Player Matchup

Fafnir
Fafnir
CoolHussain
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 189L
1,603 Elo+
Party 2
Hades
Hades
Emilcia
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KoOoKoOo3490
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,553 Elo+
Party 2
Apollo
Apollo
Sena 62
Apollo
Level 81
God Stats
3W - 3L
1,289 SR
Queue Stats
169W - 149L
1,508 Elo+
Solo
Kali
Kali
permaNoob3
Kali
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,458 SR
1,533 Elo+

VS

Team Averages
Level 117
1,372 SR
1,494 Elo+
Skadi
Skadi
AnArchy Dv8
Skadi
Level 122
God Stats
0W - 3L
1,193 SR
Queue Stats
106W - 104L
1,519 Elo+
Solo
Cthulhu
Cthulhu
KotoPashteeeD
Cthulhu
Level 112
God Stats
9W - 6L
1,383 SR
Queue Stats
238W - 252L
1,495 Elo+
Party 1
He Bo
He Bo
MilkiZilki
He Bo
Level 85
God Stats
3W - 3L
1,402 SR
Queue Stats
197W - 205L
1,502 Elo+
Party 1
Awilix
Awilix
QQcarpette
Awilix
Level 107
God Stats
9W - 11L
1,381 SR
Queue Stats
182W - 160L
1,457 Elo+
Solo
Tiamat
Tiamat
bocman19820502
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
4 / 4 / 25
12,485
832
12,998
21,100
29,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Emilcia
Hades
18
3 / 3 / 26
10,977
732
12,916
20,295
28,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
KoOoKoOo3490
Discordia
20
13 / 3 / 16
12,754
850
27,466
10,559
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sena 62
Apollo
19
10 / 4 / 15
11,860
791
17,149
15,060
8,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 21
11,266
751
8,458
14,300
15,223
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
9,575
638
12,924
15,268
6,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
2 / 4 / 9
9,567
638
20,641
25,558
20,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
16
6 / 8 / 7
10,832
722
12,015
14,991
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
QQcarpette
Awilix
16
9 / 8 / 3
10,527
702
10,400
15,327
6,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 7 / 10
10,399
693
7,808
14,362
8,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
56
35
Kills
18
18
Deaths
35
103
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
W
Fafnir
4
4
25
4.13
W
Hades
Emilcia
Hades
3
3
26
5.33
W
Discordia
KoOoKoOo3490
Discordia
13
3
16
7
L
Cthulhu
2
4
9
1.63
L
He Bo
6
8
7
1.19
L
Awilix
QQcarpette
Awilix
9
8
3
1.31
W
Apollo
Sena 62
Apollo
10
4
15
4.38
L
0
7
10
0.71
W
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,987
Damage
63,788
81,314
Taken
85,506
88,171
Mitigated
47,542
35,590
Healing
26,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,924
6,176
1,054
2,709
15,268
6,111
645
10,757
4,511
0
26,741
W
Fafnir
12,998
4,933
3,172
6,782
21,100
29,344
147
9,367
11,733
23,527
0
W
Hades
Emilcia
Hades
12,916
1,534
5,445
6,482
20,295
28,822
792
11,212
9,083
29,189
0
W
Discordia
KoOoKoOo3490
Discordia
27,466
505
325
1,793
10,559
5,790
1,584
5,499
5,060
45,839
0
L
Cthulhu
20,641
878
2,723
8,775
25,558
20,822
252
14,883
10,675
28,887
0
L
He Bo
12,015
318
1,220
1,504
14,991
5,760
405
9,954
5,037
25,693
0
L
Awilix
QQcarpette
Awilix
10,400
4,881
1,439
1,677
15,327
6,589
510
8,600
6,727
0
13,757
W
Apollo
Sena 62
Apollo
17,149
12,383
2,107
2,736
15,060
8,992
2,469
8,252
6,674
0
31,739
L
7,808
875
1,409
3,902
14,362
8,260
93
9,186
5,176
25,197
0
W
8,458
3,433
2,733
4,015
14,300
15,223
252
6,134
8,166
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,342
Gold Earned
50,900
134
Minions Killed
120
0
Camps Cleared
0
1,336,237
Distance Traveled
1,156,265
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,575
638
29
2
0
209,426
2
W
Fafnir
12,485
832
17
1
0
249,726
3
W
Hades
10,977
732
31
2
0
284,749
1
W
Discordia
12,754
850
44
3
0
281,826
2
L
Cthulhu
9,567
638
19
1
0
279,222
2
L
He Bo
10,832
722
32
2
0
217,462
0
L
Awilix
10,527
702
12
1
0
200,712
0
W
Apollo
11,860
791
31
2
0
267,297
0
L
Tiamat
10,399
693
28
2
0
249,443
0
W
Kali
11,266
751
11
1
0
252,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role