Player Matchup

Gilgamesh
Gilgamesh
DeadPool XI02
Gilgamesh
Level 139
God Stats
92W - 60L
1,541 SR
Queue Stats
309W - 261L
1,504 Elo+
Solo
Ravana
Ravana
Go-zlin
Ravana
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 190L
1,614 Elo+
Party 2
Tiamat
Tiamat
Hoshizxz
Tiamat
Level 94
God Stats
1W - 4L
1,682 SR
Queue Stats
58W - 56L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
MementoMori_47
Xbalanque
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,506 Elo+
Solo
Cerberus
Cerberus
hiiragi621
Cerberus
Level 29
God Stats
11W - 17L
1,447 SR
Queue Stats
115W - 109L
1,485 Elo+
Party 2
Team Averages
Level 79
1,534 SR
1,511 Elo+

VS

Team Averages
Level 102
1,539 SR
1,538 Elo+
Jormungandr
Jormungandr
BarbarianBro215
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 37L
1,554 Elo+
Party 1
Zeus
Zeus
FUCREAM
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 182L
1,567 Elo+
Solo
Izanami
Izanami
FogAwakening
Izanami
Level 29
God Stats
4W - 2L
1,589 SR
Queue Stats
28W - 16L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Motoi Miyazaki
Gilgamesh
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 114L
1,448 Elo+
Solo
Arachne
Arachne
Spacearch3176
Arachne
Level 127
God Stats
15W - 15L
1,607 SR
Queue Stats
68W - 72L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadPool XI02
Gilgamesh
13
5 / 2 / 2
8,362
523
10,856
11,647
6,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Go-zlin
Ravana
14
1 / 4 / 2
7,956
497
6,221
12,080
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Hoshizxz
Tiamat
12
3 / 9 / 0
7,940
496
4,506
14,012
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
MementoMori_47
Xbalanque
13
1 / 4 / 0
7,804
488
3,715
13,643
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
hiiragi621
Cerberus
10
0 / 6 / 2
6,176
386
2,593
14,822
6,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BarbarianBro215
Jormungandr
16
2 / 3 / 4
9,408
588
5,346
9,978
7,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
FUCREAM
Zeus
11
0 / 3 / 9
7,499
469
6,809
4,818
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
FogAwakening
Izanami
18
13 / 0 / 6
11,612
726
16,065
8,186
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Motoi Miyazaki
Gilgamesh
13
7 / 1 / 10
9,222
576
9,370
11,905
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
13
2 / 3 / 5
8,257
516
6,452
12,147
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
24
25
Deaths
10
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BarbarianBro215
Jormungandr
2
3
4
1.33
L
Gilgamesh
DeadPool XI02
Gilgamesh
5
2
2
3
W
Zeus
FUCREAM
Zeus
0
3
9
1.5
W
Izanami
FogAwakening
Izanami
13
0
6
16
L
Ravana
Go-zlin
Ravana
1
4
2
0.5
L
Tiamat
Hoshizxz
Tiamat
3
9
0
0.33
L
Xbalanque
MementoMori_47
Xbalanque
1
4
0
0.25
W
Gilgamesh
Motoi Miyazaki
Gilgamesh
7
1
10
12
W
Arachne
2
3
5
1.5
L
Cerberus
hiiragi621
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
44,042
66,204
Taken
47,034
29,990
Mitigated
24,291
18,426
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BarbarianBro215
Jormungandr
5,346
1,672
0
1,624
9,978
7,517
1,046
561
9,417
51,490
0
L
Gilgamesh
DeadPool XI02
Gilgamesh
10,856
2,846
0
2,652
11,647
6,382
616
4,105
7,496
0
46,743
W
Zeus
FUCREAM
Zeus
6,809
906
0
1,133
4,818
1,207
658
454
4,304
36,414
0
W
Izanami
FogAwakening
Izanami
16,065
11,458
0
5,120
8,186
3,090
2,947
841
7,307
0
92,129
L
Ravana
Go-zlin
Ravana
6,221
1,741
0
3,809
12,080
4,980
0
1,970
9,878
0
55,920
L
Tiamat
Hoshizxz
Tiamat
4,506
604
0
2,274
14,012
7,423
443
2,445
11,292
41,363
0
L
Xbalanque
MementoMori_47
Xbalanque
3,715
1,763
0
4,902
13,643
4,424
0
701
12,870
0
50,131
W
Gilgamesh
Motoi Miyazaki
Gilgamesh
9,370
1,899
0
4,344
11,905
7,352
476
3,910
7,773
0
20,327
W
Arachne
6,452
3,876
0
3,421
12,147
5,125
83
927
11,134
0
49,011
L
Cerberus
hiiragi621
Cerberus
2,593
223
371
4,418
14,822
6,781
0
2,233
12,513
18,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
45,998
432
Minions Killed
432
0
Camps Cleared
0
1,518,960
Distance Traveled
1,455,140
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,408
588
100
6
0
267,615
3
L
Gilgamesh
8,362
523
82
5
0
306,583
0
W
Zeus
7,499
469
63
4
0
224,998
0
W
Izanami
11,612
726
173
11
0
301,242
9
L
Ravana
7,956
497
128
8
0
333,802
2
L
Tiamat
7,940
496
85
5
0
275,904
0
L
Xbalanque
7,804
488
104
7
0
279,217
2
W
Gilgamesh
9,222
576
16
1
0
316,199
2
W
Arachne
8,257
516
80
5
0
345,086
3
L
Cerberus
6,176
386
33
2
0
323,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role