Player Matchup

Thanatos
Thanatos
Darth-_-Ice
Thanatos
Level 17
God Stats
21W - 20L
1,278 SR
Queue Stats
136W - 133L
1,400 Elo+
Solo
Olorun
Olorun
Destroyer_T-800
Olorun
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 103L
1,420 Elo+
Solo
Geb
Geb
MastaMatt-7
Geb
Level 13
God Stats
27W - 34L
1,289 SR
Queue Stats
153W - 175L
1,295 Elo+
Solo
Danzaburou
Danzaburou
everetthashunger
Danzaburou
Level 23
God Stats
16W - 9L
1,778 SR
Queue Stats
608W - 654L
1,391 Elo+
Solo
Bakasura
Bakasura
kotebes
Bakasura
Level 17
God Stats
6W - 8L
1,444 SR
Queue Stats
55W - 72L
1,317 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,365 Elo+

VS

Team Averages
Level 25
1,527 SR
1,420 Elo+
Poseidon
Poseidon
Espantalh0Bra
Poseidon
Level 23
God Stats
22W - 16L
1,467 SR
Queue Stats
114W - 90L
1,562 Elo+
Solo
Ratatoskr
Ratatoskr
I DCXC I
Ratatoskr
Level 29
God Stats
10W - 8L
1,566 SR
Queue Stats
402W - 397L
1,510 Elo+
Solo
Izanami
Izanami
joanp_REN
Izanami
Level 28
God Stats
4W - 6L
1,537 SR
Queue Stats
20W - 23L
1,385 Elo+
Solo
Cthulhu
Cthulhu
mighty_weeboo
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,249 Elo+
Solo
Anubis
Anubis
starbucker652
Anubis
Level 21
God Stats
16W - 15L
1,566 SR
Queue Stats
50W - 60L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darth-_-Ice
Thanatos
19
14 / 1 / 9
13,012
542
16,872
15,010
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 2 / 9
12,446
519
10,041
15,117
6,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 1 / 6
11,651
485
1,516
9,987
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
everetthashunger
Danzaburou
18
6 / 1 / 6
11,582
483
8,640
11,611
5,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
kotebes
Bakasura
19
1 / 2 / 4
11,648
485
3,264
14,804
7,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Espantalh0Bra
Poseidon
14
1 / 1 / 1
9,980
416
3,651
4,524
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
I DCXC I
Ratatoskr
10
0 / 9 / 0
7,792
325
2,693
13,201
4,148
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
joanp_REN
Izanami
17
3 / 5 / 1
11,288
470
6,636
12,407
3,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 4 / 3
8,405
350
5,839
9,760
9,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes

Shoes

+6%
Movement Speed

14
2 / 10 / 1
9,162
382
9,711
18,603
8,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
7
7
Deaths
29
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Darth-_-Ice
Thanatos
14
1
9
18.5
W
5
2
9
4.75
L
Poseidon
Espantalh0Bra
Poseidon
1
1
1
1.5
L
Ratatoskr
I DCXC I
Ratatoskr
0
9
0
0
W
0
1
6
3
W
Danzaburou
everetthashunger
Danzaburou
6
1
6
9
L
Izanami
joanp_REN
Izanami
3
5
1
0.7
W
Bakasura
kotebes
Bakasura
1
2
4
1.5
L
Cthulhu
1
4
3
0.63
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
28,530
66,529
Taken
58,495
33,077
Mitigated
28,184
38,425
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Darth-_-Ice
Thanatos
16,872
5,795
60
17,316
15,010
7,243
278
3,522
11,352
0
90,213
W
10,041
5,439
589
8,327
15,117
6,165
4,896
5,889
9,134
80,855
0
L
Poseidon
Espantalh0Bra
Poseidon
3,651
289
0
308
4,524
1,500
525
681
3,843
53,606
0
L
Ratatoskr
I DCXC I
Ratatoskr
2,693
690
0
2,428
13,201
4,148
0
2,228
10,973
0
27,116
W
1,516
193
0
1,184
9,987
7,504
3,108
3,123
6,802
50,039
0
W
Danzaburou
everetthashunger
Danzaburou
8,640
3,082
0
5,201
11,611
5,081
1,215
4,342
7,221
0
66,342
L
Izanami
joanp_REN
Izanami
6,636
4,233
0
4,326
12,407
3,929
384
2,644
9,523
0
60,435
W
Bakasura
kotebes
Bakasura
3,264
2,169
0
5,748
14,804
7,084
1,752
1,943
12,819
0
75,087
L
Cthulhu
5,839
192
97
147
9,760
9,947
84
2,019
7,615
23,343
0
L
9,711
600
0
4,597
18,603
8,660
602
3,985
14,453
40,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,339
Gold Earned
46,627
575
Minions Killed
387
0
Camps Cleared
0
2,163,311
Distance Traveled
1,593,992
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,012
542
122
5
0
483,010
0
W
Olorun
12,446
519
129
5
0
432,162
3
L
Poseidon
9,980
416
114
5
0
237,912
0
L
Ratatoskr
7,792
325
59
2
0
352,970
1
W
Geb
11,651
485
78
3
0
358,611
2
W
Danzaburou
11,582
483
104
4
0
469,630
0
L
Izanami
11,288
470
116
5
0
362,612
3
W
Bakasura
11,648
485
142
6
0
419,898
0
L
Cthulhu
8,405
350
38
2
0
314,396
0
L
Anubis
9,162
382
60
3
0
326,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role