Player Matchup

Scylla
Scylla
Choempie
Scylla
Level 28
God Stats
1W - 3L
1,207 SR
Queue Stats
74W - 62L
1,454 Elo+
Solo
Aphrodite
Aphrodite
GOTSLICED
Aphrodite
Level 97
God Stats
2W - 1L
1,470 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 2
Medusa
Medusa
Hungryhugoo
Medusa
Level 27
God Stats
63W - 46L
1,619 SR
Queue Stats
134W - 115L
1,520 Elo+
Solo
Mercury
Mercury
OhStizZyBoii
Mercury
Level 11
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
okaypaladin3
Gilgamesh
Level 16
God Stats
17W - 13L
1,604 SR
Queue Stats
143W - 136L
1,412 Elo+
Solo
Team Averages
Level 36
1,530 SR
1,453 Elo+

VS

Team Averages
Level 19
1,603 SR
1,479 Elo+
Nu Wa
Nu Wa
DdaxDarck
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 3
Yemoja
Yemoja
Nimbly
Yemoja
Level 28
God Stats
3W - 3L
1,800 SR
Queue Stats
20W - 14L
1,546 Elo+
Solo
Neith
Neith
Terminator丶
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
iSteaZ
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,783 Elo+
Party 3
Odin
Odin
吃素的老狮子
Odin
Level 7
God Stats
1W - 3L
1,713 SR
Queue Stats
73W - 84L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Choempie
Scylla
16
15 / 7 / 12
11,692
585
23,424
14,218
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
GOTSLICED
Aphrodite
15
8 / 3 / 23
11,368
568
12,126
15,787
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
8 / 2 / 16
11,358
568
14,030
17,083
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
OhStizZyBoii
Mercury
14
4 / 6 / 15
9,677
484
5,301
20,043
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
okaypaladin3
Gilgamesh
18
13 / 2 / 12
11,652
583
19,663
24,510
23,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DdaxDarck
Nu Wa
12
6 / 17 / 6
9,175
459
14,565
17,677
6,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Nimbly
Yemoja
14
1 / 6 / 8
8,645
432
9,809
17,936
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 8 / 7
10,372
519
14,476
17,016
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Set
iSteaZ
Set
15
5 / 11 / 5
9,920
496
10,442
19,349
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 11
8,401
420
8,091
18,309
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
57
48
Kills
20
20
Deaths
48
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
Choempie
Scylla
15
7
12
3
L
Nu Wa
DdaxDarck
Nu Wa
6
17
6
0.53
W
Aphrodite
GOTSLICED
Aphrodite
8
3
23
6.5
W
Medusa
8
2
16
8
L
Yemoja
Nimbly
Yemoja
1
6
8
0.83
W
Mercury
OhStizZyBoii
Mercury
4
6
15
1.92
L
6
8
7
1.19
L
Set
iSteaZ
Set
5
11
5
0.68
W
Gilgamesh
okaypaladin3
Gilgamesh
13
2
12
9.5
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,544
Damage
57,383
91,641
Taken
90,287
54,884
Mitigated
47,602
46,551
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Choempie
Scylla
23,424
2,350
0
2,374
14,218
4,832
4,332
4,230
9,648
60,594
0
L
Nu Wa
DdaxDarck
Nu Wa
14,565
3,624
0
23
17,677
6,058
81
8,913
8,508
33,516
0
W
Aphrodite
GOTSLICED
Aphrodite
12,126
1,575
14,182
10,195
15,787
13,372
1,830
5,111
10,378
39,474
0
W
Medusa
14,030
8,104
0
6,981
17,083
6,461
3,483
3,586
13,054
0
77,198
L
Yemoja
Nimbly
Yemoja
9,809
1,333
1,275
1,481
17,936
14,637
102
4,808
13,000
35,707
0
W
Mercury
OhStizZyBoii
Mercury
5,301
1,398
2,165
6,396
20,043
6,827
3,326
4,191
15,520
0
52,490
L
14,476
5,663
0
4,064
17,016
5,836
0
8,102
8,678
0
49,201
L
Set
iSteaZ
Set
10,442
3,755
0
3,021
19,349
8,638
0
4,549
14,744
0
47,902
W
Gilgamesh
okaypaladin3
Gilgamesh
19,663
3,417
0
4,258
24,510
23,392
0
6,008
18,042
0
74,931
L
8,091
2,411
0
706
18,309
12,433
440
8,320
9,773
0
16,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,747
Gold Earned
46,513
443
Minions Killed
286
0
Camps Cleared
0
1,810,393
Distance Traveled
1,568,721
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,692
585
80
4
0
328,365
4
L
Nu Wa
9,175
459
32
2
0
280,837
0
W
Aphrodite
11,368
568
66
3
0
377,888
3
W
Medusa
11,358
568
118
6
0
337,597
1
L
Yemoja
8,645
432
65
3
0
321,052
3
W
Mercury
9,677
484
76
4
0
408,145
1
L
Neith
10,372
519
85
4
0
285,970
1
L
Set
9,920
496
76
4
0
318,042
1
W
Gilgamesh
11,652
583
103
5
0
358,398
2
L
Odin
8,401
420
28
1
0
362,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role