Player Matchup

Olorun
Olorun
IDamixn
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Philschh
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Ganesha
Ganesha
TAW_Salwan
Ganesha
Level 27
God Stats
4W - 4L
1,417 SR
Queue Stats
144W - 117L
1,428 Elo+
Solo
Cabrakan
Cabrakan
vlKxshii-
Cabrakan
Level 72
God Stats
2W - 1L
1,237 SR
Queue Stats
4W - 2L
1,563 Elo+
Party 1
Skadi
Skadi
райги
Skadi
Level 26
God Stats
0W - 5L
1,131 SR
Queue Stats
87W - 112L
1,397 Elo+
Solo
Team Averages
Level 30
1,357 SR
1,519 Elo+

VS

Team Averages
Level 26
1,556 SR
1,461 Elo+
Thanatos
Thanatos
Evskan420
Thanatos
Level 21
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 9L
1,371 Elo+
Solo
Artio
Artio
Funtime_Foxer
Artio
Level 24
God Stats
8W - 7L
1,399 SR
Queue Stats
95W - 143L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
Kyxo6980
Gilgamesh
Level 26
God Stats
1W - 2L
1,346 SR
Queue Stats
36W - 31L
1,463 Elo+
Solo
Cthulhu
Cthulhu
TheSlimShady724
Cthulhu
Level 29
God Stats
8W - 2L
1,723 SR
Queue Stats
13W - 5L
1,629 Elo+
Solo
Chang'e
Chang'e
notoriousparsa1
Chang'e
Level 28
God Stats
11W - 9L
1,584 SR
Queue Stats
318W - 323L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IDamixn
Olorun
19
3 / 10 / 9
13,668
976
22,413
22,151
11,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Philschh
Hercules
17
1 / 6 / 7
11,984
856
3,967
9,743
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
TAW_Salwan
Ganesha
19
0 / 5 / 12
13,212
944
15,106
27,767
43,026
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
vlKxshii-
Cabrakan
19
10 / 6 / 4
14,532
1,038
30,103
17,487
9,339
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
19
1 / 6 / 11
12,869
919
19,197
18,430
8,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evskan420
Thanatos
19
3 / 7 / 12
12,713
908
11,879
19,565
7,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 1 / 19
14,099
1,007
6,855
25,069
30,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Kyxo6980
Gilgamesh
20
18 / 5 / 14
16,527
1,181
36,696
28,935
21,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 1 / 18
14,918
1,066
15,883
16,594
20,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 2 / 21
14,332
1,024
19,764
16,436
6,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
15
Kills
33
33
Deaths
16
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Evskan420
Thanatos
3
7
12
1.29
W
0
1
19
9.5
L
Olorun
IDamixn
Olorun
3
10
9
0.75
W
Gilgamesh
Kyxo6980
Gilgamesh
18
5
14
5
L
Hercules
Philschh
Hercules
1
6
7
0.75
L
Ganesha
TAW_Salwan
Ganesha
0
5
12
1.2
W
7
1
18
16
W
5
2
21
7.75
L
Cabrakan
vlKxshii-
Cabrakan
10
6
4
2
L
Skadi
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,786
Damage
91,077
95,578
Taken
106,599
79,242
Mitigated
86,684
9,672
Healing
38,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Evskan420
Thanatos
11,879
3,731
0
4,232
19,565
7,970
0
13,796
5,529
0
22,322
W
6,855
1,621
3,738
6,536
25,069
30,657
0
17,567
7,502
15,680
0
L
Olorun
IDamixn
Olorun
22,413
12,218
665
4,188
22,151
11,306
0
7,277
14,874
55,882
0
W
Gilgamesh
Kyxo6980
Gilgamesh
36,696
12,793
0
1,906
28,935
21,302
0
13,569
12,853
0
63,929
L
Hercules
Philschh
Hercules
3,967
607
0
1,678
9,743
7,081
0
4,395
5,348
0
16,463
L
Ganesha
TAW_Salwan
Ganesha
15,106
2,478
0
1,194
27,767
43,026
0
11,800
15,967
33,537
0
W
15,883
107
3,140
2,099
16,594
20,098
0
10,692
5,260
43,064
0
W
19,764
2,008
10,864
6,157
16,436
6,657
0
11,998
4,438
51,807
0
L
Cabrakan
vlKxshii-
Cabrakan
30,103
3,046
0
1,906
17,487
9,339
0
11,070
6,417
42,369
0
L
Skadi
19,197
8,091
0
41
18,430
8,490
0
7,960
10,470
0
45,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,265
Gold Earned
72,589
224
Minions Killed
253
6
Camps Cleared
4
946,040
Distance Traveled
1,489,147
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,713
908
24
2
1
277,194
0
W
Artio
14,099
1,007
8
1
1
303,151
0
L
Olorun
13,668
976
80
6
1
218,885
2
W
Gilgamesh
16,527
1,181
59
4
0
279,181
0
L
Hercules
11,984
856
27
2
1
121,447
2
L
Ganesha
13,212
944
2
0
0
198,058
2
W
Cthulhu
14,918
1,066
70
5
0
313,307
1
W
Chang'e
14,332
1,024
92
7
2
316,314
0
L
Cabrakan
14,532
1,038
42
3
4
220,679
0
L
Skadi
12,869
919
73
5
0
186,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role