Player Matchup

Neith
Neith
Cheborkulina
Neith
Level 16
God Stats
4W - 3L
1,695 SR
Queue Stats
118W - 108L
1,525 Elo+
Solo
Anubis
Anubis
DRH_a2bordlands
Anubis
Level 18
God Stats
9W - 9L
1,550 SR
Queue Stats
420W - 408L
1,236 Elo+
Solo
Da Ji
Da Ji
LamaManFish
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
pl75
Ra
Level 16
God Stats
10W - 22L
1,355 SR
Queue Stats
96W - 112L
1,017 Elo+
Solo
Tiamat
Tiamat
wolna-maz
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Solo
Team Averages
Level 11
1,520 SR
1,315 Elo+

VS

Team Averages
Level 25
1,529 SR
1,400 Elo+
Olorun
Olorun
Athlete_116
Olorun
Level 27
God Stats
31W - 37L
1,359 SR
Queue Stats
70W - 87L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
Certifiedqop
Gilgamesh
Level 29
God Stats
4W - 1L
1,704 SR
Queue Stats
115W - 119L
1,379 Elo+
Solo
Nemesis
Nemesis
chidibere
Nemesis
Level 24
God Stats
87W - 98L
1,542 SR
Queue Stats
664W - 648L
1,523 Elo+
Solo
Da Ji
Da Ji
undeadsabby
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,259 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 29
God Stats
63W - 58L
1,539 SR
Queue Stats
63W - 58L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,431
549
5,889
14,629
5,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 8 / 3
10,587
557
13,863
12,688
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 12 / 3
8,327
438
2,504
13,537
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
pl75
Ra
12
0 / 12 / 1
7,732
407
1,606
12,961
5,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
wolna-maz
Tiamat
8
0 / 12 / 1
6,415
338
484
10,001
2,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
9 / 4 / 7
11,782
620
8,459
15,046
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Certifiedqop
Gilgamesh
15
5 / 2 / 3
10,810
569
5,205
9,878
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
chidibere
Nemesis
17
10 / 4 / 8
11,670
614
8,897
12,937
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 4
9,155
482
1,117
7,072
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
17 / 1 / 3
12,517
659
14,051
6,862
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
11
Kills
41
48
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
4
7
3.13
W
Gilgamesh
Certifiedqop
Gilgamesh
5
2
3
3.25
L
3
4
1
0.88
L
7
8
3
1.06
L
1
12
3
0.21
W
Nemesis
chidibere
Nemesis
10
4
8
3.5
L
Ra
pl75
Ra
0
12
1
0.04
W
0
1
4
2
L
Tiamat
wolna-maz
Tiamat
0
12
1
0.04
W
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
37,729
63,816
Taken
51,795
24,976
Mitigated
22,787
11,758
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,459
3,416
0
8,468
15,046
5,768
6,204
7,143
7,903
73,353
0
W
Gilgamesh
Certifiedqop
Gilgamesh
5,205
1,174
0
3,176
9,878
5,472
493
1,291
8,587
0
46,019
L
5,889
2,618
202
6,262
14,629
5,819
1,196
1,477
13,152
0
65,941
L
13,863
581
0
3,168
12,688
6,012
0
3,706
8,982
41,754
0
L
2,504
1,127
0
357
13,537
4,946
98
2,650
10,887
0
35,798
W
Nemesis
chidibere
Nemesis
8,897
4,465
0
1,535
12,937
6,345
1,777
5,136
7,801
0
56,709
L
Ra
pl75
Ra
1,606
629
0
679
12,961
5,582
1,411
111
12,850
47,142
0
W
1,117
421
0
0
7,072
2,589
1,974
686
6,386
0
27,056
L
Tiamat
wolna-maz
Tiamat
484
175
0
1,090
10,001
2,617
0
515
9,486
20,254
0
W
14,051
6,085
99
2,099
6,862
2,613
7,613
1,697
5,165
0
75,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
55,934
352
Minions Killed
468
0
Camps Cleared
0
1,353,252
Distance Traveled
1,702,197
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,782
620
110
6
0
343,287
0
W
Gilgamesh
10,810
569
76
4
0
336,881
2
L
Neith
10,431
549
112
6
0
296,940
3
L
Anubis
10,587
557
65
3
0
270,587
2
L
Da Ji
8,327
438
68
4
0
273,287
3
W
Nemesis
11,670
614
95
5
0
351,297
6
L
Ra
7,732
407
82
4
0
243,006
0
W
Da Ji
9,155
482
65
3
0
306,523
1
L
Tiamat
6,415
338
25
1
0
269,432
2
W
Skadi
12,517
659
122
6
0
364,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role