Player Matchup

Ra
Ra
Blockhead1860
Ra
Level 37
God Stats
5W - 8L
1,372 SR
Queue Stats
13W - 18L
1,295 Elo+
Solo
Hachiman
Hachiman
KrispyKreme99
Hachiman
Level 68
God Stats
8W - 13L
1,144 SR
Queue Stats
258W - 362L
1,318 Elo+
Solo
Fenrir
Fenrir
TashSultana
Fenrir
Level 64
God Stats
6W - 8L
1,519 SR
Queue Stats
87W - 86L
1,434 Elo+
Solo
Chang'e
Chang'e
逝去的昨天
Chang'e
Level 129
God Stats
2W - 3L
1,594 SR
Queue Stats
225W - 222L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
高处不胜韩
Baron Samedi
Level 127
God Stats
0W - 4L
1,279 SR
Queue Stats
38W - 36L
1,535 Elo+
Party 1
Team Averages
Level 85
1,382 SR
1,419 Elo+

VS

Team Averages
Level 58
1,285 SR
1,385 Elo+
Nike
Nike
HouseofSmith135
Nike
Level 61
God Stats
17W - 18L
1,212 SR
Queue Stats
218W - 217L
1,497 Elo+
Solo
Fenrir
Fenrir
KiindOuilleMV
Fenrir
Level 67
God Stats
2W - 4L
1,208 SR
Queue Stats
14W - 18L
1,275 Elo+
Solo
Yemoja
Yemoja
orangethefool
Yemoja
Level 46
God Stats
2W - 4L
1,319 SR
Queue Stats
141W - 183L
1,352 Elo+
Party 2
Hera
Hera
potomosorobop
Hera
Level 68
God Stats
6W - 16L
1,462 SR
Queue Stats
353W - 411L
1,451 Elo+
Solo
Chiron
Chiron
風の旋律
Chiron
Level 48
God Stats
1W - 3L
1,225 SR
Queue Stats
73W - 91L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,767
381
6,989
9,620
3,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
KrispyKreme99
Hachiman
14
0 / 8 / 1
8,467
368
7,150
17,072
4,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
18
5 / 3 / 4
11,102
483
7,503
16,947
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 7 / 3
11,802
513
14,555
21,899
10,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
高处不胜韩
Baron Samedi
19
2 / 1 / 1
11,724
510
8,795
13,948
8,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 5
12,404
539
12,354
16,400
10,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 4 / 2
12,666
551
12,909
16,443
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 1 / 13
12,120
527
6,217
11,074
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 5 / 6
12,349
537
10,127
12,562
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
19
8 / 3 / 4
11,939
519
14,316
16,526
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
22
22
Deaths
14
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
1
5
2.5
W
9
4
2
2.5
L
Hachiman
KrispyKreme99
Hachiman
0
8
1
0.06
L
Fenrir
5
3
4
2.33
W
1
1
13
7.5
W
4
5
6
1.4
L
5
7
3
0.93
W
Chiron
8
3
4
3.33
L
Baron Samedi
高处不胜韩
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
55,923
79,486
Taken
73,005
34,188
Mitigated
42,758
31,537
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,989
639
1,829
2,347
9,620
3,351
0
3,382
6,238
42,597
0
W
12,354
1,078
0
6,418
16,400
10,823
0
7,041
9,359
6,310
86,216
W
12,909
3,713
0
7,495
16,443
11,209
1,746
5,295
11,148
0
84,545
L
Hachiman
KrispyKreme99
Hachiman
7,150
2,690
0
3,194
17,072
4,410
322
2,826
14,246
0
48,029
L
Fenrir
7,503
1,374
0
5,814
16,947
7,464
399
4,379
12,400
0
72,267
W
6,217
887
3,160
2,580
11,074
8,747
723
5,561
5,513
48,101
0
W
10,127
3,030
0
1,927
12,562
4,852
504
6,253
6,309
90,675
0
L
14,555
1,608
678
8,380
21,899
10,502
186
4,297
17,358
81,782
0
W
Chiron
14,316
6,341
1,232
5,907
16,526
7,127
3,824
6,242
10,218
0
88,534
L
Baron Samedi
高处不胜韩
Baron Samedi
8,795
230
730
8,565
13,948
8,461
245
2,164
11,718
89,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
61,478
548
Minions Killed
672
0
Camps Cleared
0
1,958,710
Distance Traveled
2,295,878
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,767
381
58
3
0
372,738
4
W
Nike
12,404
539
187
8
0
503,357
8
W
Fenrir
12,666
551
124
5
0
470,050
6
L
Hachiman
8,467
368
80
3
0
374,072
9
L
Fenrir
11,102
483
102
4
0
471,392
5
W
Yemoja
12,120
527
81
4
0
451,829
2
W
Hera
12,349
537
149
6
0
447,852
3
L
Chang'e
11,802
513
135
6
0
365,644
1
W
Chiron
11,939
519
131
6
0
422,790
2
L
Baron Samedi
11,724
510
173
8
0
374,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role