Player Matchup

Gilgamesh
Gilgamesh
GimmieThatDub
Gilgamesh
Level 127
God Stats
12W - 7L
1,500 SR
Queue Stats
249W - 164L
1,694 Elo+
Party 1
Fenrir
Fenrir
NapTimeSlaps
Fenrir
Level 107
God Stats
10W - 3L
1,585 SR
Queue Stats
312W - 251L
1,677 Elo+
Party 1
Poseidon
Poseidon
OfficerDirty
Poseidon
Level 119
God Stats
1W - 1L
1,686 SR
Queue Stats
190W - 127L
1,717 Elo+
Party 1
Team Averages
Level 118
1,590 SR
1,696 Elo+

VS

Team Averages
Level 133
1,613 SR
1,682 Elo+
Gilgamesh
Gilgamesh
Axeldebest
Gilgamesh
Level 145
God Stats
3W - 3L
1,838 SR
Queue Stats
54W - 53L
1,657 Elo+
Solo
Ah Puch
Ah Puch
Iswerve_YourSis
Ah Puch
Level 153
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 80L
1,687 Elo+
Solo
Danzaburou
Danzaburou
Sparky90
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GimmieThatDub
Gilgamesh
20
7 / 5 / 11
16,809
623
19,936
25,533
29,359
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
11 / 4 / 8
18,303
678
26,302
35,211
49,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
OfficerDirty
Poseidon
20
2 / 6 / 11
16,090
596
19,565
22,784
10,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Axeldebest
Gilgamesh
19
3 / 7 / 6
17,599
652
18,993
33,775
36,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 4 / 4
18,963
702
29,011
24,415
17,743
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Sparky90
Danzaburou
18
3 / 9 / 5
16,071
595
13,992
20,913
11,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
20
Kills
15
15
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Axeldebest
Gilgamesh
3
7
6
0.86
L
Gilgamesh
GimmieThatDub
Gilgamesh
7
5
11
2.5
W
9
4
4
2.75
L
Fenrir
11
4
8
3.75
L
Poseidon
OfficerDirty
Poseidon
2
6
11
1.25
W
Danzaburou
Sparky90
Danzaburou
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,803
Damage
61,996
83,528
Taken
79,103
88,726
Mitigated
65,778
18,468
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Axeldebest
Gilgamesh
18,993
4,513
0
5,005
33,775
36,844
798
11,345
22,080
17,636
53,998
L
Gilgamesh
GimmieThatDub
Gilgamesh
19,936
3,751
0
4,564
25,533
29,359
1,010
12,541
12,992
13,814
79,651
W
29,011
998
457
9,643
24,415
17,743
949
5,312
18,511
141,697
0
L
Fenrir
26,302
6,907
0
5,838
35,211
49,317
0
11,041
24,170
0
73,967
L
Poseidon
OfficerDirty
Poseidon
19,565
3,095
0
8,066
22,784
10,050
0
10,450
12,334
134,948
0
W
Danzaburou
Sparky90
Danzaburou
13,992
6,891
0
3,544
20,913
11,191
612
5,254
15,457
15
68,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,202
Gold Earned
52,633
351
Minions Killed
302
0
Camps Cleared
0
1,444,034
Distance Traveled
1,256,854
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,599
652
58
2
0
454,097
2
L
Gilgamesh
16,809
623
116
4
0
477,491
0
W
Ah Puch
18,963
702
177
7
0
426,670
4
L
Fenrir
18,303
678
73
3
0
497,359
5
L
Poseidon
16,090
596
162
6
0
469,184
4
W
Danzaburou
16,071
595
67
2
0
376,087
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role