Player Matchup

Jormungandr
Jormungandr
Lukakek
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
King Arthur
King Arthur
MIXA6511
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Hades
Hades
MeloSkurt
Hades
Level 26
God Stats
3W - 3L
1,441 SR
Queue Stats
123W - 183L
1,221 Elo+
Party 1
Arachne
Arachne
SharkoBooy
Arachne
Level 26
God Stats
2W - 5L
1,165 SR
Queue Stats
78W - 114L
1,207 Elo+
Party 1
Danzaburou
Danzaburou
etisatis
Danzaburou
Level 33
God Stats
0W - 4L
1,556 SR
Queue Stats
344W - 357L
1,203 Elo+
Solo
Team Averages
Level 28
1,432 SR
1,326 Elo+

VS

Team Averages
Level 19
1,457 SR
1,272 Elo+
Ao Kuang
Ao Kuang
Danya64rus41
Ao Kuang
Level 23
God Stats
2W - 0L
1,509 SR
Queue Stats
4W - 3L
1,196 Elo+
Solo
Yemoja
Yemoja
JohnHoca
Yemoja
Level 5
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 7L
1,068 Elo+
Solo
Da Ji
Da Ji
Karloval
Da Ji
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 173L
1,282 Elo+
Solo
Izanami
Izanami
VseMozno
Izanami
Level 28
God Stats
88W - 81L
1,496 SR
Queue Stats
140W - 145L
1,314 Elo+
Solo
Tiamat
Tiamat
pelkiutrolis
Tiamat
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
33W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lukakek
Jormungandr
13
2 / 1 / 6
7,889
438
4,191
7,513
4,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
MIXA6511
King Arthur
15
6 / 1 / 2
8,761
487
9,592
14,137
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
MeloSkurt
Hades
15
3 / 5 / 2
9,046
503
6,124
15,211
7,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SharkoBooy
Arachne
13
2 / 6 / 2
8,051
447
2,942
13,407
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
etisatis
Danzaburou
14
2 / 7 / 5
8,504
472
7,471
17,079
5,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danya64rus41
Ao Kuang
13
1 / 4 / 3
7,999
444
2,448
12,282
4,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
JohnHoca
Yemoja
2
0 / 0 / 0
5,220
290
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Karloval
Da Ji
14
0 / 7 / 3
8,370
465
3,686
13,295
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
VseMozno
Izanami
16
10 / 3 / 2
9,969
554
12,100
9,235
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
17
8 / 2 / 8
10,677
593
28,402
16,191
13,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
19
20
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Danya64rus41
Ao Kuang
1
4
3
0.63
W
Yemoja
JohnHoca
Yemoja
0
0
0
0
W
Da Ji
Karloval
Da Ji
0
7
3
0.21
L
Jormungandr
Lukakek
Jormungandr
2
1
6
5
L
King Arthur
MIXA6511
King Arthur
6
1
2
7
L
Hades
MeloSkurt
Hades
3
5
2
0.8
L
Arachne
SharkoBooy
Arachne
2
6
2
0.5
W
Izanami
VseMozno
Izanami
10
3
2
3.67
L
Danzaburou
etisatis
Danzaburou
2
7
5
0.64
W
Tiamat
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
46,636
67,347
Taken
51,003
32,194
Mitigated
26,253
20,482
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Danya64rus41
Ao Kuang
2,448
607
0
4,383
12,282
4,445
831
922
11,185
40,550
0
W
Yemoja
JohnHoca
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Karloval
Da Ji
3,686
1,183
0
2,810
13,295
5,208
1,381
1,026
12,144
0
39,530
L
Jormungandr
Lukakek
Jormungandr
4,191
1,337
329
1,360
7,513
4,391
468
3,151
4,362
21,912
0
L
King Arthur
MIXA6511
King Arthur
9,592
1,828
0
5,465
14,137
10,860
220
6,119
8,018
0
36,952
L
Hades
MeloSkurt
Hades
6,124
442
74
2,665
15,211
7,221
108
9,087
6,124
33,523
0
L
Arachne
SharkoBooy
Arachne
2,942
1,689
525
3,827
13,407
4,231
0
6,477
6,930
0
27,139
W
Izanami
VseMozno
Izanami
12,100
7,991
0
1,602
9,235
3,192
2,688
4,538
4,697
0
63,682
L
Danzaburou
etisatis
Danzaburou
7,471
3,234
0
6,237
17,079
5,491
906
6,016
11,063
0
55,065
W
Tiamat
28,402
3,840
143
8,335
16,191
13,408
1,848
3,829
12,267
98,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,251
Gold Earned
42,235
334
Minions Killed
433
0
Camps Cleared
0
1,603,501
Distance Traveled
1,149,132
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,999
444
77
4
0
260,104
1
W
Yemoja
5,220
290
0
0
0
0
0
W
Da Ji
8,370
465
85
5
0
296,494
0
L
Jormungandr
7,889
438
49
3
0
345,147
0
L
King Arthur
8,761
487
67
4
0
331,126
1
L
Hades
9,046
503
60
3
0
300,877
3
L
Arachne
8,051
447
64
4
0
315,796
1
W
Izanami
9,969
554
113
6
0
282,173
0
L
Danzaburou
8,504
472
94
5
0
310,555
0
W
Tiamat
10,677
593
158
9
0
310,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role