Player Matchup

Serqet
Serqet
MurderKarp
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Pert
Scylla
Level 160
God Stats
1W - 1L
1,558 SR
Queue Stats
18W - 5L
1,728 Elo+
Party 2
Thoth
Thoth
Xataor
Thoth
Level 80
God Stats
2W - 3L
1,721 SR
Queue Stats
46W - 77L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
snoopnoop
Gilgamesh
Level 42
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 2
Team Averages
Level 108
1,629 SR
1,535 Elo+

VS

Team Averages
Level 97
1,383 SR
1,299 Elo+
Ne Zha
Ne Zha
Death4946
Ne Zha
Level 114
God Stats
0W - 1L
1,394 SR
Queue Stats
29W - 37L
1,342 Elo+
Party 1
Loki
Loki
NBHunter28
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Shrimpoosenpai
Chaac
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,176 Elo+
Party 1
Baron Samedi
Baron Samedi
Trekashi
Baron Samedi
Level 123
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 5L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MurderKarp
Serqet
15
3 / 0 / 8
10,156
781
7,341
9,116
5,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Pert
Scylla
19
11 / 1 / 6
12,407
954
19,393
7,628
3,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Xataor
Thoth
15
1 / 6 / 7
9,825
756
4,318
8,524
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
snoopnoop
Gilgamesh
16
7 / 4 / 9
10,985
845
13,822
11,266
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Death4946
Ne Zha
15
1 / 5 / 1
8,895
684
5,845
13,472
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 1
9,169
705
1,958
10,832
5,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 4 / 5
10,206
785
10,853
16,620
12,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Trekashi
Baron Samedi
15
3 / 5 / 7
9,795
753
9,675
13,517
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
11
11
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Death4946
Ne Zha
1
5
1
0.3
W
Serqet
MurderKarp
Serqet
3
0
8
7
L
2
8
1
0.31
W
Scylla
Pert
Scylla
11
1
6
14
L
5
4
5
1.88
L
Baron Samedi
Trekashi
Baron Samedi
3
5
7
1.3
W
Thoth
Xataor
Thoth
1
6
7
0.75
W
Gilgamesh
snoopnoop
Gilgamesh
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
28,331
36,534
Taken
54,441
19,705
Mitigated
27,053
6,224
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Death4946
Ne Zha
5,845
1,949
0
1,745
13,472
4,302
501
6,958
6,514
0
35,538
W
Serqet
MurderKarp
Serqet
7,341
1,137
0
2,996
9,116
5,729
404
3,823
5,293
132
19,232
L
1,958
276
0
91
10,832
5,200
0
4,650
6,174
0
8,874
W
Scylla
Pert
Scylla
19,393
2,473
0
1,877
7,628
3,053
2,455
1,090
6,538
67,970
0
L
10,853
1,495
0
4,577
16,620
12,979
340
5,162
9,738
0
40,287
L
Baron Samedi
Trekashi
Baron Samedi
9,675
373
790
4,809
13,517
4,572
494
8,152
4,907
24,841
0
W
Thoth
Xataor
Thoth
4,318
486
0
979
8,524
3,385
295
3,517
5,007
22,494
0
W
Gilgamesh
snoopnoop
Gilgamesh
13,822
4,479
0
372
11,266
7,538
1,808
1,539
9,727
3,972
30,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
38,065
209
Minions Killed
174
11
Camps Cleared
10
1,032,250
Distance Traveled
890,424
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,895
684
58
4
5
223,234
1
W
Serqet
10,156
781
28
2
4
319,851
0
L
Loki
9,169
705
15
1
1
207,529
1
W
Scylla
12,407
954
104
8
5
254,484
2
L
Chaac
10,206
785
60
5
4
233,247
2
L
Baron Samedi
9,795
753
41
3
0
226,414
1
W
Thoth
9,825
756
55
4
2
204,590
0
W
Gilgamesh
10,985
845
22
2
0
253,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role