Player Matchup

Artemis
Artemis
DistantAsp18262
Artemis
Level 6
God Stats
2W - 3L
1,441 SR
Queue Stats
4W - 5L
1,489 Elo+
Solo
Olorun
Olorun
baltoriush
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,292 Elo+
Solo
Bellona
Bellona
e7lag
Bellona
Level 8
God Stats
1W - 6L
1,265 SR
Queue Stats
35W - 51L
1,356 Elo+
Party 3
Gilgamesh
Gilgamesh
flame32
Gilgamesh
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
49W - 63L
1,468 Elo+
Party 3
Achilles
Achilles
inschgrimsch
Achilles
Level 33
God Stats
12W - 9L
1,646 SR
Queue Stats
66W - 67L
1,430 Elo+
Solo
Team Averages
Level 37
1,424 SR
1,407 Elo+

VS

Team Averages
Level 23
1,439 SR
1,407 Elo+
Awilix
Awilix
AdeptusFlegmatik
Awilix
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 54L
1,411 Elo+
Solo
Ra
Ra
Keev3
Ra
Level 15
God Stats
2W - 0L
1,757 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
LahmUmacuN
Sun Wukong
Level 16
God Stats
2W - 2L
1,426 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
NetInstantane
Gilgamesh
Level 24
God Stats
4W - 11L
1,052 SR
Queue Stats
46W - 52L
1,427 Elo+
Party 2
Medusa
Medusa
Val2mort
Medusa
Level 29
God Stats
8W - 9L
1,462 SR
Queue Stats
168W - 180L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,639
477
4,501
7,725
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
baltoriush
Olorun
13
1 / 5 / 3
7,713
482
2,248
8,612
2,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
e7lag
Bellona
8
0 / 6 / 1
5,942
371
1,563
7,402
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
flame32
Gilgamesh
16
10 / 4 / 1
10,185
637
13,383
13,580
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Achilles
inschgrimsch
Achilles
9
0 / 4 / 0
6,292
393
3,897
10,266
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
9,364
585
4,371
12,091
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ra
16
5 / 2 / 9
10,661
666
10,718
7,189
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LahmUmacuN
Sun Wukong
14
4 / 3 / 5
9,144
572
9,897
11,932
9,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NetInstantane
Gilgamesh
14
3 / 1 / 7
9,360
585
2,476
9,527
5,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Val2mort
Medusa
15
9 / 3 / 5
9,712
607
8,295
9,599
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
13
Kills
26
26
Deaths
14
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
2
7
1
0.36
W
Ra
5
2
9
4.75
W
Sun Wukong
LahmUmacuN
Sun Wukong
4
3
5
2.17
W
Gilgamesh
NetInstantane
Gilgamesh
3
1
7
6.5
W
Medusa
Val2mort
Medusa
9
3
5
3.83
L
Olorun
baltoriush
Olorun
1
5
3
0.5
L
Bellona
e7lag
Bellona
0
6
1
0.08
L
Gilgamesh
flame32
Gilgamesh
10
4
1
2.63
L
Achilles
inschgrimsch
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
35,757
47,585
Taken
50,338
22,303
Mitigated
25,831
8,926
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,371
1,835
0
4,519
12,091
4,416
0
371
11,720
0
55,939
L
4,501
2,236
0
75
7,725
2,893
0
1,561
6,096
0
28,811
W
Ra
10,718
997
290
709
7,189
3,062
1,597
510
6,679
58,558
0
W
Sun Wukong
LahmUmacuN
Sun Wukong
9,897
2,290
0
1,163
11,932
9,145
1,152
45
11,887
0
42,346
W
Gilgamesh
NetInstantane
Gilgamesh
2,476
304
0
1,143
9,527
5,159
52
798
8,729
1,719
29,763
W
Medusa
Val2mort
Medusa
8,295
3,869
0
1,321
9,599
4,049
656
524
9,075
0
63,321
L
Olorun
baltoriush
Olorun
2,248
438
84
2,135
8,612
2,784
0
3,433
4,913
33,462
0
L
Bellona
e7lag
Bellona
1,563
71
0
32
7,402
4,909
0
1,265
6,099
0
10,003
L
Gilgamesh
flame32
Gilgamesh
13,383
4,329
0
3,176
13,580
5,947
1,222
3,192
10,272
0
60,502
L
Achilles
inschgrimsch
Achilles
3,897
1,174
0
3,424
10,266
5,770
0
747
9,487
0
22,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,771
Gold Earned
48,241
307
Minions Killed
443
0
Camps Cleared
0
1,364,023
Distance Traveled
1,539,035
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,364
585
96
6
0
333,514
1
L
Artemis
7,639
477
68
4
0
262,605
0
W
Ra
10,661
666
138
9
0
309,250
6
W
Sun Wukong
9,144
572
80
5
0
295,616
2
W
Gilgamesh
9,360
585
51
3
0
306,607
1
W
Medusa
9,712
607
78
5
0
294,048
3
L
Olorun
7,713
482
67
4
0
305,220
4
L
Bellona
5,942
371
26
2
0
270,035
0
L
Gilgamesh
10,185
637
109
7
0
343,985
3
L
Achilles
6,292
393
37
2
0
182,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role