Player Matchup

Gilgamesh
Gilgamesh
NA_s1mple_VI
Gilgamesh
Level 66
God Stats
5W - 2L
1,823 SR
Queue Stats
315W - 364L
1,384 Elo+
Party 1
Nemesis
Nemesis
OhhSoNxsty
Nemesis
Level 28
God Stats
34W - 36L
1,490 SR
Queue Stats
49W - 65L
1,382 Elo+
Party 1
Bacchus
Bacchus
yYuqiix
Bacchus
Level 66
God Stats
1W - 3L
1,302 SR
Queue Stats
186W - 242L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
zBonez_MC
Danzaburou
Level 27
God Stats
17W - 12L
1,770 SR
Queue Stats
77W - 96L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
zGx-l-e
Baron Samedi
Level 42
God Stats
4W - 18L
1,164 SR
Queue Stats
236W - 328L
1,253 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,361 Elo+

VS

Team Averages
Level 76
1,526 SR
1,522 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Pancho__0604_
Sun Wukong
Level 35
God Stats
77W - 47L
1,628 SR
Queue Stats
200W - 175L
1,527 Elo+
Solo
Raijin
Raijin
Reaper1706
Raijin
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 159L
1,401 Elo+
Solo
Izanami
Izanami
Valobka
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NA_s1mple_VI
Gilgamesh
18
6 / 0 / 1
10,834
570
15,915
13,063
13,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
OhhSoNxsty
Nemesis
18
8 / 2 / 6
11,088
584
11,285
11,042
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
yYuqiix
Bacchus
16
6 / 0 / 10
9,803
516
11,025
13,062
13,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
zBonez_MC
Danzaburou
16
6 / 3 / 5
10,406
548
9,909
13,480
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
zGx-l-e
Baron Samedi
16
5 / 5 / 3
10,065
530
9,394
14,364
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 8 / 3
8,128
428
7,821
16,126
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
13
1 / 6 / 3
7,728
407
9,150
15,540
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Pancho__0604_
Sun Wukong
15
0 / 3 / 0
9,012
474
7,158
16,577
9,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Reaper1706
Raijin
18
6 / 6 / 0
11,107
585
9,868
14,176
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Valobka
Izanami
13
2 / 8 / 1
8,482
446
5,377
12,763
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
31
Kills
10
10
Deaths
31
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
8
3
0.31
L
Gilgamesh
 
Gilgamesh
1
6
3
0.42
W
Gilgamesh
NA_s1mple_VI
Gilgamesh
6
0
1
6.5
W
Nemesis
OhhSoNxsty
Nemesis
8
2
6
5.5
L
Sun Wukong
Pancho__0604_
Sun Wukong
0
3
0
0
L
Raijin
Reaper1706
Raijin
6
6
0
1
L
Izanami
Valobka
Izanami
2
8
1
0.31
W
Bacchus
yYuqiix
Bacchus
6
0
10
11
W
Danzaburou
zBonez_MC
Danzaburou
6
3
5
2.83
W
Baron Samedi
zGx-l-e
Baron Samedi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,528
Damage
39,374
65,011
Taken
75,182
43,098
Mitigated
33,951
17,592
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,821
2,049
0
3,938
16,126
5,031
0
3,949
12,177
0
42,388
L
Gilgamesh
 
Gilgamesh
9,150
1,744
580
2,820
15,540
8,938
0
4,614
10,926
0
30,318
W
Gilgamesh
NA_s1mple_VI
Gilgamesh
15,915
3,864
0
1,263
13,063
13,155
855
0
13,063
0
73,169
W
Nemesis
OhhSoNxsty
Nemesis
11,285
7,912
0
1,037
11,042
5,430
1,133
1,193
9,717
0
93,444
L
Sun Wukong
Pancho__0604_
Sun Wukong
7,158
1,731
0
5,171
16,577
9,142
276
626
15,951
0
59,609
L
Raijin
Reaper1706
Raijin
9,868
658
0
2,812
14,176
5,801
42
6,608
7,568
67,863
0
L
Izanami
Valobka
Izanami
5,377
3,139
0
1,208
12,763
5,039
0
4,622
8,141
0
48,401
W
Bacchus
yYuqiix
Bacchus
11,025
1,491
958
3,219
13,062
13,073
429
1,172
11,708
38,718
0
W
Danzaburou
zBonez_MC
Danzaburou
9,909
5,644
465
5,173
13,480
4,717
1,704
0
13,209
0
63,465
W
Baron Samedi
zGx-l-e
Baron Samedi
9,394
738
416
5,061
14,364
6,723
1,793
6,914
6,960
56,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
44,457
571
Minions Killed
478
0
Camps Cleared
0
1,858,791
Distance Traveled
1,717,507
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,128
428
78
4
0
326,939
5
L
Gilgamesh
7,728
407
35
2
0
363,166
7
W
Gilgamesh
10,834
570
143
8
0
348,800
2
W
Nemesis
11,088
584
145
8
0
435,550
1
L
Sun Wukong
9,012
474
127
7
0
372,510
0
L
Raijin
11,107
585
139
7
0
340,359
3
L
Izanami
8,482
446
99
5
0
314,533
1
W
Bacchus
9,803
516
63
3
0
412,313
2
W
Danzaburou
10,406
548
113
6
0
345,207
3
W
Baron Samedi
10,065
530
107
6
0
316,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role