Player Matchup

Hachiman
Hachiman
ARASH3940
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,743 Elo+
Solo
Heimdallr
Heimdallr
Chanti1512
Heimdallr
Level 20
God Stats
4W - 6L
1,344 SR
Queue Stats
124W - 164L
1,175 Elo+
Solo
Guan Yu
Guan Yu
GYMJUNKIEJIDEN
Guan Yu
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
57W - 63L
1,267 Elo+
Solo
Nemesis
Nemesis
LittleGoddy
Nemesis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
g0lEm09
Neith
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 154L
1,353 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,408 Elo+

VS

Team Averages
Level 24
1,400 SR
1,419 Elo+
The Morrigan
The Morrigan
FilthyMammal831
The Morrigan
Level 7
God Stats
1W - 3L
1,111 SR
Queue Stats
3W - 8L
1,253 Elo+
Solo
Da Ji
Da Ji
HAPAchance
Da Ji
Level 27
God Stats
6W - 4L
1,347 SR
Queue Stats
140W - 144L
1,352 Elo+
Solo
Tiamat
Tiamat
NicolasPinotti
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 128L
1,388 Elo+
Solo
Neith
Neith
RaichuSquid
Neith
Level 29
God Stats
2W - 2L
1,544 SR
Queue Stats
7W - 8L
1,677 Elo+
Solo
Hun Batz
Hun Batz
UmiSansss
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARASH3940
Hachiman
18
1 / 9 / 4
10,863
453
12,234
14,906
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Chanti1512
Heimdallr
15
2 / 10 / 6
9,877
412
8,830
18,547
6,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 6 / 2
9,981
416
5,056
17,175
14,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LittleGoddy
Nemesis
20
9 / 4 / 0
12,682
528
8,360
18,174
9,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
g0lEm09
Neith
15
2 / 7 / 2
9,969
415
3,628
10,376
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FilthyMammal831
The Morrigan
14
0 / 8 / 4
9,581
399
4,067
10,103
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
17
11 / 3 / 6
12,056
502
16,700
13,492
11,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 4 / 1
11,547
481
11,018
15,950
9,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 2 / 6
12,393
516
12,952
14,037
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
UmiSansss
Hun Batz
20
10 / 2 / 7
14,141
589
11,835
17,127
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
18
Kills
35
36
Deaths
19
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARASH3940
Hachiman
1
9
4
0.33
L
Heimdallr
Chanti1512
Heimdallr
2
10
6
0.5
W
The Morrigan
FilthyMammal831
The Morrigan
0
8
4
0.25
L
4
6
2
0.83
W
Da Ji
11
3
6
4.67
L
Nemesis
LittleGoddy
Nemesis
9
4
0
2.25
W
6
4
1
1.63
W
8
2
6
5.5
W
Hun Batz
UmiSansss
Hun Batz
10
2
7
6.75
L
Neith
g0lEm09
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,108
Damage
56,572
79,178
Taken
70,709
38,872
Mitigated
37,159
17,499
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARASH3940
Hachiman
12,234
6,218
210
1,246
14,906
5,566
1,448
841
13,978
0
71,657
L
Heimdallr
Chanti1512
Heimdallr
8,830
3,215
392
4,327
18,547
6,148
758
5,193
12,542
0
45,431
W
The Morrigan
FilthyMammal831
The Morrigan
4,067
1,868
0
220
10,103
3,075
618
0
9,866
40,475
5,189
L
5,056
858
772
3,717
17,175
14,978
335
2,400
14,375
0
27,201
W
Da Ji
16,700
4,629
0
1,700
13,492
11,267
1,714
0
13,426
0
48,835
L
Nemesis
LittleGoddy
Nemesis
8,360
3,176
0
5,109
18,174
9,862
0
2,378
15,348
0
95,195
W
11,018
1,231
0
7,061
15,950
9,689
389
0
15,894
61,710
0
W
12,952
5,273
0
3,237
14,037
5,816
1,942
0
13,937
0
55,531
W
Hun Batz
UmiSansss
Hun Batz
11,835
4,141
0
8,588
17,127
7,312
1,242
0
17,077
0
126,791
L
Neith
g0lEm09
Neith
3,628
1,510
0
1,726
10,376
2,318
0
981
9,218
0
33,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
59,718
433
Minions Killed
543
0
Camps Cleared
0
2,016,101
Distance Traveled
2,137,524
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,863
453
114
5
0
356,260
6
L
Heimdallr
9,877
412
72
3
0
380,590
1
W
The Morrigan
9,581
399
74
3
0
383,382
2
L
Guan Yu
9,981
416
48
2
0
427,104
2
W
Da Ji
12,056
502
56
2
0
441,953
2
L
Nemesis
12,682
528
141
6
0
496,297
0
W
Tiamat
11,547
481
97
4
0
367,807
4
W
Neith
12,393
516
104
4
0
420,577
0
W
Hun Batz
14,141
589
212
9
0
523,805
5
L
Neith
9,969
415
58
2
0
355,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role