Player Matchup

Hercules
Hercules
Djafchyma974
Hercules
Level 109
God Stats
4W - 20L
1,814 SR
Queue Stats
356W - 474L
1,267 Elo+
Party 2
Arachne
Arachne
Nahtanoj_1988
Arachne
Level 48
God Stats
31W - 35L
1,520 SR
Queue Stats
158W - 215L
1,340 Elo+
Solo
Skadi
Skadi
Nyx_Dr4gon
Skadi
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
Nyx_Slay
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 3
Tiamat
Tiamat
rocks97410
Tiamat
Level 48
God Stats
4W - 7L
1,633 SR
Queue Stats
244W - 342L
1,256 Elo+
Party 2
Team Averages
Level 56
1,553 SR
1,350 Elo+

VS

Team Averages
Level 66
1,396 SR
1,367 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ghost_06Nick
Scylla
Level 50
God Stats
1W - 3L
1,156 SR
Queue Stats
108W - 202L
1,329 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOnlyGancor
Gilgamesh
Level 47
God Stats
4W - 6L
1,707 SR
Queue Stats
99W - 143L
1,350 Elo+
Solo
Apollo
Apollo
aces_sot
Apollo
Level 79
God Stats
5W - 23L
1,185 SR
Queue Stats
169W - 274L
1,310 Elo+
Party 1
Sobek
Sobek
alex123bon
Sobek
Level 67
God Stats
24W - 30L
1,434 SR
Queue Stats
304W - 369L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Djafchyma974
Hercules
12
3 / 1 / 1
7,119
475
4,360
7,379
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
13
1 / 3 / 3
7,483
499
4,644
10,658
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
11
0 / 3 / 0
6,124
408
2,066
5,471
1,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Nyx_Slay
Gilgamesh
9
1 / 7 / 0
5,877
392
5,802
9,643
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
rocks97410
Tiamat
10
1 / 4 / 0
6,444
430
4,780
8,330
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 0 / 4
7,517
501
6,200
5,342
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
12
2 / 1 / 5
7,404
494
4,914
3,339
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
TheOnlyGancor
Gilgamesh
11
0 / 4 / 3
6,707
447
2,940
11,289
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
aces_sot
Apollo
13
7 / 1 / 4
8,104
540
8,198
6,358
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
5 / 0 / 8
8,378
559
4,549
11,014
10,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
17
18
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
4
5
L
Hercules
Djafchyma974
Hercules
3
1
1
3.5
W
Scylla
2
1
5
4.5
L
Arachne
1
3
3
0.83
L
Skadi
0
3
0
0
L
Gilgamesh
Nyx_Slay
Gilgamesh
1
7
0
0.14
W
Gilgamesh
TheOnlyGancor
Gilgamesh
0
4
3
0.38
W
Apollo
aces_sot
Apollo
7
1
4
9
W
Sobek
5
0
8
9
L
Tiamat
rocks97410
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,652
Damage
26,801
41,481
Taken
37,342
19,000
Mitigated
23,017
10,530
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,200
865
0
2,252
5,342
1,644
228
751
4,404
42,529
0
L
Hercules
Djafchyma974
Hercules
4,360
1,177
0
3,246
7,379
5,864
130
2,607
4,349
0
26,431
W
Scylla
4,914
370
0
849
3,339
1,160
1,340
1,072
2,033
38,332
0
L
Arachne
4,644
2,702
0
2,422
10,658
3,750
0
2,945
7,641
0
53,532
L
Skadi
2,066
1,196
87
842
5,471
1,431
798
673
4,798
0
24,840
L
Gilgamesh
Nyx_Slay
Gilgamesh
5,802
1,495
369
1,340
9,643
3,796
0
3,780
5,770
0
17,490
W
Gilgamesh
TheOnlyGancor
Gilgamesh
2,940
728
0
4,120
11,289
7,721
48
871
10,049
0
20,973
W
Apollo
aces_sot
Apollo
8,198
4,668
0
1,782
6,358
1,992
1,348
131
6,227
0
39,011
W
Sobek
4,549
713
0
5,122
11,014
10,500
216
1,349
9,474
22,911
0
L
Tiamat
rocks97410
Tiamat
4,780
476
0
2,224
8,330
4,159
0
5,277
2,845
28,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,047
Gold Earned
38,110
267
Minions Killed
290
0
Camps Cleared
0
1,293,120
Distance Traveled
1,365,746
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,517
501
78
5
0
283,474
0
L
Hercules
7,119
475
54
4
0
252,357
4
W
Scylla
7,404
494
73
5
0
262,837
3
L
Arachne
7,483
499
94
6
0
274,672
0
L
Skadi
6,124
408
35
2
0
241,386
0
L
Gilgamesh
5,877
392
31
2
0
267,841
4
W
Gilgamesh
6,707
447
44
3
0
255,234
2
W
Apollo
8,104
540
67
4
0
281,341
2
W
Sobek
8,378
559
28
2
0
282,860
6
L
Tiamat
6,444
430
53
4
0
256,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role