Player Matchup

Thanatos
Thanatos
Daietseu
Thanatos
Level 18
God Stats
3W - 1L
1,755 SR
Queue Stats
4W - 4L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
Mezesenti
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,749 Elo+
Solo
Cupid
Cupid
MintLettuce
Cupid
Level 26
God Stats
4W - 3L
1,584 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rolaric
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 1
Yemoja
Yemoja
ธัืำัธรืั
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,601 Elo+

VS

Team Averages
Level 25
1,413 SR
1,404 Elo+
Fenrir
Fenrir
Gorefoot
Fenrir
Level 17
God Stats
1W - 3L
1,456 SR
Queue Stats
61W - 67L
1,500 Elo+
Solo
Ra
Ra
JunThePanda
Ra
Level 34
God Stats
2W - 3L
1,278 SR
Queue Stats
330W - 333L
1,468 Elo+
Solo
Chang'e
Chang'e
ReYYaN12
Chang'e
Level 26
God Stats
11W - 14L
1,503 SR
Queue Stats
27W - 27L
1,429 Elo+
Party 2
Sol
Sol
Westerlund
Sol
Level 29
God Stats
2W - 8L
1,341 SR
Queue Stats
63W - 90L
1,322 Elo+
Party 2
Agni
Agni
yeshendashu
Agni
Level 18
God Stats
2W - 2L
1,484 SR
Queue Stats
3W - 8L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daietseu
Thanatos
13
6 / 3 / 3
8,009
572
6,528
10,928
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Mezesenti
Kukulkan
13
1 / 1 / 2
7,321
523
4,958
3,034
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
7,268
519
3,823
5,379
2,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Rolaric
Cu Chulainn
10
1 / 2 / 4
6,382
456
4,163
7,884
4,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 4
7,590
542
3,104
1,598
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gorefoot
Fenrir
1
0 / 1 / 0
4,237
303
0
901
151
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 2 / 1
6,839
489
2,991
6,789
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ReYYaN12
Chang'e
10
2 / 5 / 1
6,391
457
3,150
9,867
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 4 / 1
5,924
423
1,341
6,694
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 0
7,826
559
6,248
7,766
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
7
7
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Daietseu
Thanatos
6
3
3
2.5
L
Fenrir
Gorefoot
Fenrir
0
1
0
0
L
1
2
1
0.75
W
Kukulkan
Mezesenti
Kukulkan
1
1
2
2
W
1
1
2
2
L
Chang'e
ReYYaN12
Chang'e
2
5
1
0.5
W
Cu Chulainn
Rolaric
Cu Chulainn
1
2
4
1.5
L
1
4
1
0.38
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
13,730
28,823
Taken
32,017
13,221
Mitigated
9,956
11,518
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Daietseu
Thanatos
6,528
3,214
0
7,106
10,928
4,083
1,676
4,411
6,399
0
42,179
L
Fenrir
Gorefoot
Fenrir
0
0
0
250
901
151
0
0
901
0
2,056
L
2,991
659
0
2,504
6,789
2,129
0
2,326
4,107
31,002
0
W
Kukulkan
Mezesenti
Kukulkan
4,958
203
0
0
3,034
1,098
725
1,773
1,149
32,778
0
W
3,823
1,099
0
1,761
5,379
2,131
275
3,192
2,187
0
35,693
L
Chang'e
ReYYaN12
Chang'e
3,150
736
747
3,889
9,867
2,502
426
1,099
8,768
25,239
0
W
Cu Chulainn
Rolaric
Cu Chulainn
4,163
1,025
166
718
7,884
4,712
564
3,491
4,393
0
22,637
L
1,341
564
0
633
6,694
2,118
402
2,925
3,699
14,219
1,697
L
6,248
206
0
3,085
7,766
3,056
0
1,216
6,480
50,850
0
W
3,104
180
1,230
537
1,598
1,197
1,651
509
1,089
23,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
31,217
286
Minions Killed
261
0
Camps Cleared
0
1,223,233
Distance Traveled
939,813
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,009
572
73
5
0
226,853
2
L
Fenrir
4,237
303
2
0
0
32,588
0
L
Ra
6,839
489
66
5
0
266,199
8
W
Kukulkan
7,321
523
68
5
0
221,069
0
W
Cupid
7,268
519
82
6
0
273,304
0
L
Chang'e
6,391
457
61
4
0
231,087
0
W
Cu Chulainn
6,382
456
28
2
0
231,666
1
L
Sol
5,924
423
38
3
0
148,721
0
L
Agni
7,826
559
94
7
0
261,218
0
W
Yemoja
7,590
542
35
3
0
270,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role