Player Matchup

Medusa
Medusa
AutoConcede
Medusa
Level 4
God Stats
2W - 0L
1,772 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 3
The Morrigan
The Morrigan
Levinator_06
The Morrigan
Level 28
God Stats
15W - 21L
1,723 SR
Queue Stats
88W - 162L
1,397 Elo+
Party 2
Nemesis
Nemesis
Shad3rs
Nemesis
Level 12
God Stats
2W - 1L
1,780 SR
Queue Stats
13W - 8L
1,561 Elo+
Party 3
Hercules
Hercules
ardaaras1907
Hercules
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 141L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
jak14pc
Cthulhu
Level 25
God Stats
3W - 2L
1,274 SR
Queue Stats
93W - 144L
1,430 Elo+
Party 2
Team Averages
Level 21
1,610 SR
1,507 Elo+

VS

Team Averages
Level 17
1,427 SR
1,467 Elo+
Gilgamesh
Gilgamesh
ClaMpKeV
Gilgamesh
Level 28
God Stats
3W - 6L
1,263 SR
Queue Stats
211W - 227L
1,358 Elo+
Party 4
Thanatos
Thanatos
Heroglp
Thanatos
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 5L
1,654 Elo+
Party 1
Vamana
Vamana
IICE CUIIBIE
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Party 1
Bellona
Bellona
TrevCakes-
Bellona
Level 25
God Stats
16W - 15L
1,605 SR
Queue Stats
217W - 226L
1,392 Elo+
Party 4
Arachne
Arachne
bangbru0
Arachne
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 10 / 8
12,848
443
27,090
24,240
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Levinator_06
The Morrigan
18
6 / 7 / 10
14,013
483
23,630
21,331
9,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Shad3rs
Nemesis
20
35 / 4 / 2
17,948
619
43,988
26,833
20,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ardaaras1907
Hercules
20
4 / 3 / 11
14,313
494
12,315
20,424
31,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
jak14pc
Cthulhu
20
3 / 5 / 9
13,966
482
15,048
29,452
31,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClaMpKeV
Gilgamesh
19
7 / 9 / 12
13,586
468
30,747
38,315
33,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Heroglp
Thanatos
19
3 / 12 / 6
11,792
407
12,360
23,560
8,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
14
1 / 9 / 1
9,323
321
862
22,121
11,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
TrevCakes-
Bellona
18
11 / 11 / 9
13,080
451
20,186
40,349
31,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
bangbru0
Arachne
19
6 / 10 / 5
12,558
433
15,495
30,399
11,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
51
Kills
28
29
Deaths
51
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
10
8
0.7
L
Gilgamesh
ClaMpKeV
Gilgamesh
7
9
12
1.44
L
Thanatos
Heroglp
Thanatos
3
12
6
0.5
L
Vamana
1
9
1
0.17
W
The Morrigan
Levinator_06
The Morrigan
6
7
10
1.57
W
Nemesis
Shad3rs
Nemesis
35
4
2
9
L
Bellona
TrevCakes-
Bellona
11
11
9
1.41
W
Hercules
ardaaras1907
Hercules
4
3
11
3.17
L
Arachne
bangbru0
Arachne
6
10
5
0.85
W
Cthulhu
jak14pc
Cthulhu
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,071
Damage
79,650
122,280
Taken
154,744
104,757
Mitigated
96,715
32,881
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
27,090
13,405
0
7,720
24,240
11,346
4,685
550
23,690
0
79,551
L
Gilgamesh
ClaMpKeV
Gilgamesh
30,747
9,181
0
970
38,315
33,865
242
9,230
28,982
9,317
75,022
L
Thanatos
Heroglp
Thanatos
12,360
2,020
692
13,181
23,560
8,743
294
6,775
16,385
0
51,064
L
Vamana
862
137
0
785
22,121
11,253
82
5,269
16,236
0
24,261
W
The Morrigan
Levinator_06
The Morrigan
23,630
3,832
576
2,037
21,331
9,851
3,742
464
20,867
74,009
7,528
W
Nemesis
Shad3rs
Nemesis
43,988
27,646
0
6,983
26,833
20,194
464
756
25,799
0
135,718
L
Bellona
TrevCakes-
Bellona
20,186
14,126
309
4,352
40,349
31,724
554
6,720
33,388
0
77,725
W
Hercules
ardaaras1907
Hercules
12,315
3,613
886
8,421
20,424
31,699
3,170
408
20,016
0
65,325
L
Arachne
bangbru0
Arachne
15,495
11,726
0
4,558
30,399
11,130
640
6,464
23,524
0
66,188
W
Cthulhu
jak14pc
Cthulhu
15,048
1,873
1,072
5,186
29,452
31,667
1,532
1,301
28,151
92,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,088
Gold Earned
60,339
652
Minions Killed
369
0
Camps Cleared
0
2,587,357
Distance Traveled
2,525,875
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,848
443
124
4
0
444,242
3
L
Gilgamesh
13,586
468
99
3
0
544,052
0
L
Thanatos
11,792
407
61
2
0
520,833
4
L
Vamana
9,323
321
28
1
0
481,838
0
W
The Morrigan
14,013
483
146
5
0
489,833
0
W
Nemesis
17,948
619
147
5
0
610,382
3
L
Bellona
13,080
451
95
3
0
503,445
0
W
Hercules
14,313
494
124
4
0
505,403
0
L
Arachne
12,558
433
86
3
0
475,707
0
W
Cthulhu
13,966
482
111
4
0
537,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role