Player Matchup

Sun Wukong
Sun Wukong
Platinum II
FilthyZetaMale
Sun Wukong
Platinum II
Level 80
God Stats
2W - 3L
1,563 SR
Queue Stats
162W - 148L
1,948 MMR
Party 3
Mercury
Mercury
Diamond V
FluffyFreddo
Mercury
Diamond V
Level 134
God Stats
6W - 1L
1,844 SR
Queue Stats
605W - 609L
2,020 MMR
Solo
Sobek
Sobek
Platinum I
homesay
Sobek
Platinum I
Level 160
God Stats
14W - 12L
1,687 SR
Queue Stats
143W - 128L
1,898 MMR
Solo
Anhur
Anhur
Platinum III
Šnugg
Anhur
Platinum III
Level 148
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 1L
2,073 MMR
Party 3
Zeus
Zeus
Diamond V
我的愿望是世界和平
Zeus
Diamond V
Level 90
God Stats
23W - 18L
1,593 SR
Queue Stats
84W - 72L
2,125 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,681 SR
2,013 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,710 SR
1,822 MMR
Fafnir
Fafnir
Platinum I
Aimstein26
Fafnir
Platinum I
Level 99
God Stats
15W - 15L
1,862 SR
Queue Stats
651W - 623L
1,985 MMR
Party 2
Scylla
Scylla
Platinum III
Axeldom
Scylla
Platinum III
Level 156
God Stats
4W - 2L
1,861 SR
Queue Stats
48W - 46L
1,936 MMR
Party 1
He Bo
He Bo
Platinum II
Dartain
He Bo
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold I
NoPlzIFan
Cupid
Gold I
Level 138
God Stats
2W - 4L
1,754 SR
Queue Stats
32W - 17L
1,818 MMR
Solo
Osiris
Osiris
Platinum IV
Voluruund
Osiris
Platinum IV
Level 69
God Stats
0W - 2L
1,574 SR
Queue Stats
24W - 23L
1,870 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FilthyZetaMale
Sun Wukong
19
4 / 2 / 10
12,468
623
18,184
20,047
16,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
FluffyFreddo
Mercury
20
6 / 1 / 6
13,187
659
8,429
12,507
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
homesay
Sobek
17
3 / 0 / 10
11,490
575
7,005
21,775
27,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Šnugg
Anhur
20
8 / 0 / 4
13,970
699
15,492
13,269
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 8
11,456
573
8,584
7,137
2,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
PersephoneSetTsukuyomiTiamatAthena

VS

Bans
ApolloGaneshaGuan YuKhepriNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aimstein26
Fafnir
11
0 / 5 / 3
7,884
394
5,972
13,299
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Axeldom
Scylla
16
1 / 2 / 1
9,260
463
8,972
9,079
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Dartain
He Bo
16
2 / 4 / 2
9,279
464
7,557
13,474
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
NoPlzIFan
Cupid
15
0 / 5 / 0
9,344
467
6,774
17,909
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Voluruund
Osiris
17
3 / 7 / 0
10,160
508
12,443
19,978
19,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
6
6
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aimstein26
Fafnir
0
5
3
0.3
L
Scylla
Axeldom
Scylla
1
2
1
0.75
L
He Bo
Dartain
He Bo
2
4
2
0.75
W
Sun Wukong
FilthyZetaMale
Sun Wukong
4
2
10
4.5
W
Mercury
FluffyFreddo
Mercury
6
1
6
9
L
Cupid
NoPlzIFan
Cupid
0
5
0
0
L
Osiris
Voluruund
Osiris
3
7
0
0.43
W
Sobek
homesay
Sobek
3
0
10
8
W
Anhur
Šnugg
Anhur
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,694
Damage
41,718
74,735
Taken
73,739
59,038
Mitigated
41,339
35,126
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aimstein26
Fafnir
5,972
832
0
3,515
13,299
9,055
0
4,346
8,928
11,000
0
L
Scylla
Axeldom
Scylla
8,972
1,125
0
1,177
9,079
3,032
78
4,277
4,802
69,368
0
L
He Bo
Dartain
He Bo
7,557
324
0
3,931
13,474
5,191
0
2,030
11,444
76,935
0
W
Sun Wukong
FilthyZetaMale
Sun Wukong
18,184
4,969
0
8,877
20,047
16,114
2,218
4,095
15,319
0
81,882
W
Mercury
FluffyFreddo
Mercury
8,429
2,501
0
1,673
12,507
6,581
5,658
2,685
9,822
0
109,262
L
Cupid
NoPlzIFan
Cupid
6,774
3,901
368
5,932
17,909
4,976
1,110
3,933
13,901
0
68,701
L
Osiris
Voluruund
Osiris
12,443
5,602
0
7,066
19,978
19,085
38
878
19,075
0
64,407
W
Sobek
homesay
Sobek
7,005
341
0
11,819
21,775
27,078
555
10,245
11,272
25,512
0
W
Anhur
Šnugg
Anhur
15,492
7,723
0
10,340
13,269
6,596
4,969
2,368
10,901
0
136,063
W
8,584
645
0
2,417
7,137
2,669
1,708
3,380
3,244
81,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,571
Gold Earned
45,927
700
Minions Killed
591
0
Camps Cleared
0
2,034,899
Distance Traveled
1,827,619
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,884
394
28
1
0
397,303
8
L
Scylla
9,260
463
145
7
0
380,911
4
L
He Bo
9,279
464
136
7
0
365,816
4
W
Sun Wukong
12,468
623
156
8
0
403,697
2
W
Mercury
13,187
659
155
8
0
479,031
7
L
Cupid
9,344
467
154
8
0
344,969
4
L
Osiris
10,160
508
128
6
0
338,620
5
W
Sobek
11,490
575
34
2
0
447,295
10
W
Anhur
13,970
699
193
10
0
359,142
6
W
Zeus
11,456
573
162
8
0
345,734
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role