Player Matchup

Sol
Sol
MyRageOnly
Sol
Level 18
God Stats
5W - 1L
1,806 SR
Queue Stats
96W - 66L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
NxthSZN
Gilgamesh
Level 29
God Stats
11W - 13L
1,611 SR
Queue Stats
128W - 149L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
PUZYDESTROYR2007
Tsukuyomi
Level 23
God Stats
9W - 2L
1,902 SR
Queue Stats
59W - 35L
1,642 Elo+
Solo
Susano
Susano
TayIxrrr
Susano
Level 30
God Stats
2W - 2L
1,490 SR
Queue Stats
178W - 158L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ohara567
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,454 Elo+
Solo
Team Averages
Level 25
1,662 SR
1,541 Elo+

VS

Team Averages
Level 21
1,517 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Desuadmiral
Nox
Level 30
God Stats
4W - 4L
1,732 SR
Queue Stats
105W - 103L
1,426 Elo+
Solo
Loki
Loki
LightGlintUltima
Loki
Level 27
God Stats
3W - 10L
1,380 SR
Queue Stats
124W - 105L
1,494 Elo+
Solo
Hachiman
Hachiman
LucT
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Troopzxv
Cernunnos
Level 14
God Stats
12W - 8L
1,472 SR
Queue Stats
167W - 154L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,508
651
5,004
6,726
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
NxthSZN
Gilgamesh
8
1 / 0 / 2
5,608
561
2,495
5,691
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
11
1 / 1 / 1
6,093
609
5,416
7,292
2,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
TayIxrrr
Susano
10
2 / 3 / 3
5,718
572
1,100
6,911
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ohara567
Danzaburou
9
8 / 0 / 3
6,524
652
9,139
5,940
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
4,918
492
2,338
7,946
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,675
468
2,061
5,493
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 1
5,077
508
4,529
6,908
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LucT
Hachiman
7
0 / 4 / 1
4,308
431
2,395
4,935
1,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Troopzxv
Cernunnos
6
1 / 3 / 0
4,541
454
3,350
6,203
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
0
2
1
0.25
L
2
3
1
0.83
L
Hachiman
LucT
Hachiman
0
4
1
0.13
W
2
0
4
4
W
Gilgamesh
NxthSZN
Gilgamesh
1
0
2
2
W
Tsukuyomi
1
1
1
1.5
W
Susano
TayIxrrr
Susano
2
3
3
1.17
L
Cernunnos
Troopzxv
Cernunnos
1
3
0
0.33
W
Danzaburou
ohara567
Danzaburou
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
14,673
32,560
Taken
31,485
10,539
Mitigated
8,547
12,352
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,338
1,080
0
2,678
7,946
2,193
0
0
7,946
0
21,179
L
2,061
177
0
1,128
5,493
1,816
0
2,352
3,141
20,376
0
L
4,529
1,189
0
1,598
6,908
2,006
0
1,603
5,305
0
20,358
L
Hachiman
LucT
Hachiman
2,395
1,294
0
0
4,935
1,083
0
757
4,178
0
12,488
W
5,004
1,279
0
4,454
6,726
1,997
1,291
1,909
4,817
43,956
0
W
Gilgamesh
NxthSZN
Gilgamesh
2,495
471
0
2,204
5,691
2,753
286
0
5,691
0
19,569
W
Tsukuyomi
5,416
1,180
0
2,445
7,292
2,063
294
0
7,292
0
35,455
W
Susano
TayIxrrr
Susano
1,100
179
0
0
6,911
2,114
0
0
6,911
0
30,776
L
Cernunnos
Troopzxv
Cernunnos
3,350
2,027
0
1,519
6,203
1,449
0
292
5,911
0
16,590
W
Danzaburou
ohara567
Danzaburou
9,139
4,684
0
3,249
5,940
1,612
26
152
5,788
0
25,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
23,519
300
Minions Killed
171
0
Camps Cleared
0
936,099
Distance Traveled
876,121
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,918
492
40
4
0
151,447
2
L
Nox
4,675
468
40
4
0
199,814
2
L
Loki
5,077
508
40
4
0
184,127
2
L
Hachiman
4,308
431
22
2
0
184,982
1
W
Sol
6,508
651
83
8
0
164,301
5
W
Gilgamesh
5,608
561
39
4
0
174,083
0
W
Tsukuyomi
6,093
609
67
7
0
203,550
1
W
Susano
5,718
572
69
7
0
202,976
0
L
Cernunnos
4,541
454
29
3
0
155,751
2
W
Danzaburou
6,524
652
42
4
0
191,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role