Player Matchup

Gilgamesh
Gilgamesh
Bithda
Gilgamesh
Level 148
God Stats
18W - 6L
1,500 SR
Queue Stats
475W - 251L
1,718 Elo+
Party 2
Ra
Ra
G0onti
Ra
Level 123
God Stats
3W - 1L
1,828 SR
Queue Stats
469W - 290L
1,689 Elo+
Party 2
Athena
Athena
PezzasLionPoker
Athena
Level 65
God Stats
2W - 1L
1,840 SR
Queue Stats
82W - 24L
1,817 Elo+
Party 2
Ullr
Ullr
ThePezYesMan
Ullr
Level 141
God Stats
20W - 11L
1,831 SR
Queue Stats
583W - 220L
1,825 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thepezzayesman
Tsukuyomi
Level 160
God Stats
28W - 20L
1,696 SR
Queue Stats
636W - 282L
1,707 Elo+
Party 2
Team Averages
Level 127
1,739 SR
1,751 Elo+

VS

Team Averages
Level 151
1,627 SR
1,697 Elo+
Nemesis
Nemesis
CarterHаll
Nemesis
Level 154
God Stats
6W - 3L
1,424 SR
Queue Stats
141W - 126L
1,575 Elo+
Party 1
Anhur
Anhur
Deleting
Anhur
Level 141
God Stats
7W - 11L
1,371 SR
Queue Stats
575W - 351L
1,708 Elo+
Party 1
Athena
Athena
DeluxeRewind
Athena
Level 147
God Stats
39W - 17L
1,789 SR
Queue Stats
478W - 308L
1,723 Elo+
Party 1
Chang'e
Chang'e
Invictous
Chang'e
Level 155
God Stats
7W - 3L
1,677 SR
Queue Stats
1,156W - 625L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
Nakabaki
Gilgamesh
Level 160
God Stats
50W - 17L
1,876 SR
Queue Stats
980W - 304L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bithda
Gilgamesh
13
4 / 6 / 2
8,457
445
10,920
16,249
12,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
2 / 8 / 2
9,909
522
5,527
12,372
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 4
10,218
538
13,947
21,684
13,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
1 / 3 / 3
10,534
554
6,369
10,772
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Thepezzayesman
Tsukuyomi
16
2 / 8 / 4
9,792
515
7,723
16,027
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarterHаll
Nemesis
20
7 / 0 / 10
12,420
654
14,338
13,440
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Deleting
Anhur
19
7 / 3 / 6
12,239
644
12,636
11,806
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
3 / 3 / 13
10,850
571
7,609
20,153
22,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Invictous
Chang'e
18
9 / 3 / 13
12,106
637
16,281
10,406
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Nakabaki
Gilgamesh
16
3 / 3 / 13
11,465
603
7,711
18,248
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
12
Kills
29
29
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bithda
Gilgamesh
4
6
2
0.83
W
Nemesis
CarterHаll
Nemesis
7
0
10
12
W
Anhur
Deleting
Anhur
7
3
6
3.33
W
Athena
3
3
13
3.17
L
Ra
2
8
2
0.38
W
Chang'e
Invictous
Chang'e
9
3
13
5.17
W
Gilgamesh
Nakabaki
Gilgamesh
3
3
13
3.17
L
3
4
4
1.25
L
1
3
3
0.83
L
Tsukuyomi
Thepezzayesman
Tsukuyomi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
58,575
77,104
Taken
74,053
44,779
Mitigated
55,170
15,743
Healing
26,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bithda
Gilgamesh
10,920
2,750
294
2,716
16,249
12,536
0
5,364
10,482
0
33,011
W
Nemesis
CarterHаll
Nemesis
14,338
7,258
0
2,147
13,440
7,372
1,215
3,469
9,971
0
95,428
W
Anhur
Deleting
Anhur
12,636
6,769
0
3,718
11,806
3,645
5,134
2,144
9,662
0
97,742
W
Athena
7,609
2,409
29
6,094
20,153
22,431
102
7,874
12,279
45,457
0
L
Ra
5,527
764
672
2,737
12,372
4,870
0
4,589
7,498
76,280
0
W
Chang'e
Invictous
Chang'e
16,281
1,484
5,530
4,986
10,406
4,763
2,382
3,559
6,847
71,995
0
W
Gilgamesh
Nakabaki
Gilgamesh
7,711
933
0
4,231
18,248
16,959
925
3,251
14,997
0
40,647
L
13,947
4,959
303
5,444
21,684
13,417
0
6,616
14,660
75,359
0
L
6,369
2,247
0
852
10,772
3,736
252
1,102
9,620
0
82,689
L
Tsukuyomi
Thepezzayesman
Tsukuyomi
7,723
2,158
0
2,725
16,027
10,220
0
4,730
10,954
0
69,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
59,080
648
Minions Killed
588
0
Camps Cleared
0
1,934,601
Distance Traveled
2,051,216
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,457
445
45
2
0
388,240
7
W
Nemesis
12,420
654
133
7
0
459,751
4
W
Anhur
12,239
644
147
8
0
368,320
4
W
Athena
10,850
571
105
6
0
406,175
9
L
Ra
9,909
522
158
8
0
370,327
3
W
Chang'e
12,106
637
134
7
0
392,710
6
W
Gilgamesh
11,465
603
69
4
0
424,260
4
L
Athena
10,218
538
150
8
0
379,610
0
L
Ullr
10,534
554
170
9
0
385,148
2
L
Tsukuyomi
9,792
515
125
7
0
411,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role