Player Matchup

Gilgamesh
Gilgamesh
AmADeadMan
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,416 Elo+
Solo
Da Ji
Da Ji
Celine59-
Da Ji
Level 43
God Stats
10W - 5L
1,633 SR
Queue Stats
39W - 53L
1,301 Elo+
Party 2
Scylla
Scylla
Fer_Infernus10
Scylla
Level 29
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 5L
1,465 Elo+
Solo
Hachiman
Hachiman
FiresFox95
Hachiman
Level 10
God Stats
7W - 3L
1,676 SR
Queue Stats
22W - 18L
1,427 Elo+
Solo
Kukulkan
Kukulkan
mlcc1
Kukulkan
Level 14
God Stats
11W - 5L
1,497 SR
Queue Stats
23W - 19L
1,488 Elo+
Party 2
Team Averages
Level 25
1,583 SR
1,419 Elo+

VS

Team Averages
Level 16
1,405 SR
1,376 Elo+
Gilgamesh
Gilgamesh
Get-overhere
Gilgamesh
Level 29
God Stats
3W - 5L
1,467 SR
Queue Stats
265W - 329L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
hugo38150
Baba Yaga
Level 18
God Stats
4W - 9L
1,284 SR
Queue Stats
148W - 151L
1,133 Elo+
Solo
Zeus
Zeus
ntron1127
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
xX-Yvanos-Xx
Nu Wa
Level 23
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 5L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x_VENOM_x190
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmADeadMan
Gilgamesh
17
7 / 3 / 11
10,600
964
9,866
10,901
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Celine59-
Da Ji
18
9 / 0 / 16
11,316
1,029
14,747
7,417
2,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 0 / 26
11,841
1,076
14,754
7,720
2,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
FiresFox95
Hachiman
19
6 / 0 / 21
12,312
1,119
13,910
8,516
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
mlcc1
Kukulkan
18
10 / 0 / 18
12,259
1,114
13,380
9,308
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

271

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Get-overhere
Gilgamesh
13
0 / 7 / 0
8,590
781
5,253
12,828
5,877
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
hugo38150
Baba Yaga
16
1 / 2 / 2
10,020
911
10,371
10,076
4,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
1 / 10 / 1
9,682
880
6,251
15,560
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 2
9,650
877
7,598
13,446
4,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
x_VENOM_x190
Ah Muzen Cab
16
1 / 13 / 2
10,041
913
9,505
17,688
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
10
38
Kills
3
3
Deaths
38
92
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmADeadMan
Gilgamesh
7
3
11
4.17
W
Da Ji
Celine59-
Da Ji
9
0
16
17
W
6
0
26
19
W
Hachiman
FiresFox95
Hachiman
6
0
21
16.5
L
Gilgamesh
Get-overhere
Gilgamesh
0
7
0
0
L
Baba Yaga
hugo38150
Baba Yaga
1
2
2
1
W
Kukulkan
mlcc1
Kukulkan
10
0
18
19
L
Zeus
1
10
1
0.15
L
0
6
2
0.17
L
Ah Muzen Cab
x_VENOM_x190
Ah Muzen Cab
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,657
Damage
38,978
43,862
Taken
69,598
16,748
Mitigated
28,034
11,660
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmADeadMan
Gilgamesh
9,866
2,334
1,428
3,138
10,901
4,546
0
5,479
5,422
21
24,281
W
Da Ji
Celine59-
Da Ji
14,747
1,592
1,023
998
7,417
2,963
0
4,187
3,230
0
23,379
W
14,754
1,192
585
1,256
7,720
2,539
0
3,868
3,852
32,896
0
W
Hachiman
FiresFox95
Hachiman
13,910
7,917
0
1,441
8,516
3,275
0
5,706
2,810
0
46,264
L
Gilgamesh
Get-overhere
Gilgamesh
5,253
901
477
470
12,828
5,877
0
5,191
7,637
156
6,653
L
Baba Yaga
hugo38150
Baba Yaga
10,371
428
0
1,531
10,076
4,783
0
4,277
5,799
34,985
0
W
Kukulkan
mlcc1
Kukulkan
13,380
1,646
731
1,060
9,308
3,425
0
5,088
4,220
28,198
0
L
Zeus
6,251
1,826
0
0
15,560
5,431
0
5,929
9,631
18,580
0
L
7,598
623
0
1,251
13,446
4,861
0
5,666
7,780
42,130
0
L
Ah Muzen Cab
x_VENOM_x190
Ah Muzen Cab
9,505
3,992
0
913
17,688
7,082
0
7,092
10,596
0
27,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,328
Gold Earned
47,983
229
Minions Killed
189
9
Camps Cleared
3
1,015,218
Distance Traveled
846,878
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,600
964
40
4
0
183,683
0
W
Da Ji
11,316
1,029
20
2
1
211,935
0
W
Scylla
11,841
1,076
59
5
0
191,103
1
W
Hachiman
12,312
1,119
83
8
7
213,715
0
L
Gilgamesh
8,590
781
6
1
0
94,750
0
L
Baba Yaga
10,020
911
60
5
0
221,015
0
W
Kukulkan
12,259
1,114
27
2
1
214,782
0
L
Zeus
9,682
880
18
2
1
188,680
0
L
Nu Wa
9,650
877
75
7
1
182,892
0
L
Ah Muzen Cab
10,041
913
30
3
1
159,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role