
29
1
0
379,810
1
L
Danzaburou
7,350
368
62
3
0
294,850
0
L
Bellona
10,034
502
112
6
0
301,306
2
W
Nike
10,328
516
95
5
0
403,135
0
W
Izanami
11,050
553
142
7
0
389,283
0
L
Gilgamesh
8,801
440
65
3
0
340,792
1
W
Discordia
12,575
629
160
8
0
439,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role