Player Matchup

Discordia
Discordia
Bronze III
xX-javviiitoo-Xx
Discordia
Bronze III
Level 107
God Stats
2W - 2L
1,694 SR
Queue Stats
5W - 4L
1,527 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,694 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,652 SR
1,329 MMR
Fenrir
Fenrir
Bronze III
creepygreepy96
Fenrir
Bronze III
Level 127
God Stats
0W - 1L
1,652 SR
Queue Stats
13W - 22L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
3 / 2 / 0
9,654
965
5,770
6,555
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PeleUllrIzanamiAh Muzen CabSkadi

VS

Bans
MerlinChaacNoxHeraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,737
774
3,260
10,925
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Discordia
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,770
Damage
3,260
6,555
Taken
10,925
2,669
Mitigated
4,683
2,450
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
345
0
3,254
10,925
4,683
124
5,911
5,014
0
36,585
W
Discordia
5,770
704
0
2,450
6,555
2,669
1,516
52
6,503
65,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,654
Gold Earned
7,737
129
Minions Killed
75
0
Camps Cleared
0
180,586
Distance Traveled
212,042
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,737
774
75
8
0
212,042
2
W
Discordia
9,654
965
129
13
0
180,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role