Player Matchup

Cerberus
Cerberus
Anthranet
Cerberus
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 79L
1,683 Elo+
Solo
Janus
Janus
ByPepiOchoa
Janus
Level 27
God Stats
12W - 15L
1,520 SR
Queue Stats
113W - 130L
1,389 Elo+
Solo
Bacchus
Bacchus
gambaon
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 412L
1,429 Elo+
Solo
Medusa
Medusa
sie11dra073
Medusa
Level 28
God Stats
3W - 6L
1,482 SR
Queue Stats
38W - 48L
1,375 Elo+
Party 1
Thanatos
Thanatos
teun9o
Thanatos
Level 22
God Stats
5W - 4L
1,553 SR
Queue Stats
27W - 24L
1,463 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,468 Elo+

VS

Team Averages
Level 24
1,423 SR
1,453 Elo+
Neith
Neith
Comalies
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Killererdman
Sylvanus
Level 29
God Stats
2W - 2L
1,258 SR
Queue Stats
82W - 83L
1,453 Elo+
Solo
Anubis
Anubis
marcelll9090
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,331 Elo+
Solo
Bellona
Bellona
metq
Bellona
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 99L
1,456 Elo+
Solo
Apollo
Apollo
sager44r
Apollo
Level 9
God Stats
3W - 3L
1,359 SR
Queue Stats
29W - 24L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anthranet
Cerberus
1
0 / 0 / 0
2,757
460
0
0
0
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 1 / 0
4,229
705
501
1,266
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gambaon
Bacchus
6
0 / 2 / 1
3,757
626
1,368
4,506
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
6
2 / 0 / 0
3,779
630
2,839
2,832
682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
teun9o
Thanatos
8
1 / 2 / 1
4,239
707
1,386
5,033
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comalies
Neith
6
2 / 1 / 0
4,151
692
2,588
4,532
1,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
Killererdman
Sylvanus
5
0 / 1 / 2
3,738
623
2,103
3,042
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
6
0 / 2 / 0
3,573
596
381
2,837
731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Bellona
metq
Bellona
7
0 / 0 / 2
4,104
684
1,191
2,161
1,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
sager44r
Apollo
8
3 / 0 / 1
4,887
815
1,177
2,797
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anthranet
Cerberus
0
0
0
0
L
1
1
0
1
W
Neith
Comalies
Neith
2
1
0
2
W
Sylvanus
Killererdman
Sylvanus
0
1
2
1
L
Bacchus
gambaon
Bacchus
0
2
1
0.25
W
Anubis
0
2
0
0
W
Bellona
metq
Bellona
0
0
2
1
W
Apollo
sager44r
Apollo
3
0
1
3.5
L
Medusa
2
0
0
2
L
Thanatos
teun9o
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,094
Damage
7,440
13,637
Taken
15,369
4,883
Mitigated
5,441
5,324
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anthranet
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
501
0
0
250
1,266
235
0
348
918
17,187
0
W
Neith
Comalies
Neith
2,588
1,074
0
1,686
4,532
1,161
116
972
3,560
0
15,132
W
Sylvanus
Killererdman
Sylvanus
2,103
976
387
1,165
3,042
1,627
0
396
2,646
9,825
1,938
L
Bacchus
gambaon
Bacchus
1,368
77
0
1,446
4,506
2,581
0
984
3,522
6,926
0
W
Anubis
381
71
0
514
2,837
731
0
407
2,336
8,704
0
W
Bellona
metq
Bellona
1,191
69
0
1,002
2,161
1,231
253
0
2,161
0
12,922
W
Apollo
sager44r
Apollo
1,177
861
0
250
2,797
691
0
0
2,797
0
21,452
L
Medusa
2,839
1,150
0
1,050
2,832
682
0
862
1,970
0
15,070
L
Thanatos
teun9o
Thanatos
1,386
430
0
2,578
5,033
1,385
0
33
4,850
0
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
20,453
117
Minions Killed
155
0
Camps Cleared
0
513,775
Distance Traveled
543,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,757
460
0
0
0
5,401
0
L
Janus
4,229
705
31
5
0
123,718
2
W
Neith
4,151
692
21
4
0
111,411
0
W
Sylvanus
3,738
623
28
5
0
104,744
0
L
Bacchus
3,757
626
10
2
0
129,931
0
W
Anubis
3,573
596
20
3
0
83,302
1
W
Bellona
4,104
684
36
6
0
132,490
2
W
Apollo
4,887
815
50
8
0
111,976
0
L
Medusa
3,779
630
36
6
0
123,503
1
L
Thanatos
4,239
707
40
7
0
131,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role