Player Matchup

Ares
Ares
LeMirZu
Ares
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,662 Elo+
Party 2
Odin
Odin
ParraelMago
Odin
Level 12
God Stats
1W - 1L
1,444 SR
Queue Stats
9W - 8L
1,667 Elo+
Solo
Neith
Neith
T1zer123
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Nemesis
Nemesis
WORTTIMAALY
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
dancasti02
Kukulkan
Level 25
God Stats
4W - 2L
1,600 SR
Queue Stats
6W - 7L
1,119 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,487 Elo+

VS

Team Averages
Level 14
1,500 SR
1,441 Elo+
Xing Tian
Xing Tian
Godhost
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
Graviton111
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Kräuterork32
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Poseidon
Poseidon
druvca
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 116L
1,292 Elo+
Solo
Hel
Hel
pablosky1186
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 59L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LeMirZu
Ares
16
6 / 0 / 10
11,632
506
8,429
18,784
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 4
10,763
468
2,730
12,241
7,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
T1zer123
Neith
15
7 / 4 / 8
10,364
451
14,462
10,054
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
WORTTIMAALY
Nemesis
17
2 / 3 / 7
10,892
474
6,003
14,519
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
dancasti02
Kukulkan
19
6 / 4 / 4
12,114
527
15,409
10,839
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Godhost
Xing Tian
13
0 / 8 / 1
8,383
364
4,131
16,277
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Graviton111
Jing Wei
4
0 / 2 / 1
6,452
281
1,428
2,161
389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
13
2 / 5 / 3
9,069
394
6,634
17,155
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
druvca
Poseidon
15
1 / 6 / 1
9,946
432
8,559
16,337
8,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 1
13,416
583
22,328
12,507
9,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
22
Kills
16
16
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Godhost
Xing Tian
0
8
1
0.06
L
Jing Wei
Graviton111
Jing Wei
0
2
1
0.25
L
Nemesis
2
5
3
0.7
W
Ares
LeMirZu
Ares
6
0
10
11
W
1
5
4
0.6
W
Neith
T1zer123
Neith
7
4
8
2.75
W
Nemesis
WORTTIMAALY
Nemesis
2
3
7
1.83
W
Kukulkan
dancasti02
Kukulkan
6
4
4
2
L
Poseidon
druvca
Poseidon
1
6
1
0.25
L
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,033
Damage
43,080
66,437
Taken
64,437
44,558
Mitigated
40,839
13,917
Healing
22,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Godhost
Xing Tian
4,131
214
0
492
16,277
13,949
0
7,655
8,622
15,550
0
L
Jing Wei
Graviton111
Jing Wei
1,428
1,178
0
570
2,161
389
0
573
1,588
0
5,394
L
Nemesis
6,634
3,315
0
3,588
17,155
8,246
0
5,193
11,962
0
52,840
W
Ares
LeMirZu
Ares
8,429
636
0
1,849
18,784
21,623
490
7,245
11,337
33,599
0
W
2,730
1,325
378
1,173
12,241
7,861
2,086
8,295
3,471
0
44,336
W
Neith
T1zer123
Neith
14,462
7,318
0
2,104
10,054
3,876
2,348
4,957
5,005
0
46,583
W
Nemesis
WORTTIMAALY
Nemesis
6,003
2,996
0
6,234
14,519
6,935
0
5,928
8,413
0
86,793
W
Kukulkan
dancasti02
Kukulkan
15,409
606
0
2,179
10,839
4,263
1,442
7,454
3,193
80,139
0
L
Poseidon
druvca
Poseidon
8,559
1,705
0
3,509
16,337
8,298
78
8,522
7,815
56,925
0
L
22,328
2,057
5,622
9,143
12,507
9,957
605
1,895
10,612
97,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
47,266
503
Minions Killed
420
0
Camps Cleared
0
2,135,699
Distance Traveled
1,659,486
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,383
364
30
1
0
363,391
0
L
Jing Wei
6,452
281
10
0
0
100,400
0
L
Nemesis
9,069
394
80
3
0
414,474
2
W
Ares
11,632
506
37
2
0
414,839
0
W
Odin
10,763
468
104
5
0
401,008
4
W
Neith
10,364
451
76
3
0
390,143
1
W
Nemesis
10,892
474
139
6
0
480,312
0
W
Kukulkan
12,114
527
147
6
0
449,397
0
L
Poseidon
9,946
432
132
6
0
361,478
2
L
Hel
13,416
583
168
7
0
419,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role