Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DYINGWISH93
Chiron
Level 27
God Stats
1W - 0L
1,435 SR
Queue Stats
37W - 35L
1,481 Elo+
Solo
Tiamat
Tiamat
Dark_Zerkrom
Tiamat
Level 27
God Stats
11W - 5L
1,525 SR
Queue Stats
94W - 106L
1,384 Elo+
Solo
Agni
Agni
TangGou
Agni
Level 23
God Stats
8W - 10L
1,594 SR
Queue Stats
126W - 115L
1,491 Elo+
Solo
Terra
Terra
in0mac
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,511 SR
1,471 Elo+

VS

Team Averages
Level 19
1,595 SR
1,341 Elo+
Zhong Kui
Zhong Kui
BenCosby
Zhong Kui
Level 28
God Stats
0W - 2L
1,692 SR
Queue Stats
18W - 15L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
NONAMENON
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,082 Elo+
Solo
Bacchus
Bacchus
Proximity_Khepri
Bacchus
Level 28
God Stats
32W - 13L
1,782 SR
Queue Stats
195W - 176L
1,507 Elo+
Solo
Xing Tian
Xing Tian
foarbast
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,295 Elo+
Solo
Da Ji
Da Ji
ryanImposter
Da Ji
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 0 / 1
8,254
590
3,255
8,257
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
14
9 / 0 / 2
8,845
632
10,444
8,054
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
1 / 0 / 0
8,546
610
5,895
4,404
2,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
TangGou
Agni
14
6 / 2 / 2
8,696
621
9,310
7,774
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
in0mac
Terra
12
1 / 3 / 10
7,894
564
4,314
12,235
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenCosby
Zhong Kui
14
2 / 3 / 0
7,909
565
7,242
11,052
7,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
NONAMENON
Cu Chulainn
11
0 / 1 / 0
5,844
417
3,015
9,821
4,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 1
6,466
462
3,717
11,550
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
foarbast
Xing Tian
9
1 / 8 / 1
5,701
407
4,712
10,574
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
5,379
384
438
8,223
2,377
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
5
5
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
L
Zhong Kui
BenCosby
Zhong Kui
2
3
0
0.67
W
Chiron
9
0
2
10
W
Tiamat
1
0
0
1
L
Cu Chulainn
NONAMENON
Cu Chulainn
0
1
0
0
L
2
4
1
0.63
W
Agni
TangGou
Agni
6
2
2
3.5
L
Xing Tian
foarbast
Xing Tian
1
8
1
0.19
W
Terra
in0mac
Terra
1
3
10
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
19,124
40,724
Taken
51,220
19,096
Mitigated
26,291
17,663
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,255
603
0
3,910
8,257
2,855
0
1,446
6,786
0
49,864
L
Zhong Kui
BenCosby
Zhong Kui
7,242
632
0
5,073
11,052
7,051
380
4,497
6,167
44,581
0
W
Chiron
10,444
4,317
1,245
2,387
8,054
2,880
2,224
3,027
4,927
0
62,869
W
Tiamat
5,895
1,590
0
3,196
4,404
2,673
1,686
0
4,404
45,382
0
L
Cu Chulainn
NONAMENON
Cu Chulainn
3,015
970
0
3,290
9,821
4,523
0
5,753
4,068
0
27,394
L
3,717
253
0
3,466
11,550
6,210
0
3,996
7,470
21,591
0
W
Agni
TangGou
Agni
9,310
317
0
1,575
7,774
2,819
650
5,008
2,766
45,825
0
L
Xing Tian
foarbast
Xing Tian
4,712
529
0
425
10,574
6,130
0
2,962
7,562
16,686
0
W
Terra
in0mac
Terra
4,314
1,640
1,576
3,774
12,235
7,869
340
5,715
6,170
16,247
0
L
438
206
0
2,387
8,223
2,377
0
1,723
6,434
0
19,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
31,299
444
Minions Killed
255
0
Camps Cleared
0
1,375,405
Distance Traveled
1,305,376
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,254
590
116
8
0
296,730
0
L
Zhong Kui
7,909
565
93
7
0
273,513
3
W
Chiron
8,845
632
111
8
0
228,128
1
W
Tiamat
8,546
610
99
7
0
253,219
0
L
Cu Chulainn
5,844
417
55
4
0
277,817
0
L
Bacchus
6,466
462
35
3
0
262,346
4
W
Agni
8,696
621
92
7
0
286,951
3
L
Xing Tian
5,701
407
24
2
0
261,048
1
W
Terra
7,894
564
26
2
0
310,377
0
L
Da Ji
5,379
384
48
3
0
230,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role