Player Matchup

Janus
Janus
Gold II
Fl1Xy
Janus
Gold II
Level 103
God Stats
27W - 16L
1,640 SR
Queue Stats
238W - 235L
1,608 MMR
Solo
Cthulhu
Cthulhu
Gold III
Frenttensson
Cthulhu
Gold III
Level 54
God Stats
4W - 3L
1,953 SR
Queue Stats
163W - 153L
1,397 MMR
Solo
Ares
Ares
Gold I
Gablyat
Ares
Gold I
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
103W - 97L
1,634 MMR
Solo
Ne Zha
Ne Zha
Gold II
JesseWeHave2Cook
Ne Zha
Gold II
Level 86
God Stats
7W - 13L
1,668 SR
Queue Stats
651W - 663L
1,515 MMR
Solo
Izanami
Izanami
Platinum IV
chocovojta
Izanami
Platinum IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,613 SR
1,531 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,523 SR
1,703 MMR
Scylla
Scylla
Gold III
Rubicu01
Scylla
Gold III
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 84L
1,720 MMR
Solo
Neith
Neith
Gold II
iphone11pro
Neith
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
rjuk
Artio
Gold I
Level 157
God Stats
10W - 11L
1,379 SR
Queue Stats
295W - 275L
1,777 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
travelscott
Ah Muzen Cab
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
ÈmanuelKapusta
Thanatos
Platinum V
Level 47
God Stats
4W - 2L
1,736 SR
Queue Stats
47W - 26L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fl1Xy
Janus
14
0 / 6 / 2
9,010
451
7,105
11,361
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Frenttensson
Cthulhu
14
0 / 3 / 0
8,655
433
7,532
16,762
13,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Gablyat
Ares
15
5 / 9 / 4
10,179
509
11,268
20,273
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 8 / 2
9,487
474
7,146
15,836
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
chocovojta
Izanami
18
5 / 5 / 3
11,339
567
13,472
15,960
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaTiamatSetChang'eApollo

VS

Bans
TsukuyomiTyrKing ArthurNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rubicu01
Scylla
17
6 / 3 / 7
11,541
577
9,815
9,551
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 5 / 6
12,824
641
12,519
14,135
4,955
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
rjuk
Artio
16
6 / 3 / 11
11,380
569
8,236
20,967
24,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
travelscott
Ah Muzen Cab
19
1 / 1 / 7
11,898
595
12,960
12,482
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
13 / 0 / 4
13,361
668
16,966
17,021
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
31
31
Deaths
12
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
Fl1Xy
Janus
0
6
2
0.17
L
Cthulhu
Frenttensson
Cthulhu
0
3
0
0
L
Ares
Gablyat
Ares
5
9
4
0.78
L
2
8
2
0.38
W
Scylla
Rubicu01
Scylla
6
3
7
3.17
L
Izanami
chocovojta
Izanami
5
5
3
1.3
W
5
5
6
1.6
W
Artio
rjuk
Artio
6
3
11
3.83
W
Ah Muzen Cab
travelscott
Ah Muzen Cab
1
1
7
4.5
W
Thanatos
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
60,496
80,192
Taken
74,156
46,291
Mitigated
48,743
17,198
Healing
35,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fl1Xy
Janus
7,105
294
0
1,833
11,361
3,596
0
4,707
6,444
71,830
0
L
Cthulhu
Frenttensson
Cthulhu
7,532
843
0
4,767
16,762
13,734
0
715
15,467
59,117
0
L
Ares
Gablyat
Ares
11,268
1,016
0
2,929
20,273
15,891
0
7,937
12,096
22,841
0
L
7,146
2,749
0
4,916
15,836
5,174
0
2,759
12,854
0
67,334
W
Scylla
Rubicu01
Scylla
9,815
459
0
651
9,551
3,587
1,683
3,662
5,889
67,323
0
L
Izanami
chocovojta
Izanami
13,472
10,565
0
2,753
15,960
7,896
0
1,521
14,385
0
91,650
W
12,519
7,284
0
4,230
14,135
4,955
1,512
2,155
11,980
0
85,234
W
Artio
rjuk
Artio
8,236
1,323
577
5,918
20,967
24,184
561
8,660
12,307
21,385
0
W
Ah Muzen Cab
travelscott
Ah Muzen Cab
12,960
4,490
0
5,661
12,482
7,672
2,346
4,765
7,717
0
89,841
W
Thanatos
16,966
9,000
0
18,586
17,021
8,345
805
7,155
9,866
0
131,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
61,004
596
Minions Killed
684
0
Camps Cleared
0
1,857,635
Distance Traveled
1,996,962
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,010
451
146
7
0
374,042
8
L
Cthulhu
8,655
433
120
6
0
378,868
6
L
Ares
10,179
509
25
1
0
375,908
4
L
Ne Zha
9,487
474
116
6
0
391,144
3
W
Scylla
11,541
577
136
7
0
359,088
8
L
Izanami
11,339
567
189
9
0
337,673
4
W
Neith
12,824
641
168
8
0
364,385
4
W
Artio
11,380
569
23
1
0
413,448
6
W
Ah Muzen Cab
11,898
595
168
8
0
385,296
4
W
Thanatos
13,361
668
189
9
0
474,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role