Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ghost-Bear-468
Medusa
Level 62
God Stats
2W - 2L
1,544 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 1
Tiamat
Tiamat
Kirasai_Wolfe
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,512 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,535 Elo+

VS

Team Averages
Level 98
1,638 SR
1,552 Elo+
Gilgamesh
Gilgamesh
QHG Mortal Sin
Gilgamesh
Level 136
God Stats
11W - 3L
1,842 SR
Queue Stats
208W - 147L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
benson2482
Jormungandr
Level 13
God Stats
4W - 5L
1,246 SR
Queue Stats
4W - 5L
1,349 Elo+
Solo
Neith
Neith
justwhyfr69
Neith
Level 146
God Stats
115W - 45L
1,828 SR
Queue Stats
921W - 598L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 4 / 2
8,129
581
8,335
11,702
8,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 3 / 1
8,278
591
8,889
10,815
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
8,539
610
6,109
8,834
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
QHG Mortal Sin
Gilgamesh
12
3 / 2 / 7
9,745
696
8,376
11,321
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
benson2482
Jormungandr
13
3 / 0 / 5
9,260
661
4,762
9,157
8,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 5
9,780
699
11,630
9,504
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
2
0.5
L
1
3
1
0.5
L
1
3
2
0.67
W
Gilgamesh
QHG Mortal Sin
Gilgamesh
3
2
7
3.25
W
Jormungandr
benson2482
Jormungandr
3
0
5
5.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
24,768
31,351
Taken
29,982
18,071
Mitigated
16,989
5,658
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,335
1,504
0
216
11,702
8,830
92
2,144
9,558
0
20,439
L
8,889
4,975
0
1,140
10,815
3,746
0
1,138
9,677
0
33,260
L
6,109
472
538
3,764
8,834
5,495
0
1,582
7,252
32,301
0
W
Gilgamesh
QHG Mortal Sin
Gilgamesh
8,376
2,114
0
1,331
11,321
4,652
420
1,828
9,493
0
40,738
W
Jormungandr
benson2482
Jormungandr
4,762
600
0
0
9,157
8,002
154
2,206
6,951
21,510
0
W
11,630
5,582
350
3,354
9,504
4,335
726
2,206
7,298
0
57,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,946
Gold Earned
28,785
134
Minions Killed
179
0
Camps Cleared
0
721,996
Distance Traveled
790,311
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,129
581
15
1
0
254,416
6
L
Medusa
8,278
591
60
4
0
245,375
3
L
Tiamat
8,539
610
59
4
0
222,205
4
W
Gilgamesh
9,745
696
47
3
0
291,017
1
W
Jormungandr
9,260
661
38
3
0
234,725
0
W
Neith
9,780
699
94
7
0
264,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role