Player Matchup

Tiamat
Tiamat
Krevet6561
Tiamat
Level 24
God Stats
3W - 0L
1,705 SR
Queue Stats
166W - 129L
1,673 Elo+
Solo
Poseidon
Poseidon
Mneumonia
Poseidon
Level 14
God Stats
2W - 2L
1,708 SR
Queue Stats
108W - 84L
1,649 Elo+
Solo
Apollo
Apollo
OG黄老邪
Apollo
Level 28
God Stats
2W - 3L
1,237 SR
Queue Stats
118W - 129L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
TopheeSmite
Gilgamesh
Level 32
God Stats
10W - 6L
1,548 SR
Queue Stats
161W - 159L
1,591 Elo+
Solo
Susano
Susano
lAbraxosl
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,581 Elo+

VS

Team Averages
Level 38
1,569 SR
1,572 Elo+
Poseidon
Poseidon
EbalaiMestniu
Poseidon
Level 8
God Stats
0W - 1L
1,456 SR
Queue Stats
3W - 4L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
KiVi13
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,421 Elo+
Party 1
Chang'e
Chang'e
Psyrenn0
Chang'e
Level 14
God Stats
7W - 9L
1,654 SR
Queue Stats
19W - 23L
1,678 Elo+
Solo
Apollo
Apollo
okaypaladin3
Apollo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 136L
1,458 Elo+
Solo
Thanatos
Thanatos
xwmsven
Thanatos
Level 28
God Stats
4W - 4L
1,737 SR
Queue Stats
62W - 48L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krevet6561
Tiamat
15
2 / 4 / 12
10,022
501
9,993
12,849
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Mneumonia
Poseidon
19
11 / 3 / 3
12,243
612
15,885
10,822
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
4 / 6 / 3
10,562
528
8,375
15,511
5,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TopheeSmite
Gilgamesh
19
7 / 0 / 1
12,903
645
10,688
17,492
12,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
lAbraxosl
Susano
15
2 / 3 / 5
9,150
458
5,168
15,524
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EbalaiMestniu
Poseidon
13
1 / 5 / 6
8,252
413
5,876
8,886
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
KiVi13
Gilgamesh
14
1 / 2 / 3
8,575
429
6,306
11,648
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Psyrenn0
Chang'e
17
3 / 4 / 5
10,428
521
8,042
14,297
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
4 / 5 / 3
9,745
487
10,396
17,676
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xwmsven
Thanatos
16
7 / 11 / 2
9,873
494
13,397
19,823
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
26
Kills
16
16
Deaths
27
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EbalaiMestniu
Poseidon
1
5
6
0.8
L
Gilgamesh
KiVi13
Gilgamesh
1
2
3
1.25
W
Tiamat
Krevet6561
Tiamat
2
4
12
2
W
Poseidon
Mneumonia
Poseidon
11
3
3
4.17
W
Apollo
4
6
3
0.92
L
Chang'e
Psyrenn0
Chang'e
3
4
5
1.38
W
Gilgamesh
TopheeSmite
Gilgamesh
7
0
1
7.5
W
Susano
lAbraxosl
Susano
2
3
5
1.5
L
Apollo
4
5
3
1.1
L
Thanatos
xwmsven
Thanatos
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
44,017
72,198
Taken
72,330
39,706
Mitigated
30,260
25,940
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EbalaiMestniu
Poseidon
5,876
620
0
308
8,886
2,560
293
2,062
6,740
37,677
0
L
Gilgamesh
KiVi13
Gilgamesh
6,306
1,800
0
4,049
11,648
5,406
800
3,829
7,707
0
36,474
W
Tiamat
Krevet6561
Tiamat
9,993
1,206
0
5,161
12,849
12,920
40
3,938
8,751
31,927
0
W
Poseidon
Mneumonia
Poseidon
15,885
2,617
0
1,831
10,822
4,076
246
2,671
7,965
99,810
0
W
Apollo
8,375
5,740
0
4,495
15,511
5,478
2,133
1,258
14,237
0
77,911
L
Chang'e
Psyrenn0
Chang'e
8,042
135
1,120
4,485
14,297
5,408
0
7,167
6,906
63,991
0
W
Gilgamesh
TopheeSmite
Gilgamesh
10,688
2,163
0
8,611
17,492
12,029
0
2,931
14,487
2,392
64,690
W
Susano
lAbraxosl
Susano
5,168
1,325
0
5,842
15,524
5,203
0
2,576
12,840
0
49,084
L
Apollo
10,396
6,907
0
5,464
17,676
8,653
2,044
4,630
13,022
0
64,425
L
Thanatos
xwmsven
Thanatos
13,397
4,665
0
9,853
19,823
8,233
19
7,515
11,978
0
67,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
46,873
595
Minions Killed
483
0
Camps Cleared
0
1,909,525
Distance Traveled
1,884,770
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,252
413
81
4
0
396,509
5
L
Gilgamesh
8,575
429
62
3
0
368,020
4
W
Tiamat
10,022
501
33
2
0
360,793
8
W
Poseidon
12,243
612
187
9
0
379,263
3
W
Apollo
10,562
528
144
7
0
349,484
0
L
Chang'e
10,428
521
139
7
0
405,620
13
W
Gilgamesh
12,903
645
151
8
0
434,006
1
W
Susano
9,150
458
80
4
0
385,979
2
L
Apollo
9,745
487
103
5
0
334,327
1
L
Thanatos
9,873
494
98
5
0
380,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role