Player Matchup

Gilgamesh
Gilgamesh
Kratos-BladeX
Gilgamesh
Level 123
God Stats
4W - 7L
1,399 SR
Queue Stats
89W - 90L
1,471 Elo+
Solo
Zeus
Zeus
Laughinnight
Zeus
Level 40
God Stats
3W - 3L
1,607 SR
Queue Stats
26W - 48L
1,329 Elo+
Solo
Danzaburou
Danzaburou
TuskedPaprika6
Danzaburou
Level 40
God Stats
18W - 23L
1,482 SR
Queue Stats
459W - 495L
1,357 Elo+
Solo
Guan Yu
Guan Yu
ilyes654
Guan Yu
Level 41
God Stats
6W - 3L
1,804 SR
Queue Stats
85W - 103L
1,397 Elo+
Solo
Da Ji
Da Ji
omarohh
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 308L
1,430 Elo+
Solo
Team Averages
Level 57
1,558 SR
1,397 Elo+

VS

Team Averages
Level 65
1,538 SR
1,389 Elo+
Xing Tian
Xing Tian
CalebCares
Xing Tian
Level 87
God Stats
20W - 11L
1,576 SR
Queue Stats
121W - 89L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
TOURER_V_777
Zhong Kui
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 118L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
The Ste
Danzaburou
Level 43
God Stats
100W - 77L
1,555 SR
Queue Stats
541W - 497L
1,401 Elo+
Solo
King Arthur
King Arthur
ZeusLounge
King Arthur
Level 87
God Stats
2W - 5L
1,557 SR
Queue Stats
225W - 429L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
krabi___222
Gilgamesh
Level 43
God Stats
6W - 15L
1,500 SR
Queue Stats
253W - 481L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kratos-BladeX
Gilgamesh
18
4 / 0 / 1
10,958
457
12,845
24,633
18,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 12 / 2
9,031
376
7,852
14,452
4,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TuskedPaprika6
Danzaburou
13
0 / 9 / 2
8,588
358
4,717
16,319
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ilyes654
Guan Yu
16
5 / 8 / 6
10,980
458
15,157
31,684
31,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
omarohh
Da Ji
16
6 / 6 / 3
10,877
453
7,563
20,810
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CalebCares
Xing Tian
16
6 / 2 / 16
12,447
519
15,962
23,192
31,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
TOURER_V_777
Zhong Kui
20
12 / 1 / 7
13,240
552
30,859
16,516
10,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
The Ste
Danzaburou
20
11 / 2 / 4
15,089
629
15,211
16,595
7,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ZeusLounge
King Arthur
18
5 / 4 / 7
11,754
490
14,111
18,513
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
krabi___222
Gilgamesh
16
1 / 9 / 7
10,373
432
8,248
18,716
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
17
Kills
35
35
Deaths
18
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CalebCares
Xing Tian
6
2
16
7
L
Gilgamesh
Kratos-BladeX
Gilgamesh
4
0
1
4.5
L
2
12
2
0.25
W
Zhong Kui
TOURER_V_777
Zhong Kui
12
1
7
15.5
W
Danzaburou
The Ste
Danzaburou
11
2
4
6.5
L
Danzaburou
TuskedPaprika6
Danzaburou
0
9
2
0.11
W
King Arthur
ZeusLounge
King Arthur
5
4
7
2.13
L
Guan Yu
ilyes654
Guan Yu
5
8
6
1
W
Gilgamesh
krabi___222
Gilgamesh
1
9
7
0.5
L
Da Ji
omarohh
Da Ji
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
84,391
107,898
Taken
93,532
68,029
Mitigated
72,903
30,211
Healing
35,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CalebCares
Xing Tian
15,962
775
1,804
6,857
23,192
31,087
554
850
22,117
35,840
0
L
Gilgamesh
Kratos-BladeX
Gilgamesh
12,845
2,127
0
12,687
24,633
18,086
52
7,313
16,720
387
82,542
L
7,852
1,712
0
1,264
14,452
4,577
490
5,665
8,687
39,400
0
W
Zhong Kui
TOURER_V_777
Zhong Kui
30,859
3,080
1,126
10,384
16,516
10,813
4,833
2,036
14,155
111,734
0
W
Danzaburou
The Ste
Danzaburou
15,211
7,984
1,155
6,057
16,595
7,496
4,272
1,501
14,944
0
141,696
L
Danzaburou
TuskedPaprika6
Danzaburou
4,717
1,589
0
2,047
16,319
5,383
140
6,515
9,754
0
27,377
W
King Arthur
ZeusLounge
King Arthur
14,111
514
0
4,249
18,513
14,075
723
2,532
15,836
0
63,458
L
Guan Yu
ilyes654
Guan Yu
15,157
1,111
2,688
7,723
31,684
31,982
0
16,572
14,987
0
53,546
W
Gilgamesh
krabi___222
Gilgamesh
8,248
1,835
524
3,210
18,716
9,432
1,477
1,271
17,345
0
69,382
L
Da Ji
omarohh
Da Ji
7,563
1,183
0
3,802
20,810
8,001
0
10,756
9,954
0
53,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
62,903
441
Minions Killed
618
0
Camps Cleared
0
1,996,463
Distance Traveled
2,211,027
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,447
519
32
1
0
474,983
1
L
Gilgamesh
10,958
457
157
7
0
443,097
0
L
Zeus
9,031
376
69
3
0
313,349
0
W
Zhong Kui
13,240
552
170
7
0
439,411
3
W
Danzaburou
15,089
629
210
9
0
435,354
1
L
Danzaburou
8,588
358
40
2
0
392,288
1
W
King Arthur
11,754
490
103
4
0
443,006
0
L
Guan Yu
10,980
458
80
3
0
467,562
0
W
Gilgamesh
10,373
432
103
4
0
418,273
0
L
Da Ji
10,877
453
95
4
0
380,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role