Player Matchup

Tiamat
Tiamat
AlphaShiro
Tiamat
Level 15
God Stats
2W - 2L
1,560 SR
Queue Stats
12W - 16L
1,271 Elo+
Party 1
Artemis
Artemis
Clbowl
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 1
Bellona
Bellona
RakKo001
Bellona
Level 5
God Stats
20W - 22L
1,262 SR
Queue Stats
32W - 38L
1,102 Elo+
Solo
Tyr
Tyr
TotallyBones
Tyr
Level 18
God Stats
6W - 12L
1,229 SR
Queue Stats
18W - 27L
1,088 Elo+
Solo
Bacchus
Bacchus
bogjopi
Bacchus
Level 7
God Stats
1W - 3L
1,149 SR
Queue Stats
5W - 10L
1,191 Elo+
Party 1
Team Averages
Level 10
1,340 SR
1,181 Elo+

VS

Team Averages
Level 19
1,496 SR
1,348 Elo+
Odin
Odin
Danya64rus41
Odin
Level 23
God Stats
1W - 1L
1,481 SR
Queue Stats
4W - 3L
1,314 Elo+
Solo
Fenrir
Fenrir
F8ofN8_
Fenrir
Level 24
God Stats
11W - 10L
1,500 SR
Queue Stats
111W - 147L
1,325 Elo+
Solo
Athena
Athena
Xiaocian
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,170 Elo+
Solo
Xing Tian
Xing Tian
Yupechka
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
okaypaladin3
Kukulkan
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 136L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlphaShiro
Tiamat
9
1 / 3 / 1
5,394
450
5,611
6,440
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Clbowl
Artemis
8
5 / 3 / 0
6,086
507
4,572
4,180
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RakKo001
Bellona
11
2 / 1 / 1
6,309
526
2,758
4,576
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 3
6,619
552
3,488
6,661
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
bogjopi
Bacchus
8
2 / 4 / 4
5,943
495
3,353
7,327
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,544
462
1,367
5,018
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
F8ofN8_
Fenrir
9
0 / 3 / 2
5,487
457
1,737
7,776
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
Xiaocian
Athena
8
5 / 3 / 2
5,521
460
4,430
6,349
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Yupechka
Xing Tian
8
2 / 4 / 3
5,651
471
2,411
6,656
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
okaypaladin3
Kukulkan
12
4 / 1 / 1
7,060
588
6,693
5,250
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
12
13
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlphaShiro
Tiamat
1
3
1
0.5
W
Artemis
Clbowl
Artemis
5
3
0
1.67
L
1
3
0
0.33
L
Fenrir
F8ofN8_
Fenrir
0
3
2
0.33
W
Bellona
RakKo001
Bellona
2
1
1
2.5
W
3
2
3
2.25
L
Athena
Xiaocian
Athena
5
3
2
2
L
Xing Tian
Yupechka
Xing Tian
2
4
3
0.88
W
Bacchus
bogjopi
Bacchus
2
4
4
1
L
Kukulkan
okaypaladin3
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,782
Damage
16,638
29,184
Taken
31,049
14,757
Mitigated
13,888
5,544
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlphaShiro
Tiamat
5,611
1,023
0
1,692
6,440
3,370
86
4,385
2,055
24,867
0
W
Artemis
Clbowl
Artemis
4,572
2,753
0
250
4,180
1,347
175
2,098
2,082
0
13,791
L
1,367
554
0
0
5,018
1,696
346
0
5,018
0
19,477
L
Fenrir
F8ofN8_
Fenrir
1,737
301
0
3,346
7,776
2,493
0
1,802
5,974
0
25,075
W
Bellona
RakKo001
Bellona
2,758
594
0
920
4,576
2,797
912
257
4,319
0
26,342
W
3,488
913
0
2,154
6,661
2,327
373
3,014
3,647
37
28,297
L
Athena
Xiaocian
Athena
4,430
1,746
0
102
6,349
3,220
0
2,538
3,811
7,744
785
L
Xing Tian
Yupechka
Xing Tian
2,411
445
0
345
6,656
4,298
0
1,465
5,191
12,451
0
W
Bacchus
bogjopi
Bacchus
3,353
308
0
528
7,327
4,916
180
3,493
3,834
11,938
0
L
Kukulkan
okaypaladin3
Kukulkan
6,693
907
0
694
5,250
2,181
0
3,159
2,091
47,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
29,263
210
Minions Killed
255
0
Camps Cleared
0
1,095,265
Distance Traveled
1,028,245
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,394
450
43
4
0
215,299
2
W
Artemis
6,086
507
32
3
0
220,596
2
L
Odin
5,544
462
44
4
0
210,207
1
L
Fenrir
5,487
457
61
5
0
219,797
0
W
Bellona
6,309
526
53
4
0
207,307
0
W
Tyr
6,619
552
71
6
0
227,376
0
L
Athena
5,521
460
11
1
0
193,478
1
L
Xing Tian
5,651
471
24
2
0
218,238
1
W
Bacchus
5,943
495
11
1
0
224,687
3
L
Kukulkan
7,060
588
115
10
0
186,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role