Player Matchup

Hades
Hades
BeeSindy
Hades
Level 36
God Stats
10W - 5L
1,621 SR
Queue Stats
48W - 35L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
NewChirpy
Gilgamesh
Level 115
God Stats
1W - 1L
1,779 SR
Queue Stats
17W - 14L
1,642 Elo+
Party 1
Anhur
Anhur
VoidCarbine
Anhur
Level 144
God Stats
5W - 1L
1,703 SR
Queue Stats
53W - 38L
1,590 Elo+
Party 1
Team Averages
Level 98
1,701 SR
1,589 Elo+

VS

Team Averages
Level 122
1,471 SR
1,576 Elo+
Fenrir
Fenrir
Biglu142506
Fenrir
Level 116
God Stats
21W - 14L
1,644 SR
Queue Stats
265W - 258L
1,658 Elo+
Solo
Scylla
Scylla
Ezdeath3035
Scylla
Level 127
God Stats
30W - 49L
1,547 SR
Queue Stats
707W - 643L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
drako2541
Gilgamesh
Level 122
God Stats
4W - 6L
1,221 SR
Queue Stats
75W - 53L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeeSindy
Hades
14
1 / 5 / 10
10,773
673
5,558
13,744
7,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NewChirpy
Gilgamesh
17
9 / 5 / 7
13,351
834
15,484
14,654
16,314
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
8 / 5 / 9
12,720
795
19,764
11,539
4,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 5 / 4
11,478
717
10,503
16,282
11,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
12
2 / 7 / 5
9,984
624
4,509
12,075
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
drako2541
Gilgamesh
15
6 / 6 / 7
12,622
789
13,741
21,649
19,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
15
15
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
BeeSindy
Hades
1
5
10
1.2
L
Fenrir
7
5
4
1.8
L
Scylla
2
7
5
0.64
W
Gilgamesh
NewChirpy
Gilgamesh
9
5
7
2.5
W
8
5
9
2.5
L
Gilgamesh
drako2541
Gilgamesh
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
28,753
39,937
Taken
50,006
27,694
Mitigated
34,374
8,278
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BeeSindy
Hades
5,558
324
855
4,095
13,744
7,101
104
1,600
12,046
40,719
0
L
Fenrir
10,503
1,637
0
1,842
16,282
11,320
0
2,465
13,817
0
41,486
L
Scylla
4,509
944
136
869
12,075
3,096
104
1,346
10,729
23,808
0
W
Gilgamesh
NewChirpy
Gilgamesh
15,484
5,620
0
1,580
14,654
16,314
928
1,446
13,140
0
66,239
W
19,764
11,876
0
1,748
11,539
4,279
2,549
1,215
10,148
0
58,801
L
Gilgamesh
drako2541
Gilgamesh
13,741
3,197
219
3,554
21,649
19,958
0
1,831
19,818
0
35,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
34,084
208
Minions Killed
140
0
Camps Cleared
0
797,384
Distance Traveled
784,224
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,773
673
62
4
0
239,504
2
L
Fenrir
11,478
717
67
4
0
275,562
2
L
Scylla
9,984
624
43
3
0
221,324
1
W
Gilgamesh
13,351
834
89
6
0
284,528
1
W
Anhur
12,720
795
57
4
0
273,352
4
L
Gilgamesh
12,622
789
30
2
0
287,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role