Player Matchup

Gilgamesh
Gilgamesh
ButterMeatSlow
Gilgamesh
Level 128
God Stats
3W - 2L
1,699 SR
Queue Stats
6W - 6L
1,546 Elo+
Party 1
Nox
Nox
CrazyRM
Nox
Level 116
God Stats
0W - 1L
1,396 SR
Queue Stats
8W - 8L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
JungleAfro
Sylvanus
Level 138
God Stats
1W - 1L
1,433 SR
Queue Stats
68W - 56L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
PhatNutDaddy
Danzaburou
Level 49
God Stats
18W - 13L
1,745 SR
Queue Stats
114W - 111L
1,463 Elo+
Solo
Ne Zha
Ne Zha
bandito1228
Ne Zha
Level 120
God Stats
9W - 13L
1,529 SR
Queue Stats
65W - 53L
1,578 Elo+
Party 1
Team Averages
Level 110
1,561 SR
1,538 Elo+

VS

Team Averages
Level 105
1,569 SR
1,458 Elo+
Sol
Sol
BHAIRAV1
Sol
Level 139
God Stats
4W - 3L
1,763 SR
Queue Stats
203W - 213L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Killaaz Qc
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Hachiman
Hachiman
XMasteRkiil31
Hachiman
Level 157
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Janus
Janus
iLuxivity
Janus
Level 131
God Stats
2W - 6L
1,334 SR
Queue Stats
86W - 109L
1,506 Elo+
Solo
Fenrir
Fenrir
th3wzrd
Fenrir
Level 36
God Stats
99W - 63L
1,700 SR
Queue Stats
697W - 599L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButterMeatSlow
Gilgamesh
19
2 / 4 / 19
13,322
701
11,263
26,699
26,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
19
5 / 5 / 17
13,700
721
9,843
14,151
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
JungleAfro
Sylvanus
18
1 / 5 / 25
12,556
661
14,697
28,488
32,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PhatNutDaddy
Danzaburou
20
19 / 7 / 13
17,794
937
51,229
30,977
15,302
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
20
14 / 5 / 12
16,416
864
24,039
20,631
9,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
14,818
780
23,529
22,007
9,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Killaaz Qc
Sylvanus
19
3 / 9 / 8
13,737
723
11,514
27,060
26,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
XMasteRkiil31
Hachiman
20
3 / 12 / 9
13,521
712
11,542
23,359
9,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
iLuxivity
Janus
20
4 / 7 / 10
14,443
760
24,011
19,016
7,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
th3wzrd
Fenrir
20
10 / 8 / 7
16,935
891
23,524
36,292
42,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
66
41
Kills
25
26
Deaths
41
86
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Gilgamesh
ButterMeatSlow
Gilgamesh
2
4
19
2.88
L
Nox
5
5
17
2.7
L
Sylvanus
JungleAfro
Sylvanus
1
5
25
2.7
W
Sylvanus
Killaaz Qc
Sylvanus
3
9
8
0.78
L
Danzaburou
PhatNutDaddy
Danzaburou
19
7
13
3.64
W
Hachiman
XMasteRkiil31
Hachiman
3
12
9
0.63
L
Ne Zha
14
5
12
4
W
Janus
iLuxivity
Janus
4
7
10
1.29
W
Fenrir
th3wzrd
Fenrir
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,071
Damage
94,120
120,946
Taken
127,734
90,713
Mitigated
94,642
49,054
Healing
31,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,529
5,277
0
5,655
22,007
9,390
2,246
3,632
18,240
64,563
0
L
Gilgamesh
ButterMeatSlow
Gilgamesh
11,263
1,566
0
6,415
26,699
26,586
1,956
13,209
13,490
0
43,490
L
Nox
9,843
138
0
1,792
14,151
6,899
375
5,557
8,594
30,424
0
L
Sylvanus
JungleAfro
Sylvanus
14,697
3,704
11,560
12,061
28,488
32,737
1,199
12,739
15,749
25,053
0
W
Sylvanus
Killaaz Qc
Sylvanus
11,514
4,458
4,367
6,028
27,060
26,249
54
5,178
21,586
20,144
0
L
Danzaburou
PhatNutDaddy
Danzaburou
51,229
24,085
0
12,210
30,977
15,302
596
18,468
12,509
0
87,970
W
Hachiman
XMasteRkiil31
Hachiman
11,542
5,150
0
1,369
23,359
9,353
1,234
2,728
20,511
0
43,140
L
Ne Zha
24,039
7,790
0
5,016
20,631
9,189
915
9,507
9,539
0
60,486
W
Janus
iLuxivity
Janus
24,011
2,227
0
4,277
19,016
7,416
906
3,433
15,479
67,920
0
W
Fenrir
th3wzrd
Fenrir
23,524
7,745
0
9,729
36,292
42,234
537
9,454
26,342
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,788
Gold Earned
73,454
334
Minions Killed
362
9
Camps Cleared
7
1,644,263
Distance Traveled
1,484,026
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,818
780
102
5
3
321,353
3
L
Gilgamesh
13,322
701
56
3
2
385,746
4
L
Nox
13,700
721
70
4
3
320,250
0
L
Sylvanus
12,556
661
28
1
1
308,636
0
W
Sylvanus
13,737
723
27
1
0
267,775
0
L
Danzaburou
17,794
937
94
5
1
282,464
0
W
Hachiman
13,521
712
61
3
0
257,239
1
L
Ne Zha
16,416
864
86
5
2
347,167
0
W
Janus
14,443
760
129
7
3
310,264
1
W
Fenrir
16,935
891
43
2
1
327,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role