Player Matchup

Da Ji
Da Ji
Darion01
Da Ji
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 61L
1,602 Elo+
Party 1
Artemis
Artemis
Shadow0063
Artemis
Level 20
God Stats
11W - 7L
1,565 SR
Queue Stats
37W - 28L
1,552 Elo+
Solo
Ra
Ra
dyfg8923r
Ra
Level 25
God Stats
5W - 5L
1,628 SR
Queue Stats
32W - 25L
1,553 Elo+
Solo
Yemoja
Yemoja
eduard99xx
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,595 Elo+
Party 1
Sol
Sol
idroj96
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,574 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,575 Elo+

VS

Team Averages
Level 23
1,602 SR
1,516 Elo+
Baron Samedi
Baron Samedi
JayChouForereGod
Baron Samedi
Level 27
God Stats
12W - 8L
1,736 SR
Queue Stats
168W - 165L
1,570 Elo+
Solo
Jing Wei
Jing Wei
Kapuga
Jing Wei
Level 29
God Stats
13W - 5L
1,500 SR
Queue Stats
53W - 47L
1,450 Elo+
Solo
Cernunnos
Cernunnos
OnlyDown
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,518 Elo+
Solo
Eset
Eset
Sutsche
Eset
Level 28
God Stats
7W - 7L
1,774 SR
Queue Stats
76W - 71L
1,542 Elo+
Solo
Yemoja
Yemoja
TDM9
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Darion01
Da Ji
17
7 / 6 / 16
10,940
1,094
16,539
16,750
7,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Shadow0063
Artemis
18
6 / 6 / 21
11,309
1,131
19,044
16,857
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 5 / 20
11,706
1,171
11,595
14,348
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
eduard99xx
Yemoja
18
2 / 1 / 24
11,345
1,135
5,260
14,468
15,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
18
10 / 2 / 14
12,725
1,273
11,819
12,786
4,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

191

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayChouForereGod
Baron Samedi
17
5 / 4 / 10
10,953
1,095
15,948
10,881
5,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Kapuga
Jing Wei
16
3 / 7 / 8
10,261
1,026
12,302
12,533
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
OnlyDown
Cernunnos
16
3 / 3 / 9
10,071
1,007
12,768
11,984
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Sutsche
Eset
18
9 / 9 / 10
12,749
1,275
26,130
15,900
7,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
TDM9
Yemoja
15
0 / 9 / 7
9,263
926
2,805
16,994
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
64
32
Kills
20
20
Deaths
32
95
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Darion01
Da Ji
7
6
16
2.5
L
Baron Samedi
JayChouForereGod
Baron Samedi
5
4
10
2.5
L
Jing Wei
Kapuga
Jing Wei
3
7
8
1
L
Cernunnos
OnlyDown
Cernunnos
3
3
9
2.5
W
Artemis
Shadow0063
Artemis
6
6
21
2.75
L
Eset
Sutsche
Eset
9
9
10
1.56
L
Yemoja
TDM9
Yemoja
0
9
7
0.39
W
7
5
20
3.4
W
Yemoja
eduard99xx
Yemoja
2
1
24
14
W
Sol
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,257
Damage
69,953
75,209
Taken
68,292
40,474
Mitigated
39,462
16,363
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Darion01
Da Ji
16,539
6,331
0
602
16,750
7,173
0
7,523
9,227
0
27,867
L
Baron Samedi
JayChouForereGod
Baron Samedi
15,948
1,501
1,651
1,272
10,881
5,034
0
4,236
6,645
35,239
0
L
Jing Wei
Kapuga
Jing Wei
12,302
9,132
0
284
12,533
4,418
0
5,329
7,204
0
27,381
L
Cernunnos
OnlyDown
Cernunnos
12,768
5,722
0
1,272
11,984
4,857
0
3,869
8,115
0
30,310
W
Artemis
Shadow0063
Artemis
19,044
11,471
0
2,705
16,857
6,848
0
10,023
6,834
0
35,419
L
Eset
Sutsche
Eset
26,130
977
517
1,781
15,900
7,331
0
6,750
9,150
48,738
0
L
Yemoja
TDM9
Yemoja
2,805
1,532
655
656
16,994
17,822
0
8,490
8,504
8,794
0
W
11,595
1,765
2,719
1,535
14,348
5,628
0
10,333
4,015
31,740
0
W
Yemoja
eduard99xx
Yemoja
5,260
1,726
2,352
2,179
14,468
15,928
0
9,048
5,420
9,765
0
W
Sol
11,819
5,484
0
4,271
12,786
4,897
0
7,956
4,830
44,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
53,297
185
Minions Killed
169
9
Camps Cleared
8
898,738
Distance Traveled
890,281
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,940
1,094
21
2
3
194,831
0
L
Baron Samedi
10,953
1,095
54
5
0
163,545
2
L
Jing Wei
10,261
1,026
30
3
6
206,585
0
L
Cernunnos
10,071
1,007
32
3
1
200,232
0
W
Artemis
11,309
1,131
38
4
4
167,914
1
L
Eset
12,749
1,275
49
5
1
191,227
0
L
Yemoja
9,263
926
4
0
0
128,692
1
W
Ra
11,706
1,171
53
5
0
186,218
0
W
Yemoja
11,345
1,135
4
0
0
178,465
3
W
Sol
12,725
1,273
69
7
2
171,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role