Player Matchup

Hercules
Hercules
Amarok2
Hercules
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 39L
1,452 Elo+
Solo
Anubis
Anubis
Fantomel
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,546 Elo+
Solo
Tyr
Tyr
cicciolina
Tyr
Level 134
God Stats
5W - 6L
1,200 SR
Queue Stats
602W - 561L
1,547 Elo+
Solo
Janus
Janus
УжеВлажная
Janus
Level 128
God Stats
5W - 7L
1,724 SR
Queue Stats
800W - 574L
1,608 Elo+
Party 1
Da Ji
Da Ji
шалунписюн
Da Ji
Level 138
God Stats
25W - 12L
1,693 SR
Queue Stats
930W - 751L
1,580 Elo+
Party 1
Team Averages
Level 127
1,523 SR
1,547 Elo+

VS

Team Averages
Level 113
1,521 SR
1,460 Elo+
Cabrakan
Cabrakan
ArchiRock
Cabrakan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Vixualiva
Rama
Level 89
God Stats
1W - 1L
1,599 SR
Queue Stats
83W - 78L
1,238 Elo+
Solo
Heimdallr
Heimdallr
azim1234
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
p1ta
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
seergi-_-7
Merlin
Level 109
God Stats
12W - 10L
1,504 SR
Queue Stats
890W - 939L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amarok2
Hercules
15
7 / 4 / 9
9,532
867
8,000
16,460
15,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Fantomel
Anubis
15
1 / 4 / 9
8,593
781
9,820
12,494
6,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 15
10,067
915
11,019
12,302
13,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 15
10,822
984
16,084
8,374
3,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 4 / 11
9,658
878
8,463
13,164
10,461
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArchiRock
Cabrakan
14
1 / 5 / 9
8,133
739
7,110
14,068
15,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
4 / 5 / 9
9,513
865
9,765
11,414
4,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
azim1234
Heimdallr
17
6 / 5 / 9
10,154
923
13,034
11,809
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
p1ta
Izanami
14
3 / 5 / 5
8,826
802
4,585
8,800
3,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
seergi-_-7
Merlin
15
4 / 6 / 7
9,502
864
8,796
10,481
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
57
26
Kills
18
18
Deaths
26
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
Amarok2
Hercules
7
4
9
2.88
L
Cabrakan
ArchiRock
Cabrakan
1
5
9
1.1
W
Anubis
Fantomel
Anubis
1
4
9
1.38
L
Rama
4
5
9
1.7
L
Heimdallr
azim1234
Heimdallr
6
5
9
2.1
W
5
2
15
6.25
L
Izanami
p1ta
Izanami
3
5
5
1.1
L
Merlin
seergi-_-7
Merlin
4
6
7
1.25
W
5
4
15
3.13
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,386
Damage
43,290
62,794
Taken
56,572
50,105
Mitigated
34,094
19,928
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Amarok2
Hercules
8,000
2,232
1,254
4,190
16,460
15,673
826
4,792
11,447
0
9,364
L
Cabrakan
ArchiRock
Cabrakan
7,110
600
1,310
684
14,068
15,248
192
7,261
6,711
10,365
0
W
Anubis
Fantomel
Anubis
9,820
442
1,137
3,816
12,494
6,863
731
3,404
8,857
23,123
0
L
Rama
9,765
6,138
652
2,262
11,414
4,702
632
4,636
6,704
0
22,801
L
Heimdallr
azim1234
Heimdallr
13,034
4,021
63
970
11,809
6,494
378
6,204
5,506
0
25,547
W
11,019
767
427
3,025
12,302
13,830
621
2,102
10,100
192
16,971
L
Izanami
p1ta
Izanami
4,585
2,248
155
1,409
8,800
3,033
0
4,664
4,111
0
11,221
L
Merlin
seergi-_-7
Merlin
8,796
461
581
1,253
10,481
4,617
247
3,331
6,975
21,837
0
W
16,084
449
1,831
638
8,374
3,278
898
2,024
6,214
39,667
0
W
8,463
642
1,611
1,999
13,164
10,461
704
3,426
9,595
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
46,128
118
Minions Killed
119
0
Camps Cleared
0
1,120,317
Distance Traveled
904,356
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,532
867
4
0
0
193,110
0
L
Cabrakan
8,133
739
6
1
0
154,625
0
W
Anubis
8,593
781
31
3
0
201,226
1
L
Rama
9,513
865
25
2
0
183,583
1
L
Heimdallr
10,154
923
29
3
0
204,460
1
W
Tyr
10,067
915
15
1
0
296,439
0
L
Izanami
8,826
802
27
2
0
183,346
0
L
Merlin
9,502
864
32
3
0
178,342
4
W
Janus
10,822
984
61
6
0
206,166
0
W
Da Ji
9,658
878
7
1
0
223,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role