Player Matchup

Merlin
Merlin
Babylayyyy
Merlin
Level 11
God Stats
1W - 2L
1,263 SR
Queue Stats
21W - 16L
1,193 Elo+
Party 1
Pele
Pele
Duycartoon
Pele
Level 24
God Stats
60W - 99L
1,432 SR
Queue Stats
512W - 571L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Flagaa
Sun Wukong
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 13L
1,193 Elo+
Party 1
Skadi
Skadi
StepOnMePlz
Skadi
Level 28
God Stats
10W - 12L
1,508 SR
Queue Stats
370W - 402L
1,525 Elo+
Solo
Ymir
Ymir
doterjew
Ymir
Level 23
God Stats
8W - 8L
1,561 SR
Queue Stats
138W - 130L
1,502 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,351 Elo+

VS

Team Averages
Level 12
1,481 SR
1,520 Elo+
Cernunnos
Cernunnos
DarkLogic49
Cernunnos
Level 7
God Stats
5W - 0L
1,735 SR
Queue Stats
108W - 44L
1,777 Elo+
Solo
Kukulkan
Kukulkan
Doboltoppings
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DunkinDounts
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,324 Elo+
Solo
Thanatos
Thanatos
xXxParz1valxXx
Thanatos
Level 4
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
芜湖起飞啦
Poseidon
Level 22
God Stats
25W - 27L
1,512 SR
Queue Stats
67W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Babylayyyy
Merlin
15
1 / 3 / 1
8,681
511
3,590
5,319
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 2
7,684
452
6,565
15,727
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Flagaa
Sun Wukong
13
3 / 3 / 1
7,863
463
5,454
9,507
7,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 9 / 4
9,021
531
9,071
12,429
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
2 / 3 / 5
8,080
475
4,367
9,840
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkLogic49
Cernunnos
16
7 / 5 / 4
10,098
594
14,668
15,879
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Doboltoppings
Kukulkan
14
5 / 4 / 7
9,273
545
7,784
7,994
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DunkinDounts
Bellona
12
0 / 1 / 4
7,756
456
2,835
6,792
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
2 / 3 / 0
8,238
485
3,701
12,211
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
19
10 / 0 / 2
11,800
694
7,758
7,221
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
24
24
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Babylayyyy
Merlin
1
3
1
0.5
W
Cernunnos
DarkLogic49
Cernunnos
7
5
4
1.8
W
Kukulkan
Doboltoppings
Kukulkan
5
4
7
2.13
W
Bellona
DunkinDounts
Bellona
0
1
4
2
L
2
6
2
0.5
L
Sun Wukong
Flagaa
Sun Wukong
3
3
1
1.17
L
4
9
4
0.67
L
Ymir
2
3
5
1.5
W
Thanatos
2
3
0
0.67
W
Poseidon
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
36,746
52,822
Taken
50,097
24,764
Mitigated
19,795
8,667
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Babylayyyy
Merlin
3,590
156
0
0
5,319
1,810
596
2,135
3,094
56,041
0
W
Cernunnos
DarkLogic49
Cernunnos
14,668
7,039
0
6,809
15,879
5,605
2,030
2,226
13,643
0
70,682
W
Kukulkan
Doboltoppings
Kukulkan
7,784
1,102
0
1,054
7,994
3,486
960
2,040
5,864
38,472
0
W
Bellona
DunkinDounts
Bellona
2,835
742
0
244
6,792
4,353
427
0
6,792
0
25,959
L
6,565
912
0
5,864
15,727
4,888
0
3,748
11,902
0
48,196
L
Sun Wukong
Flagaa
Sun Wukong
5,454
876
0
531
9,507
7,416
69
2,469
6,940
0
34,092
L
9,071
5,800
0
905
12,429
5,085
110
2,301
10,039
0
41,451
L
Ymir
4,367
398
0
1,367
9,840
5,565
340
4,362
5,305
19,393
0
W
Thanatos
3,701
921
0
9,458
12,211
3,853
146
1,233
10,886
0
48,112
W
Poseidon
7,758
612
0
0
7,221
2,498
693
2,038
4,955
75,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
47,165
372
Minions Killed
515
0
Camps Cleared
0
1,541,287
Distance Traveled
1,494,786
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,681
511
123
7
0
303,608
0
W
Cernunnos
10,098
594
110
6
0
277,299
0
W
Kukulkan
9,273
545
63
4
0
288,690
4
W
Bellona
7,756
456
52
3
0
260,206
1
L
Pele
7,684
452
77
5
0
320,674
0
L
Sun Wukong
7,863
463
63
4
0
331,482
0
L
Skadi
9,021
531
75
4
0
267,148
1
L
Ymir
8,080
475
34
2
0
318,375
3
W
Thanatos
8,238
485
107
6
0
298,589
2
W
Poseidon
11,800
694
183
11
0
370,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role