Player Matchup

Ravana
Ravana
Adel_Boxing31
Ravana
Level 28
God Stats
3W - 10L
1,309 SR
Queue Stats
70W - 89L
1,370 Elo+
Solo
Poseidon
Poseidon
CallMe_ImOnFire
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,180 Elo+
Solo
Medusa
Medusa
NegAtiF23
Medusa
Level 24
God Stats
4W - 9L
1,461 SR
Queue Stats
105W - 146L
1,368 Elo+
Party 1
He Bo
He Bo
Nerojin89
He Bo
Level 29
God Stats
3W - 2L
1,498 SR
Queue Stats
97W - 98L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
ShA-Darioezy66
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,497 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,362 Elo+

VS

Team Averages
Level 27
1,548 SR
1,403 Elo+
Cthulhu
Cthulhu
A Savage Owl
Cthulhu
Level 29
God Stats
8W - 3L
1,673 SR
Queue Stats
330W - 297L
1,499 Elo+
Solo
Yemoja
Yemoja
H3cx3L
Yemoja
Level 27
God Stats
4W - 2L
1,312 SR
Queue Stats
342W - 395L
1,464 Elo+
Solo
Fenrir
Fenrir
Limejensen270
Fenrir
Level 27
God Stats
17W - 7L
1,771 SR
Queue Stats
128W - 105L
1,488 Elo+
Solo
Hachiman
Hachiman
TheWolfAlfa6843
Hachiman
Level 25
God Stats
13W - 14L
1,486 SR
Queue Stats
108W - 154L
1,245 Elo+
Solo
Achilles
Achilles
k-muca307
Achilles
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 87L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 0
8,641
617
8,812
9,869
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
1
0 / 0 / 0
2,532
181
0
0
0
Medusa
NegAtiF23
Medusa
9
0 / 1 / 2
5,326
380
3,012
5,716
1,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Nerojin89
He Bo
10
3 / 6 / 2
5,837
417
3,927
6,875
1,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ShA-Darioezy66
Gilgamesh
12
1 / 3 / 4
6,818
487
4,773
8,503
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Savage Owl
Cthulhu
12
3 / 0 / 0
7,345
525
3,239
3,918
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
H3cx3L
Yemoja
11
1 / 2 / 5
6,919
494
3,524
7,238
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 2
8,021
573
7,110
11,063
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
10
1 / 3 / 2
5,987
428
3,133
5,884
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
k-muca307
Achilles
12
3 / 5 / 1
7,805
558
4,124
9,035
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
13
Kills
12
12
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A Savage Owl
Cthulhu
3
0
0
3
L
9
2
0
4.5
L
Poseidon
0
0
0
0
W
Yemoja
H3cx3L
Yemoja
1
2
5
1.75
W
4
3
2
1.67
L
Medusa
NegAtiF23
Medusa
0
1
2
1
L
He Bo
Nerojin89
He Bo
3
6
2
0.67
L
Gilgamesh
ShA-Darioezy66
Gilgamesh
1
3
4
1
W
Hachiman
1
3
2
0.67
W
Achilles
k-muca307
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
21,130
30,963
Taken
37,138
12,567
Mitigated
17,326
7,067
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A Savage Owl
Cthulhu
3,239
371
0
2,029
3,918
3,208
1,658
0
3,918
32,596
0
L
8,812
3,786
0
3,440
9,869
4,480
0
0
9,869
0
57,076
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
H3cx3L
Yemoja
3,524
544
513
2,968
7,238
4,866
390
1,930
5,308
19,497
0
W
7,110
2,924
0
1,780
11,063
3,984
0
143
10,920
0
49,208
L
Medusa
NegAtiF23
Medusa
3,012
636
0
2,009
5,716
1,790
0
2,265
3,451
0
25,753
L
He Bo
Nerojin89
He Bo
3,927
335
0
1,307
6,875
1,908
0
1,259
5,616
13,108
0
L
Gilgamesh
ShA-Darioezy66
Gilgamesh
4,773
1,190
0
311
8,503
4,389
0
2,964
5,264
0
29,674
W
Hachiman
3,133
1,252
0
0
5,884
1,913
728
1,621
4,263
0
23,799
W
Achilles
k-muca307
Achilles
4,124
1,622
0
1,847
9,035
3,355
0
233
8,802
0
32,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
36,077
237
Minions Killed
305
0
Camps Cleared
0
949,293
Distance Traveled
1,202,802
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,345
525
64
5
0
241,437
7
L
Ravana
8,641
617
106
8
0
265,270
3
L
Poseidon
2,532
181
0
0
0
0
0
W
Yemoja
6,919
494
30
2
0
228,487
0
W
Fenrir
8,021
573
89
6
0
299,225
0
L
Medusa
5,326
380
35
3
0
217,082
2
L
He Bo
5,837
417
22
2
0
219,172
3
L
Gilgamesh
6,818
487
74
5
0
247,769
0
W
Hachiman
5,987
428
54
4
0
182,160
3
W
Achilles
7,805
558
68
5
0
251,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role