Player Matchup

Gilgamesh
Gilgamesh
BreadHobo
Gilgamesh
Level 158
God Stats
15W - 17L
1,831 SR
Queue Stats
230W - 288L
1,470 Elo+
Party 1
Ra
Ra
Greed348
Ra
Level 127
God Stats
4W - 8L
1,311 SR
Queue Stats
335W - 366L
1,518 Elo+
Party 1
Chronos
Chronos
Lathz
Chronos
Level 68
God Stats
1W - 2L
1,357 SR
Queue Stats
428W - 141L
1,701 Elo+
Party 1
Osiris
Osiris
ShrimpBoyyyyy
Osiris
Level 109
God Stats
0W - 6L
1,270 SR
Queue Stats
335W - 502L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
blackbutler61411
Ao Kuang
Level 84
God Stats
6W - 3L
1,752 SR
Queue Stats
439W - 507L
1,422 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,516 Elo+

VS

Team Averages
Level 75
1,581 SR
1,485 Elo+
Sobek
Sobek
IM_A_CAMP_R
Sobek
Level 64
God Stats
3W - 2L
1,516 SR
Queue Stats
221W - 232L
1,507 Elo+
Party 2
Rama
Rama
Red49
Rama
Level 154
God Stats
17W - 10L
1,626 SR
Queue Stats
532W - 543L
1,594 Elo+
Solo
Discordia
Discordia
Scuzcii
Discordia
Level 48
God Stats
2W - 1L
1,763 SR
Queue Stats
579W - 532L
1,541 Elo+
Party 2
Awilix
Awilix
StayAlfresco
Awilix
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Yosci
Ymir
Level 4
God Stats
28W - 21L
1,500 SR
Queue Stats
1,082W - 952L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreadHobo
Gilgamesh
10
1 / 3 / 0
5,252
525
2,770
5,533
1,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 0
5,677
568
2,000
3,544
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Lathz
Chronos
9
0 / 3 / 2
4,952
495
2,111
5,954
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

1
0 / 0 / 0
3,315
332
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 2
5,273
527
741
7,115
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,404
540
1,122
4,575
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Red49
Rama
11
3 / 1 / 3
6,550
655
6,066
5,232
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Scuzcii
Discordia
10
1 / 0 / 1
5,925
593
2,226
2,389
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
8
1 / 1 / 1
5,078
508
1,165
5,219
1,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Yosci
Ymir
10
2 / 1 / 0
5,683
568
3,092
5,337
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BreadHobo
Gilgamesh
1
3
0
0.33
L
1
0
0
1
W
1
1
3
2.5
L
Chronos
Lathz
Chronos
0
3
2
0.33
W
Rama
Red49
Rama
3
1
3
4.5
W
Discordia
Scuzcii
Discordia
1
0
1
1.5
L
0
0
0
0
W
Awilix
1
1
1
1.5
W
Ymir
Yosci
Ymir
2
1
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,622
Damage
13,671
22,146
Taken
22,752
5,838
Mitigated
9,502
8,881
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BreadHobo
Gilgamesh
2,770
889
18
1,631
5,533
1,789
0
3,094
2,439
0
23,416
L
2,000
116
37
2,115
3,544
992
0
1,418
1,784
31,855
0
W
1,122
0
0
1,090
4,575
2,291
104
712
3,819
7,626
0
L
Chronos
Lathz
Chronos
2,111
1,084
0
1,555
5,954
1,318
0
1,113
4,799
26,733
0
W
Rama
Red49
Rama
6,066
4,648
0
2,251
5,232
1,551
1,080
1,689
3,537
0
46,714
W
Discordia
Scuzcii
Discordia
2,226
184
0
1,098
2,389
634
0
545
1,736
32,890
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
1,165
361
0
2,347
5,219
1,548
0
1,666
3,471
0
22,138
W
Ymir
Yosci
Ymir
3,092
1,367
0
1,970
5,337
3,478
0
0
5,337
25,929
1,674
L
741
23
0
3,525
7,115
1,739
0
244
6,871
23,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
28,640
242
Minions Killed
296
0
Camps Cleared
0
769,933
Distance Traveled
891,271
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,252
525
51
5
0
195,005
3
L
Ra
5,677
568
82
8
0
198,709
5
W
Sobek
5,404
540
15
2
0
170,865
5
L
Chronos
4,952
495
43
4
0
176,039
3
W
Rama
6,550
655
99
10
0
160,909
2
W
Discordia
5,925
593
87
9
0
179,182
3
L
Osiris
3,315
332
0
0
0
6,649
0
W
Awilix
5,078
508
45
5
0
209,929
0
W
Ymir
5,683
568
50
5
0
170,386
0
L
Ao Kuang
5,273
527
66
7
0
193,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role