Player Matchup

Amaterasu
Amaterasu
DippyDanDippyDan
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,655 Elo+
Solo
Khepri
Khepri
SirBeaver7
Khepri
Level 17
God Stats
3W - 7L
1,526 SR
Queue Stats
14W - 14L
1,581 Elo+
Solo
Apollo
Apollo
janovskii
Apollo
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 104L
1,500 Elo+
Solo
Thoth
Thoth
teun9o
Thoth
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,450 Elo+
Solo
Fenrir
Fenrir
ąčęėįšųūž
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,537 Elo+

VS

Team Averages
Level 16
1,554 SR
1,597 Elo+
Ares
Ares
Phyrexyr
Ares
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
89W - 85L
1,524 Elo+
Solo
Janus
Janus
REYTUM
Janus
Level 24
God Stats
3W - 6L
1,529 SR
Queue Stats
105W - 98L
1,528 Elo+
Solo
Tyr
Tyr
Revγ
Tyr
Level 15
God Stats
5W - 3L
1,741 SR
Queue Stats
140W - 100L
1,604 Elo+
Solo
Danzaburou
Danzaburou
dajhfas
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,830 Elo+
Solo
Bastet
Bastet
iAskel
Bastet
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
1 / 3 / 6
8,973
472
5,976
13,635
14,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SirBeaver7
Khepri
13
1 / 2 / 16
9,725
512
9,135
11,552
12,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
janovskii
Apollo
17
10 / 3 / 3
10,969
577
14,668
13,737
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
teun9o
Thoth
15
2 / 6 / 6
8,805
463
6,189
8,562
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
12 / 3 / 3
10,663
561
14,153
14,743
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 6 / 5
8,234
433
4,809
14,858
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
REYTUM
Janus
16
7 / 6 / 4
10,182
536
11,858
11,435
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Revγ
Tyr
18
4 / 1 / 5
10,995
579
15,435
22,288
20,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
dajhfas
Danzaburou
13
1 / 8 / 1
8,447
445
3,263
11,287
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
iAskel
Bastet
14
3 / 6 / 6
8,807
464
4,840
14,613
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
26
Kills
17
17
Deaths
27
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
1
3
6
1.33
L
Ares
2
6
5
0.75
L
Janus
REYTUM
Janus
7
6
4
1.5
L
Tyr
Revγ
Tyr
4
1
5
6.5
W
Khepri
SirBeaver7
Khepri
1
2
16
4.5
L
Danzaburou
dajhfas
Danzaburou
1
8
1
0.19
L
Bastet
iAskel
Bastet
3
6
6
1
W
Apollo
janovskii
Apollo
10
3
3
3.83
W
Thoth
teun9o
Thoth
2
6
6
0.83
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
40,205
62,229
Taken
74,481
43,031
Mitigated
44,707
17,316
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
5,976
2,321
0
5,483
13,635
14,159
520
1,890
11,726
0
45,207
L
Ares
4,809
483
0
2,755
14,858
11,336
0
5,917
8,941
18,821
0
L
Janus
REYTUM
Janus
11,858
1,175
0
250
11,435
4,491
540
3,277
8,158
57,411
0
L
Tyr
Revγ
Tyr
15,435
5,231
0
11,117
22,288
20,469
2,189
3,287
19,001
151
82,976
W
Khepri
SirBeaver7
Khepri
9,135
1,115
0
0
11,552
12,476
107
3,892
7,570
28,882
0
L
Danzaburou
dajhfas
Danzaburou
3,263
1,218
0
1,763
11,287
3,670
1,168
2,056
9,231
0
37,689
L
Bastet
iAskel
Bastet
4,840
1,559
0
3,650
14,613
4,741
0
787
13,826
0
37,763
W
Apollo
janovskii
Apollo
14,668
9,594
0
6,040
13,737
6,323
2,230
3,416
10,257
0
87,920
W
Thoth
teun9o
Thoth
6,189
199
0
27
8,562
2,913
549
3,719
4,615
40,448
0
W
14,153
4,018
0
5,766
14,743
7,160
364
3,238
11,314
0
59,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
46,665
447
Minions Killed
440
0
Camps Cleared
0
1,682,835
Distance Traveled
1,640,349
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,973
472
91
5
0
370,977
1
L
Ares
8,234
433
21
1
0
292,043
5
L
Janus
10,182
536
111
6
0
328,944
0
L
Tyr
10,995
579
172
9
0
385,260
1
W
Khepri
9,725
512
30
2
0
339,878
6
L
Danzaburou
8,447
445
64
3
0
320,687
0
L
Bastet
8,807
464
72
4
0
313,415
2
W
Apollo
10,969
577
155
8
0
285,506
2
W
Thoth
8,805
463
70
4
0
310,589
0
W
Fenrir
10,663
561
101
5
0
375,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role